Player Matchup

Medusa
Medusa
Allan-Games-007
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ambrosio1424
Gilgamesh
Level 16
God Stats
3W - 6L
1,692 SR
Queue Stats
12W - 25L
1,282 Elo+
Solo
Hera
Hera
Anbu-UlicesSsS
Hera
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
FcC_TinCho04
Danzaburou
Level 49
God Stats
32W - 30L
1,604 SR
Queue Stats
309W - 389L
1,386 Elo+
Party 2
Odin
Odin
Zelchiel
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,444 Elo+

VS

Team Averages
Level 26
1,433 SR
1,342 Elo+
Hercules
Hercules
Alienija
Hercules
Level 26
God Stats
8W - 5L
1,478 SR
Queue Stats
13W - 18L
1,201 Elo+
Solo
Odin
Odin
HescDM
Odin
Level 29
God Stats
2W - 1L
1,496 SR
Queue Stats
45W - 49L
1,367 Elo+
Solo
Agni
Agni
JuanRegis_
Agni
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
183W - 217L
1,404 Elo+
Solo
Fenrir
Fenrir
JusticeDarkness
Fenrir
Level 24
God Stats
8W - 15L
1,358 SR
Queue Stats
16W - 19L
1,369 Elo+
Party 1
Skadi
Skadi
SrtaRaposa
Skadi
Level 22
God Stats
3W - 6L
1,332 SR
Queue Stats
16W - 19L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,719
337
545
3,148
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Ambrosio1424
Gilgamesh
12
4 / 4 / 0
7,219
516
5,035
10,218
5,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 1
6,277
448
4,474
6,752
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
FcC_TinCho04
Danzaburou
11
1 / 4 / 1
7,121
509
4,218
9,658
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
8
0 / 4 / 2
5,558
397
3,343
7,339
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alienija
Hercules
8
0 / 0 / 3
5,948
425
1,156
5,580
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
HescDM
Odin
14
3 / 2 / 2
8,420
601
4,039
8,190
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 4
7,506
536
6,170
6,664
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
10 / 3 / 3
8,601
614
7,227
10,375
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
12
3 / 1 / 1
7,535
538
3,101
3,603
1,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
17
19
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alienija
Hercules
0
0
3
1.5
L
0
3
0
0
L
Gilgamesh
Ambrosio1424
Gilgamesh
4
4
0
1
L
1
4
1
0.38
L
Danzaburou
FcC_TinCho04
Danzaburou
1
4
1
0.38
W
Odin
HescDM
Odin
3
2
2
2
W
1
2
4
1.5
W
10
3
3
3.83
W
Skadi
3
1
1
3.5
L
Odin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
21,693
37,115
Taken
34,412
16,066
Mitigated
14,172
4,575
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alienija
Hercules
1,156
160
0
690
5,580
2,202
130
275
5,273
0
10,321
L
545
278
0
170
3,148
811
0
870
2,278
0
4,825
L
Gilgamesh
Ambrosio1424
Gilgamesh
5,035
1,697
0
376
10,218
5,067
1,041
1,928
8,240
0
37,455
L
4,474
965
0
509
6,752
2,128
0
2,441
4,311
26,579
0
L
Danzaburou
FcC_TinCho04
Danzaburou
4,218
1,290
0
3,107
9,658
3,131
0
601
9,057
0
37,565
W
Odin
HescDM
Odin
4,039
1,308
0
1,548
8,190
5,414
980
0
7,965
252
40,944
W
6,170
244
0
1,980
6,664
1,994
568
1,818
4,570
43,498
0
W
7,227
2,856
0
3,080
10,375
3,460
1,722
1,360
8,843
0
34,483
W
Skadi
3,101
1,526
0
469
3,603
1,102
1,506
593
2,962
0
31,802
L
Odin
3,343
1,440
0
413
7,339
4,929
227
486
6,592
0
15,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
38,010
235
Minions Killed
303
0
Camps Cleared
0
1,014,422
Distance Traveled
1,227,265
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,948
425
17
1
0
194,211
0
L
Medusa
4,719
337
16
1
0
107,988
0
L
Gilgamesh
7,219
516
72
5
0
226,675
0
L
Hera
6,277
448
43
3
0
238,518
2
L
Danzaburou
7,121
509
76
5
0
232,806
4
W
Odin
8,420
601
88
6
0
252,468
1
W
Agni
7,506
536
72
5
0
247,847
0
W
Fenrir
8,601
614
55
4
0
269,372
3
W
Skadi
7,535
538
71
5
0
263,367
3
L
Odin
5,558
397
28
2
0
208,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role