Player Matchup

Anubis
Anubis
Erizzzle
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 1
Nemesis
Nemesis
H0NRY
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,449 Elo+
Solo
Heimdallr
Heimdallr
IranisIgnis
Heimdallr
Level 23
God Stats
3W - 2L
1,593 SR
Queue Stats
31W - 28L
1,414 Elo+
Party 3
Ymir
Ymir
Splaad
Ymir
Level 12
God Stats
0W - 4L
1,158 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
fifuś
Sun Wukong
Level 27
God Stats
1W - 1L
1,272 SR
Queue Stats
65W - 60L
1,490 Elo+
Party 3
Team Averages
Level 16
1,405 SR
1,428 Elo+

VS

Team Averages
Level 23
1,540 SR
1,429 Elo+
Skadi
Skadi
Chelsealondon94
Skadi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
Helmute59
Amaterasu
Level 24
God Stats
2W - 1L
1,484 SR
Queue Stats
35W - 34L
1,401 Elo+
Solo
Anubis
Anubis
Stetice
Anubis
Level 21
God Stats
15W - 10L
1,510 SR
Queue Stats
35W - 34L
1,480 Elo+
Party 2
Ymir
Ymir
Wh1tox
Ymir
Level 9
God Stats
8W - 7L
1,462 SR
Queue Stats
8W - 11L
1,374 Elo+
Party 2
Arachne
Arachne
edoroto
Arachne
Level 29
God Stats
13W - 5L
1,745 SR
Queue Stats
92W - 103L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Erizzzle
Anubis
9
1 / 1 / 1
6,962
348
1,584
3,008
1,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
H0NRY
Nemesis
15
5 / 5 / 4
9,606
480
6,368
13,964
7,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
IranisIgnis
Heimdallr
12
3 / 7 / 5
8,373
419
11,361
14,062
5,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Splaad
Ymir
11
0 / 6 / 4
7,033
352
4,491
13,324
8,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
fifuś
Sun Wukong
17
9 / 5 / 5
10,976
549
16,715
17,540
11,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 13
9,844
492
10,041
11,196
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Helmute59
Amaterasu
17
2 / 5 / 0
10,168
508
5,517
13,177
9,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Stetice
Anubis
17
11 / 0 / 5
11,126
556
12,843
9,491
5,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Wh1tox
Ymir
12
0 / 3 / 13
9,091
455
3,390
10,911
8,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
edoroto
Arachne
15
7 / 7 / 6
10,610
531
12,412
17,798
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
18
Kills
23
24
Deaths
18
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Anubis
Erizzzle
Anubis
1
1
1
1.5
L
Nemesis
H0NRY
Nemesis
5
5
4
1.4
W
Amaterasu
Helmute59
Amaterasu
2
5
0
0.4
L
Heimdallr
IranisIgnis
Heimdallr
3
7
5
0.79
L
Ymir
Splaad
Ymir
0
6
4
0.33
W
Anubis
Stetice
Anubis
11
0
5
13.5
W
Ymir
Wh1tox
Ymir
0
3
13
2.17
W
Arachne
edoroto
Arachne
7
7
6
1.43
L
Sun Wukong
fifuś
Sun Wukong
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,519
Damage
44,203
61,898
Taken
62,573
33,892
Mitigated
34,448
10,015
Healing
21,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,041
4,265
0
1,630
11,196
4,259
3,397
957
10,239
0
59,992
L
Anubis
Erizzzle
Anubis
1,584
80
0
1,095
3,008
1,095
0
1,071
1,937
17,599
0
L
Nemesis
H0NRY
Nemesis
6,368
2,653
0
4,142
13,964
7,628
1,066
1,728
12,236
0
57,338
W
Amaterasu
Helmute59
Amaterasu
5,517
2,764
0
1,839
13,177
9,326
336
0
13,177
0
65,322
L
Heimdallr
IranisIgnis
Heimdallr
11,361
6,938
0
2,737
14,062
5,402
55
4,936
9,126
0
45,892
L
Ymir
Splaad
Ymir
4,491
1,410
0
290
13,324
8,766
0
5,833
7,491
19,019
0
W
Anubis
Stetice
Anubis
12,843
1,430
1,150
6,109
9,491
5,750
1,680
1,795
7,696
66,818
0
W
Ymir
Wh1tox
Ymir
3,390
1,065
963
1,782
10,911
8,491
386
1,277
9,634
15,962
0
W
Arachne
edoroto
Arachne
12,412
10,134
947
7,359
17,798
6,622
78
2,046
15,752
0
36,836
L
Sun Wukong
fifuś
Sun Wukong
16,715
2,348
0
1,751
17,540
11,001
1,809
2,665
14,875
0
61,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
50,839
362
Minions Killed
404
0
Camps Cleared
0
1,450,473
Distance Traveled
1,777,587
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,844
492
112
6
0
393,201
0
L
Anubis
6,962
348
33
2
0
146,610
1
L
Nemesis
9,606
480
107
5
0
342,028
1
W
Amaterasu
10,168
508
106
5
0
312,430
0
L
Heimdallr
8,373
419
83
4
0
280,375
1
L
Ymir
7,033
352
22
1
0
317,544
6
W
Anubis
11,126
556
119
6
0
354,462
3
W
Ymir
9,091
455
24
1
0
273,230
1
W
Arachne
10,610
531
43
2
0
444,264
0
L
Sun Wukong
10,976
549
117
6
0
363,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role