Player Matchup

Hel
Hel
Battlemedic
Hel
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
489W - 480L
1,560 Elo+
Solo
Camazotz
Camazotz
EmperorRazgriz
Camazotz
Level 144
God Stats
27W - 27L
1,583 SR
Queue Stats
649W - 630L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Scimmia245
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TheUmbranGeek
Mulan
Level 123
God Stats
1W - 4L
1,170 SR
Queue Stats
40W - 52L
1,511 Elo+
Solo
Bacchus
Bacchus
alkiller51
Bacchus
Level 56
God Stats
16W - 12L
1,722 SR
Queue Stats
172W - 216L
1,532 Elo+
Solo
Team Averages
Level 111
1,495 SR
1,534 Elo+

VS

Team Averages
Level 116
1,501 SR
1,513 Elo+
Chang'e
Chang'e
Chadbrochill76
Chang'e
Level 67
God Stats
6W - 8L
1,500 SR
Queue Stats
259W - 250L
1,515 Elo+
Solo
Medusa
Medusa
MooronicGambit
Medusa
Level 101
God Stats
235W - 229L
1,528 SR
Queue Stats
412W - 414L
1,472 Elo+
Solo
Achilles
Achilles
ZeKromwell
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ckobeast00
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,571 Elo+
Solo
Sobek
Sobek
killa0o7
Sobek
Level 159
God Stats
5W - 3L
1,479 SR
Queue Stats
110W - 129L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,283
898
2,518
6,599
4,474
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
11
0 / 0 / 0
6,226
889
1,827
2,260
1,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Baron Samedi
Scimmia245
Baron Samedi
12
0 / 3 / 0
6,573
939
5,296
6,532
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 2 / 0
6,376
911
4,990
9,790
5,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
alkiller51
Bacchus
12
0 / 3 / 0
6,347
907
4,019
9,904
7,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

314

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,694
1,099
4,340
2,954
1,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 6
6,690
956
5,919
2,586
1,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ZeKromwell
Achilles
13
3 / 0 / 4
7,447
1,064
6,515
7,104
3,307
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 6
7,050
1,007
9,648
2,170
818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
killa0o7
Sobek
12
0 / 0 / 8
6,681
954
5,249
7,290
5,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
8
8
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
4
0
4
6
L
Camazotz
0
0
0
0
W
0
0
6
3
L
Baron Samedi
Scimmia245
Baron Samedi
0
3
0
0
L
0
2
0
0
W
Achilles
ZeKromwell
Achilles
3
0
4
5
L
Bacchus
alkiller51
Bacchus
0
3
0
0
W
1
0
6
4
W
Sobek
killa0o7
Sobek
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,650
Damage
31,671
35,085
Taken
22,104
21,544
Mitigated
11,875
10,433
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,518
115
3,594
2,555
6,599
4,474
0
3,197
3,402
8,718
0
W
4,340
223
4,095
1,566
2,954
1,060
0
1,933
1,021
13,855
0
L
Camazotz
1,827
73
0
466
2,260
1,179
0
1,482
778
0
11,129
W
5,919
2,795
0
353
2,586
1,047
0
1,694
892
0
19,583
L
Baron Samedi
Scimmia245
Baron Samedi
5,296
390
1,850
1,123
6,532
2,720
0
4,178
2,354
27,470
0
L
4,990
572
0
380
9,790
5,552
0
5,548
4,242
0
15,640
W
Achilles
ZeKromwell
Achilles
6,515
934
0
694
7,104
3,307
0
3,294
3,810
0
14,857
L
Bacchus
alkiller51
Bacchus
4,019
356
171
294
9,904
7,619
0
4,832
5,072
8,629
0
W
9,648
743
0
273
2,170
818
0
1,291
879
30,461
0
W
Sobek
killa0o7
Sobek
5,249
114
0
2,501
7,290
5,643
0
3,621
3,669
10,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
35,562
127
Minions Killed
136
4
Camps Cleared
8
652,568
Distance Traveled
724,345
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,283
898
8
1
0
140,121
0
W
Chang'e
7,694
1,099
21
3
2
153,937
1
L
Camazotz
6,226
889
22
3
1
116,126
0
W
Medusa
6,690
956
32
5
1
133,291
1
L
Baron Samedi
6,573
939
45
6
2
130,260
0
L
Mulan
6,376
911
35
5
0
137,009
1
W
Achilles
7,447
1,064
12
2
4
175,236
3
L
Bacchus
6,347
907
17
2
1
129,052
0
W
Zeus
7,050
1,007
64
9
1
117,454
1
W
Sobek
6,681
954
7
1
0
144,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role