Player Matchup

Thoth
Thoth
CMDRGree
Thoth
Level 109
God Stats
0W - 3L
1,515 SR
Queue Stats
311W - 257L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
TheKingGilgamesh
Gilgamesh
Level 24
God Stats
14W - 17L
1,425 SR
Queue Stats
31W - 45L
1,346 Elo+
Party 3
Bellona
Bellona
elderyitsaaq
Bellona
Level 49
God Stats
30W - 44L
1,472 SR
Queue Stats
399W - 468L
1,472 Elo+
Solo
Heimdallr
Heimdallr
hoodscanor
Heimdallr
Level 39
God Stats
0W - 8L
1,142 SR
Queue Stats
94W - 119L
1,378 Elo+
Party 3
Fenrir
Fenrir
roomhairs
Fenrir
Level 68
God Stats
6W - 4L
1,636 SR
Queue Stats
374W - 326L
1,518 Elo+
Party 2
Team Averages
Level 58
1,438 SR
1,441 Elo+

VS

Team Averages
Level 53
1,573 SR
1,541 Elo+
Gilgamesh
Gilgamesh
BigSilence
Gilgamesh
Level 68
God Stats
1W - 0L
1,202 SR
Queue Stats
230W - 155L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
ChickenNuggies1
Jing Wei
Level 49
God Stats
23W - 23L
1,567 SR
Queue Stats
172W - 181L
1,480 Elo+
Solo
Discordia
Discordia
NLeeW
Discordia
Level 65
God Stats
1W - 0L
1,673 SR
Queue Stats
89W - 85L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
NiceCaulk
Zhong Kui
Level 28
God Stats
11W - 2L
1,803 SR
Queue Stats
119W - 101L
1,596 Elo+
Party 1
Horus
Horus
XellionUwU
Horus
Level 57
God Stats
83W - 64L
1,619 SR
Queue Stats
785W - 648L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CMDRGree
Thoth
14
0 / 4 / 2
8,788
463
3,581
6,786
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
12
1 / 5 / 3
7,305
384
3,700
11,288
6,055
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
elderyitsaaq
Bellona
15
0 / 3 / 0
9,010
474
7,928
12,392
8,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
hoodscanor
Heimdallr
12
2 / 6 / 3
7,756
408
7,985
12,895
4,260
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
roomhairs
Fenrir
15
3 / 5 / 0
8,837
465
5,549
11,949
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigSilence
Gilgamesh
19
14 / 0 / 5
11,689
615
15,859
12,960
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
16
3 / 3 / 4
10,275
541
5,725
10,377
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
NLeeW
Discordia
18
2 / 1 / 4
10,412
548
4,774
8,373
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
NiceCaulk
Zhong Kui
17
3 / 0 / 2
9,955
524
7,075
12,234
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
14
1 / 2 / 6
9,165
482
3,755
11,255
6,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
23
23
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigSilence
Gilgamesh
14
0
5
16.5
L
Thoth
CMDRGree
Thoth
0
4
2
0.25
W
Jing Wei
3
3
4
1.67
W
Discordia
NLeeW
Discordia
2
1
4
4
W
Zhong Kui
NiceCaulk
Zhong Kui
3
0
2
4
L
Gilgamesh
1
5
3
0.5
W
Horus
1
2
6
2
L
Bellona
elderyitsaaq
Bellona
0
3
0
0
L
Heimdallr
hoodscanor
Heimdallr
2
6
3
0.58
L
Fenrir
roomhairs
Fenrir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
37,188
55,310
Taken
55,199
25,206
Mitigated
31,663
13,108
Healing
25,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigSilence
Gilgamesh
15,859
6,207
0
7,349
12,960
7,567
0
507
12,281
0
101,309
L
Thoth
CMDRGree
Thoth
3,581
229
0
1,406
6,786
2,263
0
2,233
4,121
49,009
0
W
Jing Wei
5,725
5,629
0
1,407
10,377
3,342
462
190
10,169
0
64,311
W
Discordia
NLeeW
Discordia
4,774
179
0
2,772
8,373
2,699
1,331
1,949
6,126
76,196
0
W
Zhong Kui
NiceCaulk
Zhong Kui
7,075
711
74
8,354
12,234
11,634
1,869
0
12,234
56,742
0
L
Gilgamesh
3,700
568
0
1,523
11,288
6,055
155
677
10,510
0
23,568
W
Horus
3,755
1,876
3,045
2,773
11,255
6,421
105
399
10,808
0
28,734
L
Bellona
elderyitsaaq
Bellona
7,928
2,440
0
3,042
12,392
8,168
580
4,769
7,124
0
51,032
L
Heimdallr
hoodscanor
Heimdallr
7,985
2,440
0
3,174
12,895
4,260
598
1,042
11,783
0
40,503
L
Fenrir
roomhairs
Fenrir
5,549
1,015
0
3,963
11,949
4,460
0
1,825
9,923
0
58,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
51,496
464
Minions Killed
605
0
Camps Cleared
0
1,606,649
Distance Traveled
1,901,186
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,689
615
162
9
0
431,139
1
L
Thoth
8,788
463
123
6
0
302,273
13
W
Jing Wei
10,275
541
132
7
0
342,557
1
W
Discordia
10,412
548
140
7
0
321,067
5
W
Zhong Kui
9,955
524
136
7
0
356,416
4
L
Gilgamesh
7,305
384
53
3
0
310,800
2
W
Horus
9,165
482
35
2
0
450,007
2
L
Bellona
9,010
474
111
6
0
309,869
2
L
Heimdallr
7,756
408
73
4
0
296,880
2
L
Fenrir
8,837
465
104
5
0
386,827
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role