Player Matchup

Rama
Rama
BerningBridges
Rama
Level 10
God Stats
7W - 5L
1,731 SR
Queue Stats
106W - 123L
1,365 Elo+
Solo
Bacchus
Bacchus
Crewah
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,543 Elo+
Solo
Arachne
Arachne
UtileHare522630
Arachne
Level 23
God Stats
1W - 1L
1,785 SR
Queue Stats
38W - 49L
1,447 Elo+
Solo
King Arthur
King Arthur
WiredPenquin
King Arthur
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 64L
1,494 Elo+
Solo
Agni
Agni
mapache_hosco783
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,368 Elo+
Solo
Team Averages
Level 16
1,603 SR
1,443 Elo+

VS

Team Averages
Level 29
1,563 SR
1,537 Elo+
Athena
Athena
Ambroszia
Athena
Level 28
God Stats
16W - 15L
1,503 SR
Queue Stats
159W - 180L
1,555 Elo+
Party 1
Agni
Agni
Corrodant
Agni
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 103L
1,525 Elo+
Solo
Tyr
Tyr
DNA_chrizz
Tyr
Level 18
God Stats
2W - 0L
1,691 SR
Queue Stats
66W - 69L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
M1ndTerror
Danzaburou
Level 31
God Stats
17W - 17L
1,621 SR
Queue Stats
304W - 330L
1,557 Elo+
Party 1
Ravana
Ravana
YT_Creep
Ravana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,165
517
899
5,313
1,077
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Crewah
Bacchus
8
0 / 4 / 2
4,959
496
2,222
8,507
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 1
4,701
470
222
7,056
1,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
WiredPenquin
King Arthur
10
2 / 0 / 0
5,454
545
3,079
7,112
2,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
4,212
421
2,163
4,767
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ambroszia
Athena
9
0 / 0 / 3
5,434
543
2,223
4,248
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
10
5 / 2 / 6
6,615
662
5,365
5,381
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 0
5,740
574
1,980
5,149
2,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
M1ndTerror
Danzaburou
10
1 / 0 / 2
5,838
584
1,740
3,684
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
YT_Creep
Ravana
12
9 / 2 / 3
7,367
737
6,877
6,238
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
17
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Ambroszia
Athena
0
0
3
1.5
L
1
3
0
0.33
W
Agni
5
2
6
4
L
Bacchus
Crewah
Bacchus
0
4
2
0.25
W
1
1
0
1
W
Danzaburou
M1ndTerror
Danzaburou
1
0
2
2
L
0
4
1
0.13
L
King Arthur
WiredPenquin
King Arthur
2
0
0
2
W
Ravana
YT_Creep
Ravana
9
2
3
5.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,585
Damage
18,185
32,755
Taken
24,700
11,333
Mitigated
9,344
6,535
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ambroszia
Athena
2,223
1,133
0
1,424
4,248
1,925
157
1,516
2,618
10,381
0
L
899
687
0
1,420
5,313
1,077
0
521
4,792
0
20,455
W
Agni
5,365
559
0
1,958
5,381
1,495
470
1,487
3,678
32,272
0
L
Bacchus
Crewah
Bacchus
2,222
75
0
2,454
8,507
4,413
50
3,572
4,935
17,781
0
W
1,980
360
0
1,661
5,149
2,438
0
0
5,149
0
21,414
W
Danzaburou
M1ndTerror
Danzaburou
1,740
603
0
2,925
3,684
1,002
557
524
3,160
0
38,161
L
222
118
0
1,441
7,056
1,737
0
501
6,555
0
19,205
L
King Arthur
WiredPenquin
King Arthur
3,079
678
0
1,220
7,112
2,658
192
51
7,061
0
19,612
W
Ravana
YT_Creep
Ravana
6,877
2,450
0
1,859
6,238
2,484
0
486
5,710
0
38,396
L
2,163
342
0
0
4,767
1,448
225
2,943
1,824
11,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
30,994
157
Minions Killed
296
0
Camps Cleared
0
861,857
Distance Traveled
1,022,206
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,434
543
23
2
0
241,133
8
L
Rama
5,165
517
41
4
0
166,468
1
W
Agni
6,615
662
68
7
0
188,863
5
L
Bacchus
4,959
496
26
3
0
184,391
0
W
Tyr
5,740
574
51
5
0
200,809
1
W
Danzaburou
5,838
584
76
8
0
175,592
5
L
Arachne
4,701
470
39
4
0
174,821
0
L
King Arthur
5,454
545
33
3
0
170,066
0
W
Ravana
7,367
737
78
8
0
215,809
0
L
Agni
4,212
421
18
2
0
166,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role