Player Matchup

Yemoja
Yemoja
Graciniya
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,452 Elo+
Solo
Thor
Thor
Hidaaan666
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,291 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PrianikDesh
Ah Muzen Cab
Level 15
God Stats
3W - 0L
1,666 SR
Queue Stats
32W - 18L
1,382 Elo+
Party 2
Neith
Neith
grhrzgh
Neith
Level 7
God Stats
6W - 4L
1,605 SR
Queue Stats
27W - 27L
1,583 Elo+
Solo
Ra
Ra
zhopa1337
Ra
Level 16
God Stats
12W - 5L
1,820 SR
Queue Stats
71W - 52L
1,440 Elo+
Party 2
Team Averages
Level 12
1,618 SR
1,430 Elo+

VS

Team Averages
Level 13
1,440 SR
1,372 Elo+
Sobek
Sobek
Baraelas
Sobek
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,448 Elo+
Solo
Izanami
Izanami
Maugr
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ra
Ra
Rockefay1
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,190 Elo+
Party 1
Fenrir
Fenrir
damian123XD5
Fenrir
Level 6
God Stats
2W - 8L
1,395 SR
Queue Stats
2W - 11L
1,304 Elo+
Party 1
Nemesis
Nemesis
n421r
Nemesis
Level 19
God Stats
0W - 1L
1,303 SR
Queue Stats
24W - 26L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Graciniya
Yemoja
20
4 / 1 / 31
13,551
1,129
10,524
11,141
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 7 / 20
12,913
1,076
13,875
14,896
6,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
PrianikDesh
Ah Muzen Cab
20
13 / 4 / 26
13,917
1,160
29,299
19,166
8,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
grhrzgh
Neith
20
11 / 2 / 29
14,199
1,183
31,291
13,481
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 4 / 30
14,523
1,210
17,254
11,625
4,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Baraelas
Sobek
17
0 / 8 / 10
10,601
883
7,978
19,869
22,164
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Maugr
Izanami
18
7 / 5 / 3
13,288
1,107
16,819
16,634
6,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 14 / 6
12,126
1,011
15,649
21,903
8,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
18
6 / 15 / 9
12,729
1,061
15,308
31,985
17,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
n421r
Nemesis
17
2 / 7 / 8
11,128
927
11,429
20,399
7,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
54
49
Kills
18
18
Deaths
49
136
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sobek
Baraelas
Sobek
0
8
10
0.63
W
Yemoja
Graciniya
Yemoja
4
1
31
19.5
W
9
7
20
2.71
L
Izanami
Maugr
Izanami
7
5
3
1.7
W
Ah Muzen Cab
PrianikDesh
Ah Muzen Cab
13
4
26
6.5
L
3
14
6
0.43
L
Fenrir
6
15
9
0.7
W
Neith
grhrzgh
Neith
11
2
29
12.75
L
Nemesis
n421r
Nemesis
2
7
8
0.86
W
12
4
30
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,243
Damage
67,183
70,309
Taken
110,790
38,324
Mitigated
62,191
20,911
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Baraelas
Sobek
7,978
759
0
1,086
19,869
22,164
0
5,141
14,728
10,885
0
W
Yemoja
Graciniya
Yemoja
10,524
2,343
3,378
1,511
11,141
13,247
0
3,088
8,053
17,052
0
W
13,875
3,341
0
0
14,896
6,178
0
4,597
10,299
0
24,951
L
Izanami
Maugr
Izanami
16,819
12,952
0
1,386
16,634
6,489
0
4,209
12,425
0
67,868
W
Ah Muzen Cab
PrianikDesh
Ah Muzen Cab
29,299
13,035
0
4,011
19,166
8,155
0
5,958
13,208
0
51,157
L
15,649
1,634
522
618
21,903
8,428
0
5,649
16,254
39,497
0
L
Fenrir
15,308
2,336
0
306
31,985
17,463
0
6,935
25,050
0
24,752
W
Neith
grhrzgh
Neith
31,291
18,162
530
4,545
13,481
5,920
0
6,060
7,421
0
55,857
L
Nemesis
n421r
Nemesis
11,429
4,735
0
3,299
20,399
7,647
0
5,844
14,555
0
17,922
W
17,254
522
4,485
2,451
11,625
4,824
0
3,924
7,701
45,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,103
Gold Earned
59,872
200
Minions Killed
237
10
Camps Cleared
4
1,060,462
Distance Traveled
1,014,043
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,601
883
10
1
0
186,297
0
W
Yemoja
13,551
1,129
14
1
1
214,135
2
W
Thor
12,913
1,076
16
1
0
187,092
1
L
Izanami
13,288
1,107
149
12
0
214,646
0
W
Ah Muzen Cab
13,917
1,160
49
4
0
211,871
0
L
Ra
12,126
1,011
46
4
2
209,120
1
L
Fenrir
12,729
1,061
23
2
1
211,346
0
W
Neith
14,199
1,183
56
5
8
208,837
2
L
Nemesis
11,128
927
9
1
1
192,634
0
W
Ra
14,523
1,210
65
5
1
238,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role