Player Matchup

Danzaburou
Danzaburou
Gold IV
AnomicHeroine
Danzaburou
Gold IV
Level 62
God Stats
3W - 2L
1,935 SR
Queue Stats
18W - 15L
1,677 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
DevilWearsNada
Baron Samedi
Gold I
Level 128
God Stats
1W - 2L
1,519 SR
Queue Stats
84W - 78L
1,647 MMR
Party 1
Scylla
Scylla
Platinum V
HodorGaimer
Scylla
Platinum V
Level 158
God Stats
29W - 24L
1,658 SR
Queue Stats
232W - 217L
1,681 MMR
Solo
Pele
Pele
Gold I
durcyn
Pele
Gold I
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 84L
1,647 MMR
Party 1
Fafnir
Fafnir
Platinum IV
yukiteru41
Fafnir
Platinum IV
Level 160
God Stats
5W - 5L
1,698 SR
Queue Stats
154W - 151L
1,686 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,662 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,674 SR
1,642 MMR
Sun Wukong
Sun Wukong
Platinum V
Ayman0012
Sun Wukong
Platinum V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
OnStalk
Anhur
Gold III
Level 144
God Stats
2W - 0L
1,571 SR
Queue Stats
106W - 96L
1,678 MMR
Party 2
Bacchus
Bacchus
Gold II
RPGSTYLE
Bacchus
Gold II
Level 108
God Stats
3W - 1L
1,948 SR
Queue Stats
43W - 42L
1,640 MMR
Solo
Janus
Janus
Gold II
Trenaud35
Janus
Gold II
Level 137
God Stats
4W - 2L
1,701 SR
Queue Stats
51W - 50L
1,635 MMR
Solo
Loki
Loki
Gold II
jímm
Loki
Gold II
Level 47
God Stats
8W - 5L
1,649 SR
Queue Stats
165W - 159L
1,757 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnomicHeroine
Danzaburou
20
6 / 6 / 2
16,313
583
18,959
21,901
11,497
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
DevilWearsNada
Baron Samedi
18
0 / 9 / 6
11,823
422
11,923
21,508
26,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
19
2 / 9 / 4
12,800
457
19,302
19,847
7,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
durcyn
Pele
20
6 / 11 / 3
14,064
502
21,328
34,006
21,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
yukiteru41
Fafnir
19
3 / 7 / 7
14,010
500
10,414
33,638
48,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetTiamatTsukuyomiGuan YuApollo

VS

Bans
AthenaCu ChulainnSobekCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayman0012
Sun Wukong
20
9 / 1 / 19
18,269
652
24,432
36,279
46,295
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
OnStalk
Anhur
20
6 / 4 / 7
17,025
608
21,820
26,202
10,949
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
RPGSTYLE
Bacchus
20
5 / 4 / 18
14,882
532
14,144
28,852
37,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
Trenaud35
Janus
20
8 / 3 / 15
16,854
602
23,269
16,617
5,993
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
jímm
Loki
20
14 / 5 / 9
17,516
626
23,825
24,300
14,097
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
17
Kills
42
42
Deaths
17
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnomicHeroine
Danzaburou
6
6
2
1.17
W
Sun Wukong
Ayman0012
Sun Wukong
9
1
19
18.5
L
Baron Samedi
DevilWearsNada
Baron Samedi
0
9
6
0.33
L
Scylla
2
9
4
0.44
W
Anhur
OnStalk
Anhur
6
4
7
2.38
W
Bacchus
RPGSTYLE
Bacchus
5
4
18
3.5
W
Janus
Trenaud35
Janus
8
3
15
5.17
L
Pele
durcyn
Pele
6
11
3
0.68
W
Loki
jímm
Loki
14
5
9
3.7
L
Fafnir
yukiteru41
Fafnir
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,926
Damage
107,490
130,900
Taken
132,250
115,706
Mitigated
114,970
26,540
Healing
56,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnomicHeroine
Danzaburou
18,959
14,090
0
7,943
21,901
11,497
2,508
4,414
17,407
0
137,522
W
Sun Wukong
Ayman0012
Sun Wukong
24,432
5,749
0
15,774
36,279
46,295
2,410
14,298
21,739
0
146,775
L
Baron Samedi
DevilWearsNada
Baron Samedi
11,923
1,108
2,003
5,445
21,508
26,245
0
6,234
15,194
64,806
0
L
Scylla
19,302
1,500
0
2,052
19,847
7,531
0
7,285
12,482
105,240
0
W
Anhur
OnStalk
Anhur
21,820
13,763
0
14,350
26,202
10,949
5,337
5,201
20,951
0
156,962
W
Bacchus
RPGSTYLE
Bacchus
14,144
1,410
833
10,964
28,852
37,636
765
11,355
17,182
35,272
0
W
Janus
Trenaud35
Janus
23,269
2,415
297
5,830
16,617
5,993
4,189
5,355
11,158
127,518
0
L
Pele
durcyn
Pele
21,328
2,976
0
5,699
34,006
21,715
0
9,590
24,336
0
106,260
W
Loki
jímm
Loki
23,825
9,887
0
8,541
24,300
14,097
1,884
6,673
17,201
0
114,953
L
Fafnir
yukiteru41
Fafnir
10,414
2,215
0
3,398
33,638
48,718
0
10,065
23,413
31,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,010
Gold Earned
84,546
731
Minions Killed
764
0
Camps Cleared
0
2,379,531
Distance Traveled
2,714,261
36
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,313
583
233
8
0
456,975
1
W
Sun Wukong
18,269
652
219
8
0
584,339
8
L
Baron Samedi
11,823
422
106
4
0
465,562
6
L
Scylla
12,800
457
198
7
0
460,027
9
W
Anhur
17,025
608
185
7
0
462,569
6
W
Bacchus
14,882
532
24
1
0
567,651
12
W
Janus
16,854
602
187
7
0
568,800
12
L
Pele
14,064
502
160
6
0
498,894
9
W
Loki
17,516
626
149
5
0
530,902
2
L
Fafnir
14,010
500
34
1
0
498,073
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role