Player Matchup

Cerberus
Cerberus
BuckNastyAsian
Cerberus
Level 64
God Stats
11W - 6L
1,943 SR
Queue Stats
620W - 603L
1,481 Elo+
Solo
Thoth
Thoth
ETHeralA5SaS5iN
Thoth
Level 127
God Stats
7W - 11L
1,137 SR
Queue Stats
453W - 443L
1,451 Elo+
Solo
Janus
Janus
Orveruss
Janus
Level 139
God Stats
15W - 8L
1,514 SR
Queue Stats
618W - 647L
1,465 Elo+
Solo
Vulcan
Vulcan
SnakeApresa117
Vulcan
Level 119
God Stats
2W - 3L
1,164 SR
Queue Stats
100W - 88L
1,520 Elo+
Solo
Hades
Hades
TheDirtyYugo
Hades
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 176L
1,427 Elo+
Solo
Team Averages
Level 103
1,452 SR
1,469 Elo+

VS

Team Averages
Level 104
1,461 SR
1,337 Elo+
Da Ji
Da Ji
DQ2494
Da Ji
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,091 Elo+
Party 1
Xing Tian
Xing Tian
Nolfavrel
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TacoFox
Ra
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 154L
1,450 Elo+
Solo
Neith
Neith
Trey94
Neith
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,178 Elo+
Party 1
Heimdallr
Heimdallr
WyleECoyote
Heimdallr
Level 129
God Stats
15W - 16L
1,303 SR
Queue Stats
1,066W - 1,082L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 5 / 26
13,202
777
10,452
26,440
32,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
4 / 7 / 17
12,264
721
13,372
14,782
6,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Orveruss
Janus
20
8 / 5 / 23
12,900
759
24,802
14,198
6,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 4 / 18
13,634
802
26,909
18,416
9,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 7 / 15
13,745
809
20,850
19,623
12,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DQ2494
Da Ji
18
5 / 10 / 13
11,760
692
9,224
21,042
7,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
Nolfavrel
Xing Tian
17
2 / 8 / 17
10,734
631
11,959
30,241
33,582
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 8 / 14
13,150
774
18,527
20,313
7,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Trey94
Neith
18
4 / 5 / 13
11,255
662
15,737
15,328
5,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
WyleECoyote
Heimdallr
20
8 / 7 / 17
12,529
737
16,589
19,289
6,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
101
38
Kills
27
28
Deaths
38
99
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
5
26
3.2
L
Da Ji
DQ2494
Da Ji
5
10
13
1.15
W
4
7
17
1.79
L
Xing Tian
Nolfavrel
Xing Tian
2
8
17
1.31
W
Janus
Orveruss
Janus
8
5
23
3.9
W
12
4
18
5.25
L
8
8
14
1.88
W
11
7
15
2.64
L
Neith
Trey94
Neith
4
5
13
2.1
L
Heimdallr
WyleECoyote
Heimdallr
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,385
Damage
72,036
93,459
Taken
106,213
66,346
Mitigated
59,918
33,023
Healing
34,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,452
389
2,302
6,238
26,440
32,245
721
8,299
18,141
17,704
0
L
Da Ji
DQ2494
Da Ji
9,224
1,279
1,306
2,555
21,042
7,524
520
19,536
1,506
0
12,230
W
13,372
973
2,092
1,465
14,782
6,011
1,159
6,645
8,137
35,868
0
L
Xing Tian
Nolfavrel
Xing Tian
11,959
799
2,021
6,601
30,241
33,582
0
25,484
4,757
21,510
0
W
Janus
Orveruss
Janus
24,802
658
3,406
1,386
14,198
6,272
750
3,540
10,655
45,044
0
W
26,909
12,620
4,397
5,326
18,416
9,595
1,874
6,654
11,762
52,648
0
L
18,527
1,406
8,736
6,224
20,313
7,293
854
19,100
1,213
43,807
0
W
20,850
1,782
2,970
3,441
19,623
12,223
504
5,348
14,275
35,585
0
L
Neith
Trey94
Neith
15,737
5,221
67
3,709
15,328
5,413
1,253
14,559
769
0
38,150
L
Heimdallr
WyleECoyote
Heimdallr
16,589
2,630
2,060
1,577
19,289
6,106
924
17,706
1,583
0
43,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,745
Gold Earned
59,428
175
Minions Killed
172
0
Camps Cleared
0
1,647,375
Distance Traveled
1,294,369
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,202
777
25
1
0
321,943
2
L
Da Ji
11,760
692
9
1
0
240,382
0
W
Thoth
12,264
721
41
2
0
286,915
0
L
Xing Tian
10,734
631
10
1
0
263,537
1
W
Janus
12,900
759
43
3
0
330,561
0
W
Vulcan
13,634
802
35
2
0
366,008
0
L
Ra
13,150
774
66
4
0
272,357
0
W
Hades
13,745
809
31
2
0
341,948
3
L
Neith
11,255
662
40
2
0
271,343
0
L
Heimdallr
12,529
737
47
3
0
246,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role