Player Matchup

Achilles
Achilles
Ebiii98
Achilles
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 42L
1,357 Elo+
Solo
Cernunnos
Cernunnos
SakuraSuccubus
Cernunnos
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 35L
1,547 Elo+
Solo
King Arthur
King Arthur
Shayerginja
King Arthur
Level 24
God Stats
13W - 14L
1,143 SR
Queue Stats
91W - 74L
1,432 Elo+
Solo
Sylvanus
Sylvanus
Slaparoonie
Sylvanus
Level 15
God Stats
2W - 2L
1,458 SR
Queue Stats
8W - 9L
1,507 Elo+
Solo
Mercury
Mercury
nores27
Mercury
Level 29
God Stats
3W - 3L
1,309 SR
Queue Stats
298W - 286L
1,462 Elo+
Solo
Team Averages
Level 24
1,382 SR
1,461 Elo+

VS

Team Averages
Level 26
1,468 SR
1,531 Elo+
Arachne
Arachne
ANGLERIPS
Arachne
Level 16
God Stats
7W - 11L
1,486 SR
Queue Stats
11W - 13L
1,439 Elo+
Solo
Ra
Ra
Casaki
Ra
Level 18
God Stats
4W - 1L
1,667 SR
Queue Stats
50W - 26L
1,526 Elo+
Party 1
Thoth
Thoth
Coun7
Thoth
Level 30
God Stats
1W - 1L
1,184 SR
Queue Stats
23W - 23L
1,469 Elo+
Solo
Neith
Neith
Filiin
Neith
Level 43
God Stats
2W - 1L
1,469 SR
Queue Stats
13W - 8L
1,787 Elo+
Party 1
Yemoja
Yemoja
Lazulys77
Yemoja
Level 24
God Stats
11W - 4L
1,533 SR
Queue Stats
45W - 25L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ebiii98
Achilles
15
4 / 6 / 1
10,464
419
9,551
22,545
33,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
SakuraSuccubus
Cernunnos
19
4 / 5 / 1
12,195
488
11,749
21,006
10,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Shayerginja
King Arthur
15
2 / 9 / 5
10,481
419
11,335
31,675
20,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Slaparoonie
Sylvanus
20
13 / 6 / 0
13,542
542
21,519
24,976
14,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
nores27
Mercury
5
0 / 1 / 1
7,262
290
205
1,483
215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANGLERIPS
Arachne
19
5 / 5 / 8
12,477
499
15,533
16,463
7,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
20
8 / 4 / 11
13,758
550
19,832
23,038
10,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Coun7
Thoth
14
0 / 11 / 9
9,976
399
9,318
16,393
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Filiin
Neith
20
11 / 4 / 8
13,499
540
21,986
19,611
8,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Lazulys77
Yemoja
16
2 / 4 / 15
11,844
474
6,640
12,648
12,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
23
Kills
26
27
Deaths
28
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Arachne
ANGLERIPS
Arachne
5
5
8
1.8
W
Ra
8
4
11
3.38
W
Thoth
Coun7
Thoth
0
11
9
0.41
L
Achilles
Ebiii98
Achilles
4
6
1
0.75
W
Neith
Filiin
Neith
11
4
8
3.75
W
Yemoja
Lazulys77
Yemoja
2
4
15
2.38
L
Cernunnos
SakuraSuccubus
Cernunnos
4
5
1
0.9
L
King Arthur
Shayerginja
King Arthur
2
9
5
0.5
L
Sylvanus
Slaparoonie
Sylvanus
13
6
0
2.17
L
Mercury
nores27
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,359
Damage
73,309
101,685
Taken
88,153
78,716
Mitigated
43,282
21,238
Healing
36,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ANGLERIPS
Arachne
15,533
12,615
922
7,413
16,463
7,402
1,822
2,926
12,919
0
76,632
W
Ra
19,832
3,246
2,961
10,602
23,038
10,855
1,476
5,997
16,941
120,682
0
W
Thoth
Coun7
Thoth
9,318
905
0
300
16,393
4,659
340
9,252
7,141
36,839
0
L
Achilles
Ebiii98
Achilles
9,551
3,354
0
3,529
22,545
33,309
555
3,390
19,115
0
43,068
W
Neith
Filiin
Neith
21,986
14,930
0
5,494
19,611
8,186
5,633
3,110
16,476
0
90,052
W
Yemoja
Lazulys77
Yemoja
6,640
1,040
7,230
1,382
12,648
12,180
566
5,311
7,312
21,795
0
L
Cernunnos
SakuraSuccubus
Cernunnos
11,749
3,768
0
3,981
21,006
10,637
1,142
6,816
14,088
0
100,267
L
King Arthur
Shayerginja
King Arthur
11,335
1,194
175
4,779
31,675
20,462
342
11,702
19,846
0
68,089
L
Sylvanus
Slaparoonie
Sylvanus
21,519
6,775
0
8,651
24,976
14,093
0
11,899
12,219
92,813
10,429
L
Mercury
nores27
Mercury
205
63
0
123
1,483
215
0
856
627
0
2,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,944
Gold Earned
61,554
480
Minions Killed
501
0
Camps Cleared
0
1,615,181
Distance Traveled
2,167,419
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,477
499
120
5
0
486,972
6
W
Ra
13,758
550
183
7
0
457,363
2
W
Thoth
9,976
399
44
2
0
405,129
2
L
Achilles
10,464
419
71
3
0
354,820
0
W
Neith
13,499
540
130
5
0
407,029
0
W
Yemoja
11,844
474
24
1
0
410,926
1
L
Cernunnos
12,195
488
150
6
0
413,357
5
L
King Arthur
10,481
419
97
4
0
427,485
4
L
Sylvanus
13,542
542
153
6
0
369,025
0
L
Mercury
7,262
290
9
0
0
50,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role