Player Matchup

Discordia
Discordia
Dj-housefunker
Discordia
Level 30
God Stats
3W - 3L
1,519 SR
Queue Stats
57W - 73L
1,338 Elo+
Solo
Guan Yu
Guan Yu
Markitus708
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 55L
1,401 Elo+
Solo
Izanami
Izanami
Nanodesu17
Izanami
Level 23
God Stats
39W - 43L
1,305 SR
Queue Stats
403W - 468L
1,344 Elo+
Solo
Ares
Ares
SinCaraGamer73
Ares
Level 24
God Stats
3W - 5L
1,627 SR
Queue Stats
41W - 40L
1,413 Elo+
Solo
Set
Set
schaffer9317
Set
Level 7
God Stats
1W - 3L
1,745 SR
Queue Stats
3W - 6L
1,411 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,381 Elo+

VS

Team Averages
Level 26
1,572 SR
1,341 Elo+
Gilgamesh
Gilgamesh
ItsBrogan13
Gilgamesh
Level 29
God Stats
11W - 11L
1,444 SR
Queue Stats
38W - 29L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
MaxKlas21
Baron Samedi
Level 14
God Stats
14W - 2L
1,523 SR
Queue Stats
30W - 19L
1,397 Elo+
Solo
Artemis
Artemis
OOSylvieOO
Artemis
Level 9
God Stats
2W - 1L
1,526 SR
Queue Stats
28W - 24L
1,264 Elo+
Party 1
Bakasura
Bakasura
Piecies
Bakasura
Level 16
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 2L
1,107 Elo+
Solo
Fafnir
Fafnir
YourBigDaddy2303
Fafnir
Level 60
God Stats
10W - 7L
1,656 SR
Queue Stats
375W - 341L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dj-housefunker
Discordia
11
1 / 8 / 1
6,597
440
4,070
8,096
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Markitus708
Guan Yu
14
6 / 2 / 0
8,547
570
7,528
9,858
5,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Nanodesu17
Izanami
11
6 / 7 / 2
7,609
507
7,326
12,239
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 7
7,828
522
5,485
9,296
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 3
7,596
506
4,667
13,826
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsBrogan13
Gilgamesh
13
3 / 1 / 3
8,279
552
8,998
8,601
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
MaxKlas21
Baron Samedi
15
13 / 3 / 1
9,493
633
10,945
8,649
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
OOSylvieOO
Artemis
12
1 / 5 / 6
7,148
477
5,518
7,721
2,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Piecies
Bakasura
13
7 / 6 / 6
8,340
556
6,797
10,399
3,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 3
8,281
552
4,914
9,151
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
18
Kills
25
26
Deaths
18
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dj-housefunker
Discordia
1
8
1
0.19
W
Gilgamesh
ItsBrogan13
Gilgamesh
3
1
3
4.5
L
Guan Yu
Markitus708
Guan Yu
6
2
0
3
W
Baron Samedi
MaxKlas21
Baron Samedi
13
3
1
4.5
L
Izanami
Nanodesu17
Izanami
6
7
2
1
W
Artemis
OOSylvieOO
Artemis
1
5
6
0.8
W
Bakasura
Piecies
Bakasura
7
6
6
1.67
L
3
2
7
3.25
W
1
3
3
0.83
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,076
Damage
37,172
53,315
Taken
44,521
27,400
Mitigated
21,636
9,964
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dj-housefunker
Discordia
4,070
80
0
700
8,096
2,349
0
4,859
2,849
25,085
0
W
Gilgamesh
ItsBrogan13
Gilgamesh
8,998
3,739
0
481
8,601
3,835
296
1,133
7,410
0
47,584
L
Guan Yu
Markitus708
Guan Yu
7,528
2,001
60
1,190
9,858
5,160
78
3,030
6,828
0
41,753
W
Baron Samedi
MaxKlas21
Baron Samedi
10,945
738
259
1,917
8,649
3,796
2,074
2,463
5,650
40,516
0
L
Izanami
Nanodesu17
Izanami
7,326
4,946
0
2,368
12,239
6,306
182
819
11,216
0
45,337
W
Artemis
OOSylvieOO
Artemis
5,518
3,331
0
1,729
7,721
2,362
416
2,957
4,760
0
27,249
W
Bakasura
Piecies
Bakasura
6,797
4,934
0
3,179
10,399
3,122
120
2,194
8,161
0
23,374
L
5,485
150
0
1,428
9,296
8,696
128
801
8,212
19,777
0
W
4,914
1,797
0
3,153
9,151
8,521
175
166
8,985
34,913
0
L
4,667
1,734
0
4,218
13,826
4,889
0
5,559
7,619
0
34,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
41,541
299
Minions Killed
322
0
Camps Cleared
0
1,269,269
Distance Traveled
1,376,678
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,597
440
37
2
0
235,407
0
W
Gilgamesh
8,279
552
84
6
0
328,240
0
L
Guan Yu
8,547
570
78
5
0
247,294
2
W
Baron Samedi
9,493
633
75
5
0
256,603
0
L
Izanami
7,609
507
85
6
0
244,098
0
W
Artemis
7,148
477
49
3
0
226,982
0
W
Bakasura
8,340
556
38
3
0
294,214
1
L
Ares
7,828
522
27
2
0
299,091
0
W
Fafnir
8,281
552
76
5
0
270,639
3
L
Set
7,596
506
72
5
0
243,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role