Player Matchup

Fenrir
Fenrir
Bilker118
Fenrir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 175L
1,321 Elo+
Party 4
Ao Kuang
Ao Kuang
EinhornFEE90
Ao Kuang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 124L
1,292 Elo+
Party 4
Jormungandr
Jormungandr
Rex_2000_yt
Jormungandr
Level 13
God Stats
17W - 25L
1,222 SR
Queue Stats
30W - 41L
1,472 Elo+
Party 3
Scylla
Scylla
lordiablosith
Scylla
Level 62
God Stats
30W - 36L
1,507 SR
Queue Stats
291W - 324L
1,448 Elo+
Party 3
Skadi
Skadi
pelli08dfs
Skadi
Level 57
God Stats
14W - 15L
1,384 SR
Queue Stats
169W - 178L
1,380 Elo+
Party 3
Team Averages
Level 44
1,423 SR
1,383 Elo+

VS

Team Averages
Level 41
1,489 SR
1,389 Elo+
Kukulkan
Kukulkan
GOHARDSTAYHARD
Kukulkan
Level 42
God Stats
4W - 2L
1,476 SR
Queue Stats
99W - 135L
1,268 Elo+
Party 2
Izanami
Izanami
Otuz1Gerne
Izanami
Level 45
God Stats
86W - 68L
1,561 SR
Queue Stats
190W - 186L
1,457 Elo+
Party 1
Arachne
Arachne
ScuffeGerne
Arachne
Level 29
God Stats
22W - 20L
1,590 SR
Queue Stats
47W - 42L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
SimbaXI
Aphrodite
Level 23
God Stats
18W - 23L
1,453 SR
Queue Stats
346W - 441L
1,287 Elo+
Party 2
Sobek
Sobek
rehber09
Sobek
Level 67
God Stats
21W - 30L
1,367 SR
Queue Stats
559W - 552L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bilker118
Fenrir
15
3 / 11 / 3
9,617
385
10,191
24,022
9,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
EinhornFEE90
Ao Kuang
17
2 / 8 / 3
10,608
424
8,115
26,466
9,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Rex_2000_yt
Jormungandr
17
3 / 8 / 8
11,559
462
14,299
25,867
22,835
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 6 / 3
12,692
508
19,847
20,236
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
17
7 / 6 / 5
11,408
456
12,177
20,730
7,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
8 / 7 / 6
12,629
505
25,808
13,378
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Otuz1Gerne
Izanami
20
7 / 6 / 7
13,070
523
22,557
20,872
9,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ScuffeGerne
Arachne
20
12 / 3 / 11
14,221
569
19,944
21,344
9,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
SimbaXI
Aphrodite
18
3 / 3 / 6
11,053
442
9,409
15,771
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
rehber09
Sobek
20
9 / 3 / 12
13,216
529
16,080
26,183
17,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
22
Kills
39
39
Deaths
22
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bilker118
Fenrir
3
11
3
0.41
L
Ao Kuang
EinhornFEE90
Ao Kuang
2
8
3
0.44
W
Kukulkan
8
7
6
1.57
W
Izanami
Otuz1Gerne
Izanami
7
6
7
1.75
L
Jormungandr
Rex_2000_yt
Jormungandr
3
8
8
0.88
W
Arachne
ScuffeGerne
Arachne
12
3
11
5.83
W
Aphrodite
SimbaXI
Aphrodite
3
3
6
2
L
7
6
3
1.42
L
Skadi
7
6
5
1.58
W
Sobek
rehber09
Sobek
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,629
Damage
93,798
117,321
Taken
97,548
56,076
Mitigated
47,882
23,948
Healing
47,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bilker118
Fenrir
10,191
3,540
219
4,044
24,022
9,027
603
10,950
13,072
0
42,981
L
Ao Kuang
EinhornFEE90
Ao Kuang
8,115
3,478
219
6,679
26,466
9,489
684
9,603
16,863
54,405
0
W
Kukulkan
25,808
2,415
173
1,821
13,378
5,468
2,279
7,423
5,955
81,595
0
W
Izanami
Otuz1Gerne
Izanami
22,557
15,514
0
5,454
20,872
9,423
1,378
6,788
14,084
0
110,107
L
Jormungandr
Rex_2000_yt
Jormungandr
14,299
3,192
0
1,589
25,867
22,835
0
13,128
12,739
54,632
0
W
Arachne
ScuffeGerne
Arachne
19,944
14,997
0
10,677
21,344
9,037
2,887
8,765
12,579
0
94,931
W
Aphrodite
SimbaXI
Aphrodite
9,409
848
5,320
9,629
15,771
6,437
3,014
5,980
9,791
71,378
0
L
19,847
1,598
808
5,659
20,236
7,170
214
11,917
8,319
94,017
0
L
Skadi
12,177
6,390
0
4,731
20,730
7,555
0
5,699
15,031
0
57,028
W
Sobek
rehber09
Sobek
16,080
1,275
1,067
13,173
26,183
17,517
899
13,305
12,878
58,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,884
Gold Earned
64,189
475
Minions Killed
645
0
Camps Cleared
0
2,019,221
Distance Traveled
2,190,555
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,617
385
73
3
0
410,179
4
L
Ao Kuang
10,608
424
86
3
0
415,234
0
W
Kukulkan
12,629
505
130
5
0
427,175
0
W
Izanami
13,070
523
165
7
0
368,535
3
L
Jormungandr
11,559
462
72
3
0
388,402
1
W
Arachne
14,221
569
141
6
0
507,105
0
W
Aphrodite
11,053
442
111
4
0
426,879
0
L
Scylla
12,692
508
172
7
0
394,091
5
L
Skadi
11,408
456
72
3
0
411,315
1
W
Sobek
13,216
529
98
4
0
460,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role