Player Matchup

Ra
Ra
Kolinks
Ra
Level 87
God Stats
3W - 2L
1,794 SR
Queue Stats
27W - 32L
1,506 Elo+
Solo
Izanami
Izanami
Mikelus
Izanami
Level 155
God Stats
19W - 8L
1,649 SR
Queue Stats
454W - 442L
1,504 Elo+
Party 2
Cerberus
Cerberus
Uzael
Cerberus
Level 142
God Stats
23W - 13L
1,645 SR
Queue Stats
404W - 378L
1,504 Elo+
Party 2
Team Averages
Level 128
1,696 SR
1,505 Elo+

VS

Team Averages
Level 72
1,421 SR
1,405 Elo+
Agni
Agni
RagingMustang
Agni
Level 24
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 6L
1,061 Elo+
Party 1
Hercules
Hercules
SNURKE
Hercules
Level 69
God Stats
1W - 1L
1,573 SR
Queue Stats
67W - 37L
1,739 Elo+
Party 1
Neith
Neith
WeeMidge94
Neith
Level 123
God Stats
1W - 4L
1,458 SR
Queue Stats
9W - 15L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
11,313
754
11,513
6,345
3,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Mikelus
Izanami
15
5 / 2 / 9
11,241
749
15,855
9,986
4,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Uzael
Cerberus
13
3 / 2 / 10
10,311
687
7,008
17,025
16,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
9,123
608
7,071
10,882
3,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SNURKE
Hercules
13
2 / 3 / 3
9,553
637
6,155
15,957
14,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
12
0 / 7 / 3
8,772
585
6,779
14,898
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
14
Kills
4
5
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Izanami
Mikelus
Izanami
5
2
9
4.75
L
2
4
1
0.63
L
Hercules
SNURKE
Hercules
2
3
3
1.17
W
Cerberus
Uzael
Cerberus
3
2
10
4
L
Neith
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,376
Damage
20,005
33,356
Taken
41,737
23,482
Mitigated
22,486
12,419
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,513
666
1,522
1,173
6,345
3,029
289
1,608
4,737
50,127
0
W
Izanami
Mikelus
Izanami
15,855
9,829
0
3,108
9,986
4,174
2,543
2,406
7,580
0
81,202
L
7,071
876
0
721
10,882
3,160
0
4,139
6,743
27,224
0
L
Hercules
SNURKE
Hercules
6,155
1,047
0
2,976
15,957
14,817
0
7,532
8,425
0
28,634
W
Cerberus
Uzael
Cerberus
7,008
81
1,119
5,497
17,025
16,279
551
3,477
13,548
24,670
0
L
Neith
6,779
2,467
0
3,649
14,898
4,509
0
6,918
7,980
0
47,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
27,448
224
Minions Killed
153
0
Camps Cleared
0
906,195
Distance Traveled
805,076
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,313
754
67
4
0
328,298
0
W
Izanami
11,241
749
116
8
0
274,719
2
L
Agni
9,123
608
38
3
0
266,970
1
L
Hercules
9,553
637
36
2
0
298,422
6
W
Cerberus
10,311
687
41
3
0
303,178
1
L
Neith
8,772
585
79
5
0
239,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role