Player Matchup

Tiamat
Tiamat
Brianok
Tiamat
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Bellona
Bellona
DaniXOXO
Bellona
Level 18
God Stats
15W - 15L
1,414 SR
Queue Stats
32W - 33L
1,348 Elo+
Solo
Amaterasu
Amaterasu
MajinFro
Amaterasu
Level 7
God Stats
1W - 2L
1,310 SR
Queue Stats
2W - 3L
1,150 Elo+
Solo
Ao Kuang
Ao Kuang
drimax2010
Ao Kuang
Level 23
God Stats
16W - 18L
1,236 SR
Queue Stats
446W - 443L
1,479 Elo+
Solo
Cerberus
Cerberus
fazetraeway
Cerberus
Level 15
God Stats
7W - 5L
1,499 SR
Queue Stats
42W - 34L
1,381 Elo+
Solo
Team Averages
Level 18
1,392 SR
1,372 Elo+

VS

Team Averages
Level 14
1,560 SR
1,453 Elo+
Odin
Odin
AlthenaLuna
Odin
Level 17
God Stats
3W - 2L
1,417 SR
Queue Stats
17W - 21L
1,400 Elo+
Party 1
Olorun
Olorun
Christellla
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
frosyicecold
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
goruto3
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,381 Elo+
Solo
Sylvanus
Sylvanus
hojusimpson
Sylvanus
Level 22
God Stats
3W - 1L
1,885 SR
Queue Stats
34W - 29L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brianok
Tiamat
8
5 / 0 / 0
5,272
659
3,621
2,138
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Bellona
DaniXOXO
Bellona
7
1 / 1 / 0
4,368
546
1,669
4,469
2,099
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
MajinFro
Amaterasu
7
0 / 2 / 2
4,086
511
882
3,756
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
drimax2010
Ao Kuang
8
4 / 1 / 2
4,971
621
2,378
4,116
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
fazetraeway
Cerberus
7
0 / 2 / 1
4,259
532
1,226
4,435
2,623
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,529
566
2,833
3,130
1,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
7
0 / 5 / 1
4,211
526
1,164
4,305
1,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
frosyicecold
Artemis
1
0 / 4 / 0
3,080
385
181
2,220
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
goruto3
Camazotz
6
1 / 2 / 2
4,143
518
927
5,757
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
hojusimpson
Sylvanus
8
2 / 0 / 1
4,313
539
2,890
3,283
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
10
Kills
6
6
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Tiamat
Brianok
Tiamat
5
0
0
5
L
Olorun
0
5
1
0.1
W
Bellona
DaniXOXO
Bellona
1
1
0
1
W
Amaterasu
MajinFro
Amaterasu
0
2
2
0.5
W
Ao Kuang
drimax2010
Ao Kuang
4
1
2
5
W
Cerberus
fazetraeway
Cerberus
0
2
1
0.25
L
Artemis
frosyicecold
Artemis
0
4
0
0
L
Camazotz
goruto3
Camazotz
1
2
2
1
L
Sylvanus
hojusimpson
Sylvanus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,776
Damage
7,995
18,914
Taken
18,695
8,095
Mitigated
6,146
5,412
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,833
606
0
355
3,130
1,567
319
382
2,730
0
12,012
W
Tiamat
Brianok
Tiamat
3,621
324
0
1,370
2,138
701
175
548
1,565
15,702
0
L
Olorun
1,164
749
0
489
4,305
1,212
0
2,261
1,738
12,531
0
W
Bellona
DaniXOXO
Bellona
1,669
921
0
1,194
4,469
2,099
439
1,694
2,775
0
17,971
W
Amaterasu
MajinFro
Amaterasu
882
216
0
599
3,756
1,505
771
395
3,236
0
7,775
W
Ao Kuang
drimax2010
Ao Kuang
2,378
890
0
900
4,116
1,167
0
361
3,755
20,022
0
W
Cerberus
fazetraeway
Cerberus
1,226
140
0
1,349
4,435
2,623
210
729
3,606
12,692
0
L
Artemis
frosyicecold
Artemis
181
92
0
0
2,220
743
0
1,170
1,010
0
1,819
L
Camazotz
goruto3
Camazotz
927
279
0
3,122
5,757
1,363
0
1,670
3,989
0
11,279
L
Sylvanus
hojusimpson
Sylvanus
2,890
1,448
225
816
3,283
1,261
0
1,190
2,003
12,802
2,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,956
Gold Earned
20,276
173
Minions Killed
116
0
Camps Cleared
0
710,385
Distance Traveled
663,298
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,529
566
25
3
0
157,464
0
W
Tiamat
5,272
659
34
4
0
125,391
1
L
Olorun
4,211
526
28
4
0
139,098
0
W
Bellona
4,368
546
43
5
0
148,115
0
W
Amaterasu
4,086
511
20
3
0
128,963
1
W
Ao Kuang
4,971
621
44
6
0
153,976
1
W
Cerberus
4,259
532
32
4
0
153,940
1
L
Artemis
3,080
385
7
1
0
87,012
0
L
Camazotz
4,143
518
29
4
0
112,423
1
L
Sylvanus
4,313
539
27
3
0
167,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role