Player Matchup

Ymir
Ymir
DrSamtheSlamMan
Ymir
Level 75
God Stats
1W - 1L
1,304 SR
Queue Stats
145W - 139L
1,478 Elo+
Party 1
Skadi
Skadi
TTaneD
Skadi
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 19L
1,368 Elo+
Solo
Athena
Athena
VapeingWarlord
Athena
Level 89
God Stats
24W - 19L
1,570 SR
Queue Stats
292W - 295L
1,498 Elo+
Party 1
Pele
Pele
Yeagermeisterr
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
dnapoli65
Ra
Level 100
God Stats
4W - 4L
1,539 SR
Queue Stats
55W - 60L
1,390 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,447 Elo+

VS

Team Averages
Level 79
1,462 SR
1,399 Elo+
Anubis
Anubis
BruceWaynGretsky
Anubis
Level 69
God Stats
9W - 9L
1,399 SR
Queue Stats
279W - 255L
1,417 Elo+
Solo
Chernobog
Chernobog
ElPapiPine21
Chernobog
Level 101
God Stats
16W - 13L
1,610 SR
Queue Stats
872W - 846L
1,472 Elo+
Solo
Yemoja
Yemoja
Itzzangelcake
Yemoja
Level 86
God Stats
14W - 18L
1,428 SR
Queue Stats
81W - 105L
1,349 Elo+
Party 2
Gilgamesh
Gilgamesh
SwampMonkey00
Gilgamesh
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,426 Elo+
Solo
Pele
Pele
TS Kenna
Pele
Level 69
God Stats
22W - 22L
1,374 SR
Queue Stats
72W - 79L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,956
497
3,639
9,716
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
TTaneD
Skadi
11
2 / 1 / 1
6,412
458
4,606
6,750
1,585
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 9
7,356
525
6,078
9,343
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
8 / 1 / 1
8,791
628
9,520
7,888
3,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 1
8,087
578
3,913
4,403
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,589
471
3,953
6,164
2,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
ElPapiPine21
Chernobog
12
1 / 1 / 1
6,220
444
4,775
6,393
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
6,779
484
4,090
6,511
2,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SwampMonkey00
Gilgamesh
10
1 / 6 / 0
6,248
446
5,246
10,433
4,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
11
1 / 5 / 1
6,413
458
3,732
10,592
3,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
2
2
1
L
Chernobog
ElPapiPine21
Chernobog
1
1
1
1.5
L
1
0
2
2
L
Gilgamesh
SwampMonkey00
Gilgamesh
1
6
0
0.17
L
Pele
1
5
1
0.3
W
Skadi
TTaneD
Skadi
2
1
1
2.5
W
1
1
9
5.5
W
8
1
1
8.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
21,796
38,100
Taken
40,093
18,064
Mitigated
15,268
15,947
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,953
58
0
1,812
6,164
2,703
0
4,034
2,030
40,338
0
W
3,639
228
603
3,442
9,716
5,948
172
3,033
6,683
23,567
0
L
Chernobog
ElPapiPine21
Chernobog
4,775
1,733
0
2,426
6,393
1,590
0
1,844
4,549
0
46,023
L
4,090
365
1,049
1,567
6,511
2,498
0
2,466
4,045
21,039
0
L
Gilgamesh
SwampMonkey00
Gilgamesh
5,246
1,365
0
1,258
10,433
4,950
0
1,139
9,294
0
27,941
L
Pele
3,732
225
202
3,122
10,592
3,527
0
3,967
6,545
0
34,603
W
Skadi
TTaneD
Skadi
4,606
1,548
0
1,872
6,750
1,585
825
2,448
4,302
0
35,160
W
6,078
2,012
0
4,936
9,343
5,333
0
807
8,536
35,469
0
W
9,520
2,523
0
1,992
7,888
3,662
1,304
0
7,888
0
50,112
W
3,913
797
320
2,782
4,403
1,536
481
1,755
2,648
52,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
32,249
404
Minions Killed
317
0
Camps Cleared
0
1,276,580
Distance Traveled
1,181,634
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,589
471
78
6
0
240,639
1
W
Ymir
6,956
497
51
4
0
241,722
2
L
Chernobog
6,220
444
71
5
0
207,200
2
L
Yemoja
6,779
484
33
2
0
242,805
1
L
Gilgamesh
6,248
446
70
5
0
220,951
3
L
Pele
6,413
458
65
5
0
270,039
0
W
Skadi
6,412
458
59
4
0
247,043
0
W
Athena
7,356
525
77
6
0
272,578
12
W
Pele
8,791
628
92
7
0
258,581
0
W
Ra
8,087
578
125
9
0
256,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role