Player Matchup

Xing Tian
Xing Tian
Silver I
ATRtermidor
Xing Tian
Silver I
Level 127
God Stats
2W - 2L
1,291 SR
Queue Stats
6W - 8L
1,489 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
DEVIL DE MUERTE
Baron Samedi
Gold V
Level 107
God Stats
4W - 2L
1,669 SR
Queue Stats
10W - 8L
1,588 MMR
Party 1
Cernunnos
Cernunnos
Silver III
Franklin21-Z
Cernunnos
Silver III
Level 100
God Stats
3W - 1L
1,479 SR
Queue Stats
10W - 12L
1,460 MMR
Party 2
Fenrir
Fenrir
Gold IV
KHARV80
Fenrir
Gold IV
Level 102
God Stats
4W - 0L
1,726 SR
Queue Stats
48W - 51L
1,431 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Xx YUGY xX
Sun Wukong
Bronze III
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 51L
1,478 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,533 SR
1,489 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,566 SR
1,488 MMR
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
BlitzArchive
Danzaburou
Bronze III
Level 83
God Stats
1W - 2L
1,593 SR
Queue Stats
22W - 25L
1,484 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Heimdinger01
Erlang Shen
Silver II
Level 135
God Stats
4W - 4L
1,646 SR
Queue Stats
102W - 73L
1,455 MMR
Solo
Thanatos
Thanatos
Bronze III
Qualadee
Thanatos
Bronze III
Level 33
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Risen_93
Kuzenbo
Bronze III
Level 108
God Stats
0W - 3L
1,538 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ATRtermidor
Xing Tian
20
3 / 6 / 15
14,258
475
15,169
30,400
33,825
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
DEVIL DE MUERTE
Baron Samedi
20
4 / 7 / 17
14,722
491
20,197
27,662
13,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Franklin21-Z
Cernunnos
20
11 / 3 / 7
16,161
539
38,046
24,906
12,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
KHARV80
Fenrir
20
11 / 8 / 12
15,445
515
23,627
28,366
21,357
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Xx YUGY xX
Sun Wukong
20
6 / 1 / 11
15,046
502
14,018
24,115
22,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AthenaSetScyllaCu ChulainnTiamat

VS

Bans
CthulhuTsukuyomiNu WaAnhurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 7 / 8
14,462
482
27,932
30,688
13,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BlitzArchive
Danzaburou
18
2 / 6 / 3
12,178
406
10,867
25,836
13,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Heimdinger01
Erlang Shen
20
5 / 7 / 7
13,563
452
22,509
34,425
41,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Qualadee
Thanatos
20
9 / 8 / 3
15,127
504
7,776
21,990
9,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Risen_93
Kuzenbo
19
3 / 7 / 8
12,296
410
17,485
27,448
45,784
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
35
Kills
25
25
Deaths
35
62
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
7
8
1.43
W
Xing Tian
ATRtermidor
Xing Tian
3
6
15
1.75
L
Danzaburou
BlitzArchive
Danzaburou
2
6
3
0.58
W
Baron Samedi
DEVIL DE MUERTE
Baron Samedi
4
7
17
1.79
W
Cernunnos
Franklin21-Z
Cernunnos
11
3
7
4.83
L
Erlang Shen
Heimdinger01
Erlang Shen
5
7
7
1.21
W
Fenrir
KHARV80
Fenrir
11
8
12
2.13
L
Thanatos
Qualadee
Thanatos
9
8
3
1.31
L
Kuzenbo
Risen_93
Kuzenbo
3
7
8
1
W
Sun Wukong
Xx YUGY xX
Sun Wukong
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,057
Damage
86,569
135,449
Taken
140,387
104,854
Mitigated
123,894
45,431
Healing
49,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
27,932
475
5,806
14,628
30,688
13,417
698
7,097
23,511
113,319
0
W
Xing Tian
ATRtermidor
Xing Tian
15,169
443
2,978
3,820
30,400
33,825
419
10,003
19,954
72,129
0
L
Danzaburou
BlitzArchive
Danzaburou
10,867
4,348
0
7,620
25,836
13,687
2,263
7,040
18,796
0
85,584
W
Baron Samedi
DEVIL DE MUERTE
Baron Samedi
20,197
1,470
5,481
10,593
27,662
13,996
2,246
11,351
15,713
86,957
0
W
Cernunnos
Franklin21-Z
Cernunnos
38,046
21,159
0
12,456
24,906
12,940
2,500
9,985
14,725
0
157,971
L
Erlang Shen
Heimdinger01
Erlang Shen
22,509
7,331
0
8,056
34,425
41,589
516
9,642
24,783
6,113
79,969
W
Fenrir
KHARV80
Fenrir
23,627
5,001
0
6,078
28,366
21,357
3,193
7,594
18,457
0
104,224
L
Thanatos
Qualadee
Thanatos
7,776
2,708
0
13,154
21,990
9,417
0
5,711
16,279
0
76,550
L
Kuzenbo
Risen_93
Kuzenbo
17,485
3,561
0
505
27,448
45,784
128
5,876
21,506
55,335
0
W
Sun Wukong
Xx YUGY xX
Sun Wukong
14,018
3,989
0
4,025
24,115
22,736
4,225
6,938
15,945
0
71,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,632
Gold Earned
67,626
659
Minions Killed
639
0
Camps Cleared
0
2,660,813
Distance Traveled
2,484,494
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,462
482
188
6
0
518,062
2
W
Xing Tian
14,258
475
66
2
0
547,250
7
L
Danzaburou
12,178
406
145
5
0
472,164
4
W
Baron Samedi
14,722
491
149
5
0
460,222
1
W
Cernunnos
16,161
539
207
7
0
484,908
1
L
Erlang Shen
13,563
452
119
4
0
506,438
4
W
Fenrir
15,445
515
132
4
0
589,979
3
L
Thanatos
15,127
504
143
5
0
508,948
1
L
Kuzenbo
12,296
410
44
1
0
478,882
6
W
Sun Wukong
15,046
502
105
4
0
578,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role