Player Matchup

Danzaburou
Danzaburou
Bshh_Cappn
Danzaburou
Level 123
God Stats
5W - 7L
1,363 SR
Queue Stats
531W - 488L
1,663 Elo+
Party 1
Hercules
Hercules
MeDixieRektM8
Hercules
Level 40
God Stats
2W - 4L
1,715 SR
Queue Stats
36W - 20L
1,979 Elo+
Solo
Thoth
Thoth
tigerstripe60
Thoth
Level 126
God Stats
1W - 1L
1,754 SR
Queue Stats
231W - 203L
1,685 Elo+
Party 1
Team Averages
Level 96
1,610 SR
1,776 Elo+

VS

Team Averages
Level 108
1,519 SR
1,440 Elo+
Danzaburou
Danzaburou
ChaoticChungus
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Emagin
Sun Wukong
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,237 Elo+
Solo
Ao Kuang
Ao Kuang
OdysseusTKA
Ao Kuang
Level 46
God Stats
2W - 1L
1,556 SR
Queue Stats
154W - 133L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bshh_Cappn
Danzaburou
15
4 / 5 / 4
10,540
659
11,024
12,258
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
MeDixieRektM8
Hercules
11
2 / 6 / 5
9,363
585
6,291
14,074
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 5
10,194
637
8,936
11,298
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaoticChungus
Danzaburou
14
3 / 5 / 10
10,904
682
10,717
14,448
5,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Emagin
Sun Wukong
14
2 / 1 / 10
10,519
657
9,892
12,807
7,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
OdysseusTKA
Ao Kuang
15
10 / 4 / 4
12,102
756
12,180
14,964
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
15
15
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bshh_Cappn
Danzaburou
4
5
4
1.2
W
Danzaburou
ChaoticChungus
Danzaburou
3
5
10
1.6
W
Sun Wukong
Emagin
Sun Wukong
2
1
10
7
L
Hercules
MeDixieRektM8
Hercules
2
6
5
0.75
W
Ao Kuang
OdysseusTKA
Ao Kuang
10
4
4
3
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
32,789
37,630
Taken
42,219
18,610
Mitigated
18,084
8,243
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bshh_Cappn
Danzaburou
11,024
4,501
0
3,204
12,258
5,047
52
4,497
7,761
0
51,987
W
Danzaburou
ChaoticChungus
Danzaburou
10,717
2,499
0
1,907
14,448
5,196
974
3,801
10,497
0
56,677
W
Sun Wukong
Emagin
Sun Wukong
9,892
1,865
0
3,506
12,807
7,827
464
1,619
11,038
0
39,660
L
Hercules
MeDixieRektM8
Hercules
6,291
1,403
0
2,601
14,074
9,820
0
3,974
10,100
0
16,080
W
Ao Kuang
OdysseusTKA
Ao Kuang
12,180
1,591
0
5,875
14,964
5,061
1,353
3,676
11,138
50,386
0
L
8,936
256
0
2,438
11,298
3,743
0
3,791
7,507
39,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
33,525
164
Minions Killed
173
0
Camps Cleared
0
759,678
Distance Traveled
889,149
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,540
659
89
6
0
277,619
0
W
Danzaburou
10,904
682
72
5
0
280,967
1
W
Sun Wukong
10,519
657
54
3
0
309,586
4
L
Hercules
9,363
585
18
1
0
237,406
6
W
Ao Kuang
12,102
756
47
3
0
298,596
2
L
Thoth
10,194
637
57
4
0
244,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role