Player Matchup

Set
Set
ItssBio
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,563 Elo+
Party 1
Chiron
Chiron
ahoy1
Chiron
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
269W - 276L
1,509 Elo+
Party 1
Athena
Athena
jakebot
Athena
Level 142
God Stats
2W - 2L
1,297 SR
Queue Stats
117W - 126L
1,558 Elo+
Solo
Nu Wa
Nu Wa
jamayego
Nu Wa
Level 73
God Stats
1W - 1L
1,776 SR
Queue Stats
278W - 314L
1,539 Elo+
Solo
Achilles
Achilles
xBuildThatWallx
Achilles
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 103L
1,477 Elo+
Solo
Team Averages
Level 101
1,515 SR
1,529 Elo+

VS

Team Averages
Level 113
1,506 SR
1,496 Elo+
Bellona
Bellona
DeepDubTrauma
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frailnoob
Neith
Level 98
God Stats
12W - 14L
1,392 SR
Queue Stats
170W - 185L
1,439 Elo+
Solo
Cabrakan
Cabrakan
HerculesMWP
Cabrakan
Level 134
God Stats
11W - 10L
1,640 SR
Queue Stats
623W - 585L
1,543 Elo+
Solo
Janus
Janus
Messirve10
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TheRazorz
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
0 / 7 / 1
7,195
423
2,920
13,095
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
ahoy1
Chiron
13
4 / 5 / 1
8,731
514
9,826
11,063
3,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
jakebot
Athena
9
3 / 2 / 1
7,221
425
2,824
8,330
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
jamayego
Nu Wa
14
0 / 6 / 4
8,364
492
8,966
9,449
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
14
4 / 1 / 1
9,273
545
7,729
8,733
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
0 / 3 / 1
9,768
575
2,498
9,693
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Frailnoob
Neith
16
3 / 2 / 2
9,522
560
5,029
9,895
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
HerculesMWP
Cabrakan
14
2 / 2 / 6
8,946
526
4,041
9,904
7,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
15
8 / 3 / 3
9,804
577
11,036
9,154
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheRazorz
Gilgamesh
15
8 / 1 / 5
9,649
568
9,895
9,907
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
21
21
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
3
1
0.17
W
Neith
Frailnoob
Neith
3
2
2
2
W
Cabrakan
HerculesMWP
Cabrakan
2
2
6
2.5
L
Set
0
7
1
0.07
W
Janus
8
3
3
3.17
W
Gilgamesh
TheRazorz
Gilgamesh
8
1
5
10.5
L
Chiron
ahoy1
Chiron
4
5
1
0.9
L
Athena
jakebot
Athena
3
2
1
1.75
L
Nu Wa
jamayego
Nu Wa
0
6
4
0.33
L
Achilles
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,265
Damage
32,499
50,670
Taken
48,553
23,094
Mitigated
24,892
11,524
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
2,498
1,175
0
4,360
9,693
5,897
890
1,008
8,545
0
69,649
W
Neith
Frailnoob
Neith
5,029
2,409
0
3,838
9,895
3,350
2,021
2,541
7,247
0
66,154
W
Cabrakan
HerculesMWP
Cabrakan
4,041
608
0
2,608
9,904
7,368
105
3,179
6,491
23,206
0
L
Set
2,920
1,444
0
3,669
13,095
5,803
0
2,583
10,370
0
41,895
W
Janus
11,036
901
0
1,908
9,154
3,083
0
2,692
6,192
63,026
0
W
Gilgamesh
TheRazorz
Gilgamesh
9,895
4,092
0
2,338
9,907
5,194
0
1,481
8,288
0
64,862
L
Chiron
ahoy1
Chiron
9,826
4,148
414
1,680
11,063
3,701
575
2,532
8,471
0
51,072
L
Athena
jakebot
Athena
2,824
788
0
955
8,330
6,063
0
1,542
6,644
18,443
0
L
Nu Wa
jamayego
Nu Wa
8,966
1,218
0
1,124
9,449
3,075
0
5,855
3,231
51,984
0
L
Achilles
7,729
1,305
0
3,682
8,733
4,452
250
1,768
6,877
0
50,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,784
Gold Earned
47,689
414
Minions Killed
555
0
Camps Cleared
0
1,297,963
Distance Traveled
1,621,667
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,768
575
159
9
0
326,370
4
W
Neith
9,522
560
138
8
0
295,949
1
W
Cabrakan
8,946
526
36
2
0
338,637
7
L
Set
7,195
423
90
5
0
261,929
3
W
Janus
9,804
577
126
7
0
300,781
3
W
Gilgamesh
9,649
568
96
6
0
359,930
0
L
Chiron
8,731
514
93
5
0
265,224
1
L
Athena
7,221
425
19
1
0
222,624
0
L
Nu Wa
8,364
492
109
6
0
304,917
3
L
Achilles
9,273
545
103
6
0
243,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role