Player Matchup

The Morrigan
The Morrigan
BiAGi
The Morrigan
Level 29
God Stats
26W - 24L
1,535 SR
Queue Stats
86W - 70L
1,592 Elo+
Solo
Danzaburou
Danzaburou
DPickle321
Danzaburou
Level 30
God Stats
14W - 24L
1,744 SR
Queue Stats
340W - 372L
1,541 Elo+
Solo
Tiamat
Tiamat
FallaHepatica
Tiamat
Level 21
God Stats
0W - 2L
1,848 SR
Queue Stats
8W - 8L
1,529 Elo+
Solo
Susano
Susano
Hyrokkin
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,363 Elo+
Solo
Hel
Hel
L3m0nN4d3
Hel
Level 8
God Stats
0W - 3L
1,836 SR
Queue Stats
1W - 5L
1,541 Elo+
Solo
Team Averages
Level 23
1,692 SR
1,513 Elo+

VS

Team Averages
Level 26
1,502 SR
1,608 Elo+
Ymir
Ymir
DirtyMeheecan
Ymir
Level 25
God Stats
3W - 8L
1,418 SR
Queue Stats
146W - 156L
1,527 Elo+
Solo
Ne Zha
Ne Zha
GodBreaksmom
Ne Zha
Level 26
God Stats
1W - 0L
1,263 SR
Queue Stats
7W - 6L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
Jdhopp37
Heimdallr
Level 28
God Stats
2W - 1L
1,306 SR
Queue Stats
16W - 14L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Reaper071198
Gilgamesh
Level 22
God Stats
1W - 0L
1,634 SR
Queue Stats
15W - 12L
1,686 Elo+
Party 1
Poseidon
Poseidon
fallen050
Poseidon
Level 28
God Stats
4W - 4L
1,890 SR
Queue Stats
63W - 64L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BiAGi
The Morrigan
20
16 / 4 / 4
14,402
600
22,758
9,063
4,099
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
DPickle321
Danzaburou
19
7 / 8 / 7
12,723
530
15,450
21,660
7,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 3 / 3
11,753
490
5,837
9,830
7,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Hyrokkin
Susano
17
2 / 4 / 4
10,297
429
4,274
15,813
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 1
7,416
309
1,444
7,056
2,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 10
12,075
503
5,573
19,775
23,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
19
3 / 4 / 2
11,738
489
2,590
16,826
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Jdhopp37
Heimdallr
18
7 / 6 / 8
12,450
519
13,416
15,290
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Reaper071198
Gilgamesh
19
6 / 4 / 4
12,310
513
15,254
15,904
11,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
fallen050
Poseidon
20
5 / 5 / 2
12,292
512
7,411
10,368
3,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
25
Kills
24
25
Deaths
25
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BiAGi
The Morrigan
16
4
4
4.5
L
Danzaburou
DPickle321
Danzaburou
7
8
7
1.31
W
3
6
10
1.33
L
0
3
3
0.5
W
Ne Zha
3
4
2
1
L
Susano
Hyrokkin
Susano
2
4
4
1
W
Heimdallr
Jdhopp37
Heimdallr
7
6
8
1.83
L
0
6
1
0.08
W
Gilgamesh
Reaper071198
Gilgamesh
6
4
4
2
W
Poseidon
fallen050
Poseidon
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,763
Damage
44,244
63,422
Taken
78,163
27,230
Mitigated
51,158
17,623
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BiAGi
The Morrigan
22,758
2,989
0
1,527
9,063
4,099
0
1,618
7,206
97,775
11,845
L
Danzaburou
DPickle321
Danzaburou
15,450
8,828
0
4,937
21,660
7,834
2,538
5,949
15,605
0
79,810
W
5,573
417
0
1,640
19,775
23,823
739
4,908
14,585
42,019
0
L
5,837
1,047
0
3,870
9,830
7,273
684
451
9,359
69,865
0
W
Ne Zha
2,590
993
0
8,836
16,826
6,123
0
3,510
13,224
0
79,656
L
Susano
Hyrokkin
Susano
4,274
1,487
0
4,018
15,813
5,490
196
3,273
12,484
0
50,259
W
Heimdallr
Jdhopp37
Heimdallr
13,416
3,725
1,279
3,257
15,290
5,835
5,770
3,420
11,790
0
76,472
L
1,444
540
1,810
1,461
7,056
2,534
408
1,261
5,746
10,357
0
W
Gilgamesh
Reaper071198
Gilgamesh
15,254
4,955
0
1,547
15,904
11,690
970
6,684
9,080
0
73,658
W
Poseidon
fallen050
Poseidon
7,411
781
0
899
10,368
3,687
2,041
3,707
6,461
77,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,591
Gold Earned
60,865
609
Minions Killed
588
0
Camps Cleared
0
1,958,415
Distance Traveled
2,093,679
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,402
600
184
8
0
409,008
3
L
Danzaburou
12,723
530
149
6
0
414,656
2
W
Ymir
12,075
503
53
2
0
417,483
0
L
Tiamat
11,753
490
150
6
0
456,458
3
W
Ne Zha
11,738
489
142
6
0
448,330
1
L
Susano
10,297
429
105
4
0
412,232
0
W
Heimdallr
12,450
519
129
5
0
394,400
2
L
Hel
7,416
309
21
1
0
266,061
1
W
Gilgamesh
12,310
513
117
5
0
409,867
0
W
Poseidon
12,292
512
147
6
0
423,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role