Player Matchup

Ra
Ra
Chelesstra
Ra
Level 27
God Stats
9W - 2L
1,617 SR
Queue Stats
104W - 85L
1,576 Elo+
Solo
Guan Yu
Guan Yu
IIIBRBIII
Guan Yu
Level 24
God Stats
3W - 3L
1,727 SR
Queue Stats
227W - 243L
1,527 Elo+
Solo
Neith
Neith
IIaIIaIIsix
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,430 Elo+
Solo
Team Averages
Level 18
1,615 SR
1,511 Elo+

VS

Team Averages
Level 53
1,453 SR
1,617 Elo+
Sol
Sol
Anna93
Sol
Level 137
God Stats
11W - 13L
1,398 SR
Queue Stats
248W - 280L
1,444 Elo+
Solo
Ullr
Ullr
DirtyBierschiss
Ullr
Level 10
God Stats
4W - 0L
1,676 SR
Queue Stats
7W - 1L
1,906 Elo+
Party 1
King Arthur
King Arthur
Space_King6382
King Arthur
Level 11
God Stats
3W - 0L
1,284 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 4
18,004
692
36,696
31,535
18,866
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
IIIBRBIII
Guan Yu
20
5 / 3 / 13
16,565
637
24,436
47,883
80,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 6 / 7
12,872
495
5,074
12,245
4,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Anna93
Sol
18
5 / 7 / 6
16,533
636
27,465
27,509
8,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 5 / 9
16,563
637
25,125
25,966
9,590
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Space_King6382
King Arthur
19
8 / 7 / 5
17,911
689
25,089
31,655
37,348
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
19
Kills
14
14
Deaths
19
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
Anna93
Sol
5
7
6
1.14
L
14
5
4
3.2
W
1
5
9
1.1
L
Guan Yu
IIIBRBIII
Guan Yu
5
3
13
3.83
L
0
6
7
0.58
W
King Arthur
Space_King6382
King Arthur
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,206
Damage
77,679
91,663
Taken
85,130
103,563
Mitigated
55,361
39,133
Healing
20,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Anna93
Sol
27,465
5,335
0
13,123
27,509
8,423
1,413
11,305
16,204
99,685
0
L
36,696
1,590
7,606
7,315
31,535
18,866
1,139
9,254
21,813
133,247
0
W
25,125
15,376
0
5,141
25,966
9,590
881
13,049
12,917
0
116,637
L
Guan Yu
IIIBRBIII
Guan Yu
24,436
8,405
4,724
18,646
47,883
80,346
872
10,455
36,774
0
82,136
L
5,074
2,693
0
842
12,245
4,351
550
6,393
5,490
0
22,926
W
King Arthur
Space_King6382
King Arthur
25,089
3,702
0
2,680
31,655
37,348
724
12,449
19,206
0
79,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
51,007
273
Minions Killed
277
0
Camps Cleared
0
1,290,805
Distance Traveled
1,334,486
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,533
636
93
4
0
428,278
4
L
Ra
18,004
692
144
6
0
487,577
5
W
Ullr
16,563
637
126
5
0
471,143
2
L
Guan Yu
16,565
637
92
4
0
568,293
1
L
Neith
12,872
495
37
1
0
234,935
4
W
King Arthur
17,911
689
58
2
0
435,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role