Player Matchup

Athena
Athena
Absolut__NeSti
Athena
Level 7
God Stats
15W - 11L
1,574 SR
Queue Stats
288W - 424L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
Absolut__PrImE
Danzaburou
Level 21
God Stats
18W - 20L
1,692 SR
Queue Stats
143W - 206L
1,286 Elo+
Party 2
Bellona
Bellona
Absolut__SeaHawk
Bellona
Level 15
God Stats
6W - 7L
1,593 SR
Queue Stats
36W - 59L
1,339 Elo+
Party 2
Olorun
Olorun
Vanax1080
Olorun
Level 18
God Stats
5W - 1L
1,745 SR
Queue Stats
137W - 120L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
mesterbalazs1
Gilgamesh
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
112W - 142L
1,318 Elo+
Party 2
Team Averages
Level 18
1,621 SR
1,350 Elo+

VS

Team Averages
Level 22
1,391 SR
1,302 Elo+
Tiamat
Tiamat
Elite_Scxrzy
Tiamat
Level 23
God Stats
1W - 6L
1,059 SR
Queue Stats
119W - 163L
1,292 Elo+
Party 3
Apollo
Apollo
Elite_scxpes
Apollo
Level 29
God Stats
8W - 15L
1,363 SR
Queue Stats
107W - 119L
1,413 Elo+
Party 3
Fenrir
Fenrir
GA_blocks
Fenrir
Level 7
God Stats
6W - 10L
1,696 SR
Queue Stats
7W - 17L
1,181 Elo+
Party 1
Cthulhu
Cthulhu
GamehunterProG
Cthulhu
Level 10
God Stats
6W - 11L
1,480 SR
Queue Stats
10W - 22L
1,227 Elo+
Party 1
Thanatos
Thanatos
silviano2000
Thanatos
Level 39
God Stats
3W - 9L
1,356 SR
Queue Stats
173W - 193L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,576
506
2,040
4,064
1,943
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Absolut__PrImE
Danzaburou
11
3 / 0 / 5
7,099
546
4,947
2,938
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 1 / 0
8,005
616
5,472
6,238
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Vanax1080
Olorun
13
9 / 2 / 3
8,451
650
7,547
7,411
2,630
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
mesterbalazs1
Gilgamesh
13
5 / 1 / 3
8,174
629
5,310
8,258
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 8 / 0
5,670
436
5,485
9,149
3,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
2
0 / 0 / 0
4,066
313
0
372
54
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
GA_blocks
Fenrir
9
0 / 6 / 2
5,826
448
2,324
7,821
2,241
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
0 / 7 / 1
5,231
402
2,927
11,101
3,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
silviano2000
Thanatos
10
4 / 5 / 0
7,263
559
4,301
8,213
2,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
26
Kills
5
5
Deaths
26
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Danzaburou
Absolut__PrImE
Danzaburou
3
0
5
5.5
W
6
1
0
6
L
Tiamat
1
8
0
0.13
L
Apollo
0
0
0
0
L
Fenrir
GA_blocks
Fenrir
0
6
2
0.17
L
0
7
1
0.07
W
Olorun
Vanax1080
Olorun
9
2
3
5.25
W
Gilgamesh
mesterbalazs1
Gilgamesh
5
1
3
6.5
L
Thanatos
silviano2000
Thanatos
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
15,037
28,909
Taken
36,656
13,988
Mitigated
11,879
9,501
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,040
801
177
734
4,064
1,943
691
446
3,618
17,555
0
W
Danzaburou
Absolut__PrImE
Danzaburou
4,947
2,848
0
455
2,938
828
1,756
868
2,070
0
22,999
W
5,472
3,339
0
1,663
6,238
5,277
1,436
2,110
4,128
0
35,200
L
Tiamat
5,485
1,346
0
1,130
9,149
3,843
177
4,457
4,692
22,002
0
L
Apollo
0
0
0
87
372
54
100
0
372
0
1,543
L
Fenrir
GA_blocks
Fenrir
2,324
791
0
641
7,821
2,241
147
2,108
5,713
0
16,700
L
2,927
514
89
369
11,101
3,472
0
1,543
9,558
19,111
0
W
Olorun
Vanax1080
Olorun
7,547
4,387
0
3,289
7,411
2,630
4,002
3,667
3,744
38,529
0
W
Gilgamesh
mesterbalazs1
Gilgamesh
5,310
1,620
0
3,183
8,258
3,310
329
1,321
6,937
0
47,975
L
Thanatos
silviano2000
Thanatos
4,301
1,321
0
4,199
8,213
2,269
644
1,479
6,734
0
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
28,056
328
Minions Killed
158
0
Camps Cleared
0
1,180,878
Distance Traveled
1,125,964
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,576
506
33
3
0
227,407
0
W
Danzaburou
7,099
546
58
4
0
221,656
4
W
Bellona
8,005
616
71
5
0
237,200
1
L
Tiamat
5,670
436
36
3
0
159,061
1
L
Apollo
4,066
313
2
0
0
318,952
1
L
Fenrir
5,826
448
38
3
0
205,725
0
L
Cthulhu
5,231
402
41
3
0
199,444
0
W
Olorun
8,451
650
71
5
0
202,298
0
W
Gilgamesh
8,174
629
95
7
0
292,317
3
L
Thanatos
7,263
559
41
3
0
242,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role