Player Matchup

Neith
Neith
PoysonBlue
Neith
Level 24
God Stats
2W - 1L
1,642 SR
Queue Stats
5W - 9L
1,253 Elo+
Party 1
Hera
Hera
TSAF_AlethiqueV2
Hera
Level 38
God Stats
0W - 2L
1,293 SR
Queue Stats
23W - 40L
1,201 Elo+
Party 1
Jormungandr
Jormungandr
bleufire51
Jormungandr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,383 Elo+
Party 1
Team Averages
Level 25
1,478 SR
1,279 Elo+

VS

Team Averages
Level 29
1,419 SR
1,277 Elo+
Bastet
Bastet
BIG_SYMEN68
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,170 Elo+
Party 2
Bakasura
Bakasura
ZamoraPM
Bakasura
Level 28
God Stats
4W - 2L
1,550 SR
Queue Stats
67W - 80L
1,375 Elo+
Solo
Cerberus
Cerberus
itsFlame31
Cerberus
Level 44
God Stats
2W - 3L
1,208 SR
Queue Stats
15W - 31L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
7 / 8 / 5
12,800
674
19,225
17,192
6,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 5 / 6
13,095
689
17,289
11,208
3,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
bleufire51
Jormungandr
12
0 / 6 / 11
11,064
582
8,557
19,150
20,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
3 / 2 / 7
12,396
652
8,363
12,577
5,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
ZamoraPM
Bakasura
19
12 / 3 / 6
14,795
779
22,762
27,259
14,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
itsFlame31
Cerberus
15
4 / 8 / 7
13,527
712
8,138
22,881
23,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
13
Kills
19
19
Deaths
13
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
2
7
3.25
L
Neith
7
8
5
1.19
L
6
5
6
1.8
W
Bakasura
ZamoraPM
Bakasura
12
3
6
5
L
Jormungandr
bleufire51
Jormungandr
0
6
11
0.92
W
Cerberus
itsFlame31
Cerberus
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,071
Damage
39,263
47,550
Taken
62,717
31,002
Mitigated
43,048
3,283
Healing
21,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,363
2,196
0
1,231
12,577
5,759
215
5,904
6,673
0
48,951
L
Neith
19,225
9,994
0
2,293
17,192
6,636
1,355
2,735
14,193
0
52,234
L
17,289
5,329
0
250
11,208
3,838
1,541
2,120
8,676
51,070
0
W
Bakasura
ZamoraPM
Bakasura
22,762
15,609
0
15,366
27,259
14,226
3,016
10,934
16,325
0
119,195
L
Jormungandr
bleufire51
Jormungandr
8,557
2,521
93
647
19,150
20,528
200
3,291
12,894
26,656
0
W
Cerberus
itsFlame31
Cerberus
8,138
299
433
4,340
22,881
23,063
244
9,365
13,516
30,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
40,718
197
Minions Killed
260
0
Camps Cleared
0
912,817
Distance Traveled
1,094,089
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,396
652
69
4
0
422,364
4
L
Neith
12,800
674
83
4
0
289,649
1
L
Hera
13,095
689
73
4
0
319,765
2
W
Bakasura
14,795
779
151
8
0
377,172
3
L
Jormungandr
11,064
582
41
2
0
303,403
4
W
Cerberus
13,527
712
40
2
0
294,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role