Player Matchup

Jormungandr
Jormungandr
CRAZY OF W4R
Jormungandr
Level 4
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
CTM_BlackTrapp
Fenrir
Level 27
God Stats
38W - 32L
1,500 SR
Queue Stats
213W - 250L
1,422 Elo+
Solo
Scylla
Scylla
FEDRINKSICE
Scylla
Level 21
God Stats
99W - 88L
1,345 SR
Queue Stats
512W - 563L
1,351 Elo+
Party 2
Chaac
Chaac
HattyBoii
Chaac
Level 29
God Stats
6W - 8L
1,511 SR
Queue Stats
119W - 113L
1,501 Elo+
Solo
Anhur
Anhur
JuanRegis_
Anhur
Level 29
God Stats
5W - 4L
1,584 SR
Queue Stats
183W - 217L
1,393 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,433 Elo+

VS

Team Averages
Level 15
1,500 SR
1,487 Elo+
Thor
Thor
Benega
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
ChupaMeuPauOiRez
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,503 Elo+
Party 1
Yemoja
Yemoja
Ecos321
Yemoja
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
183W - 171L
1,500 Elo+
Solo
Zeus
Zeus
HescDM
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,377 Elo+
Solo
Neith
Neith
Prechengas
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CRAZY OF W4R
Jormungandr
19
7 / 2 / 7
12,476
520
7,213
10,437
8,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 3 / 7
13,740
573
13,824
19,882
15,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
11 / 2 / 8
14,132
589
22,818
15,631
5,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
HattyBoii
Chaac
20
3 / 0 / 4
13,964
582
12,533
27,539
26,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
20
5 / 4 / 7
14,474
603
9,638
17,679
7,404
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Benega
Thor
11
0 / 7 / 1
8,381
349
1,819
14,299
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 4 / 0
10,224
426
16,477
16,787
19,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Ecos321
Yemoja
17
3 / 6 / 6
10,613
442
7,540
19,006
13,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
HescDM
Zeus
16
2 / 12 / 1
10,234
426
15,157
21,533
7,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
6 / 9 / 1
11,021
459
12,352
18,203
6,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
35
Kills
11
11
Deaths
38
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
Benega
Thor
0
7
1
0.07
W
Jormungandr
CRAZY OF W4R
Jormungandr
7
2
7
5.25
W
9
3
7
4.17
L
0
4
0
0
L
Yemoja
Ecos321
Yemoja
3
6
6
1
W
Scylla
11
2
8
7.5
W
Chaac
HattyBoii
Chaac
3
0
4
5
L
Zeus
HescDM
Zeus
2
12
1
0.21
W
Anhur
5
4
7
2.13
L
Neith
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,026
Damage
53,345
91,168
Taken
89,828
63,488
Mitigated
50,294
31,970
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Benega
Thor
1,819
492
0
4,286
14,299
4,048
0
2,155
12,144
0
40,032
W
Jormungandr
CRAZY OF W4R
Jormungandr
7,213
2,749
591
786
10,437
8,931
941
5,551
4,548
43,505
0
W
13,824
3,609
0
1,504
19,882
15,353
1,848
5,993
13,619
0
103,748
L
16,477
1,010
224
6,424
16,787
19,090
0
1,288
15,499
66,036
0
L
Yemoja
Ecos321
Yemoja
7,540
1,787
518
111
19,006
13,937
821
8,509
10,497
38,803
0
W
Scylla
22,818
1,455
0
5,361
15,631
5,509
3,888
10,198
3,655
83,876
0
W
Chaac
HattyBoii
Chaac
12,533
4,010
0
14,109
27,539
26,291
1,856
11,471
15,158
0
94,452
L
Zeus
HescDM
Zeus
15,157
3,163
0
4,305
21,533
7,077
503
13,214
8,319
60,686
0
W
Anhur
9,638
4,911
0
9,619
17,679
7,404
8,154
3,699
13,926
0
114,177
L
Neith
12,352
4,704
0
2,663
18,203
6,142
2,416
4,865
13,338
0
52,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,786
Gold Earned
50,473
694
Minions Killed
466
0
Camps Cleared
0
2,292,706
Distance Traveled
1,847,771
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,381
349
81
3
0
300,541
1
W
Jormungandr
12,476
520
62
3
0
482,590
0
W
Fenrir
13,740
573
131
5
0
481,346
0
L
Chang'e
10,224
426
123
5
0
435,992
6
L
Yemoja
10,613
442
47
2
0
386,695
5
W
Scylla
14,132
589
145
6
0
440,361
3
W
Chaac
13,964
582
182
8
0
500,021
5
L
Zeus
10,234
426
100
4
0
320,246
0
W
Anhur
14,474
603
174
7
0
388,388
1
L
Neith
11,021
459
115
5
0
404,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role