Player Matchup

Geb
Geb
Berkayclsk
Geb
Level 29
God Stats
4W - 1L
1,963 SR
Queue Stats
76W - 61L
1,533 Elo+
Solo
Tiamat
Tiamat
Jezz2828
Tiamat
Level 13
God Stats
2W - 7L
1,319 SR
Queue Stats
8W - 11L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
LincolnLover69
Gilgamesh
Level 26
God Stats
12W - 11L
1,522 SR
Queue Stats
286W - 283L
1,439 Elo+
Party 2
Arachne
Arachne
Nuni3r99
Arachne
Level 33
God Stats
2W - 3L
1,709 SR
Queue Stats
411W - 394L
1,534 Elo+
Party 2
Artemis
Artemis
fabulousFinger
Artemis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,445 Elo+
Solo
Team Averages
Level 24
1,603 SR
1,474 Elo+

VS

Team Averages
Level 19
1,508 SR
1,544 Elo+
Neith
Neith
HeeRaacleeS
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1
Anubis
Anubis
Livreurdefun
Anubis
Level 8
God Stats
13W - 5L
1,670 SR
Queue Stats
17W - 11L
1,476 Elo+
Solo
Fenrir
Fenrir
MrMohammad01
Fenrir
Level 28
God Stats
5W - 4L
1,359 SR
Queue Stats
295W - 267L
1,575 Elo+
Solo
Kukulkan
Kukulkan
SyGk-josee
Kukulkan
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
45W - 34L
1,537 Elo+
Party 1
Yemoja
Yemoja
UnTameBeaver
Yemoja
Level 25
God Stats
5W - 3L
1,695 SR
Queue Stats
51W - 57L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,050
432
4,106
11,495
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Jezz2828
Tiamat
12
3 / 7 / 3
7,198
514
8,001
10,316
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
LincolnLover69
Gilgamesh
10
1 / 10 / 2
6,627
473
5,874
14,046
4,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Nuni3r99
Arachne
12
3 / 8 / 2
7,329
524
6,308
11,969
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 1
5,870
419
3,519
8,049
1,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,323
523
5,363
6,877
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
15
9 / 3 / 3
9,648
689
11,054
10,287
4,950
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
17 / 3 / 3
9,995
714
13,469
12,087
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SyGk-josee
Kukulkan
14
3 / 3 / 8
8,490
606
8,360
8,091
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
12
4 / 1 / 7
7,950
568
3,904
5,798
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
9
Kills
36
36
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
3
1
10
8
L
Tiamat
Jezz2828
Tiamat
3
7
3
0.64
L
Gilgamesh
LincolnLover69
Gilgamesh
1
10
2
0.2
W
Anubis
9
3
3
3.5
W
Fenrir
17
3
3
6.17
L
Arachne
Nuni3r99
Arachne
3
8
2
0.5
W
Kukulkan
SyGk-josee
Kukulkan
3
3
8
2.33
W
Yemoja
4
1
7
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
42,150
55,875
Taken
43,140
20,643
Mitigated
19,452
9,254
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,106
299
0
1,328
11,495
6,230
0
3,759
7,680
15,008
0
W
5,363
2,340
0
3,161
6,877
2,379
1,247
2,225
4,580
0
30,937
L
Tiamat
Jezz2828
Tiamat
8,001
337
207
2,080
10,316
4,491
0
3,476
6,650
29,321
0
L
Gilgamesh
LincolnLover69
Gilgamesh
5,874
1,239
0
1,256
14,046
4,463
0
8,140
5,870
0
28,677
W
Anubis
11,054
995
0
5,587
10,287
4,950
1,506
420
9,823
59,778
0
W
Fenrir
13,469
3,430
0
5,262
12,087
5,302
0
2,492
9,479
0
55,359
L
Arachne
Nuni3r99
Arachne
6,308
3,925
0
2,639
11,969
3,707
0
4,559
7,392
0
34,003
W
Kukulkan
SyGk-josee
Kukulkan
8,360
1,743
0
1,057
8,091
2,593
1,375
4,510
3,155
47,078
0
W
Yemoja
3,904
1,320
1,132
1,196
5,798
4,228
1,161
1,786
3,996
20,010
0
L
3,519
1,636
0
1,744
8,049
1,752
0
3,026
4,965
0
17,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
43,406
203
Minions Killed
431
0
Camps Cleared
0
1,181,309
Distance Traveled
1,174,217
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,050
432
11
1
0
246,099
4
W
Neith
7,323
523
57
4
0
254,721
2
L
Tiamat
7,198
514
47
3
0
253,773
1
L
Gilgamesh
6,627
473
55
4
0
232,483
0
W
Anubis
9,648
689
132
9
0
187,568
0
W
Fenrir
9,995
714
87
6
0
263,020
3
L
Arachne
7,329
524
58
4
0
253,333
0
W
Kukulkan
8,490
606
113
8
0
235,384
1
W
Yemoja
7,950
568
42
3
0
233,524
4
L
Artemis
5,870
419
32
2
0
195,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role