Player Matchup

Ymir
Ymir
FrostyZq
Ymir
Level 32
God Stats
24W - 13L
1,594 SR
Queue Stats
238W - 205L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
KingGeorgelll
Gilgamesh
Level 14
God Stats
19W - 8L
1,884 SR
Queue Stats
268W - 195L
1,627 Elo+
Party 2
Apollo
Apollo
Kingkrul21
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,781 Elo+
Solo
Chang'e
Chang'e
PurplePangolin14
Chang'e
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 80L
1,915 Elo+
Solo
Thor
Thor
S0LARL
Thor
Level 60
God Stats
4W - 4L
1,468 SR
Queue Stats
248W - 209L
1,466 Elo+
Party 2
Team Averages
Level 29
1,589 SR
1,672 Elo+

VS

Team Averages
Level 22
1,428 SR
1,436 Elo+
Hel
Hel
Emmyshell1997
Hel
Level 27
God Stats
4W - 8L
1,270 SR
Queue Stats
36W - 61L
1,239 Elo+
Party 1
Loki
Loki
MiniProphet
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SlumpEmperor
Danzaburou
Level 6
God Stats
48W - 31L
1,529 SR
Queue Stats
539W - 529L
1,510 Elo+
Solo
Nemesis
Nemesis
erusj
Nemesis
Level 27
God Stats
0W - 1L
1,336 SR
Queue Stats
44W - 47L
1,568 Elo+
Solo
Fafnir
Fafnir
oOJBOo
Fafnir
Level 34
God Stats
5W - 6L
1,504 SR
Queue Stats
72W - 83L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 12
11,050
526
9,622
16,033
16,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
KingGeorgelll
Gilgamesh
20
5 / 3 / 2
12,795
609
12,173
16,818
12,950
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Kingkrul21
Apollo
19
11 / 3 / 3
13,260
631
16,292
11,834
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 4 / 6
13,947
664
23,512
19,500
8,030
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
S0LARL
Thor
17
4 / 3 / 9
11,181
532
6,635
13,038
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 2
8,117
387
5,532
14,694
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 4 / 2
12,998
619
17,037
20,534
7,622
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SlumpEmperor
Danzaburou
14
1 / 5 / 0
9,057
431
7,008
13,113
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
erusj
Nemesis
18
3 / 5 / 4
11,416
544
14,712
21,225
11,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
oOJBOo
Fafnir
10
0 / 10 / 1
7,415
353
2,832
19,206
9,942
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
34
Kills
15
15
Deaths
34
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Ymir
3
2
12
4.5
W
Gilgamesh
KingGeorgelll
Gilgamesh
5
3
2
2
W
Apollo
Kingkrul21
Apollo
11
3
3
4.17
L
11
4
2
3
W
11
4
6
3.5
W
Thor
S0LARL
Thor
4
3
9
2.83
L
Danzaburou
SlumpEmperor
Danzaburou
1
5
0
0.2
L
Nemesis
erusj
Nemesis
3
5
4
1
L
Fafnir
oOJBOo
Fafnir
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,234
Damage
47,121
77,223
Taken
88,772
46,607
Mitigated
38,889
27,013
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,532
922
284
2,565
14,694
6,697
126
8,237
6,086
34,034
0
W
Ymir
9,622
2,347
0
4,233
16,033
16,030
79
2,264
13,722
46,984
0
W
Gilgamesh
KingGeorgelll
Gilgamesh
12,173
3,836
0
7,519
16,818
12,950
2,217
0
16,818
0
76,078
W
Apollo
Kingkrul21
Apollo
16,292
11,172
0
2,629
11,834
4,446
1,144
854
10,940
0
100,525
L
17,037
6,943
0
6,030
20,534
7,622
0
7,124
13,165
0
107,434
W
23,512
3,398
1,781
10,601
19,500
8,030
870
3,927
15,176
101,536
0
W
Thor
S0LARL
Thor
6,635
1,551
0
250
13,038
5,151
0
775
12,203
0
70,043
L
Danzaburou
SlumpEmperor
Danzaburou
7,008
3,297
0
3,660
13,113
3,440
810
3,273
9,756
0
49,972
L
Nemesis
erusj
Nemesis
14,712
5,442
0
5,612
21,225
11,188
657
4,295
16,838
0
69,267
L
Fafnir
oOJBOo
Fafnir
2,832
1,073
633
2,328
19,206
9,942
0
9,294
9,793
16,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
49,003
630
Minions Killed
478
0
Camps Cleared
0
1,988,630
Distance Traveled
1,785,863
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,117
387
55
3
0
308,264
0
W
Ymir
11,050
526
58
3
0
382,438
9
W
Gilgamesh
12,795
609
141
7
0
400,093
2
W
Apollo
13,260
631
155
7
0
401,249
2
L
Loki
12,998
619
159
8
0
409,331
2
W
Chang'e
13,947
664
178
8
0
396,016
0
W
Thor
11,181
532
98
5
0
408,834
4
L
Danzaburou
9,057
431
92
4
0
365,333
2
L
Nemesis
11,416
544
151
7
0
404,764
1
L
Fafnir
7,415
353
21
1
0
298,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role