Player Matchup

Ne Zha
Ne Zha
Babush06
Ne Zha
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
GreaseMaster69
Cthulhu
Level 7
God Stats
1W - 3L
1,775 SR
Queue Stats
4W - 4L
1,853 Elo+
Party 3
Kukulkan
Kukulkan
Lmbuildingstacks
Kukulkan
Level 12
God Stats
2W - 5L
1,869 SR
Queue Stats
307W - 298L
1,804 Elo+
Solo
Sun Wukong
Sun Wukong
SpaceXMbls
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 2
Anhur
Anhur
Xaelstraza
Anhur
Level 7
God Stats
3W - 1L
1,809 SR
Queue Stats
4W - 4L
1,853 Elo+
Party 3
Team Averages
Level 8
1,738 SR
1,685 Elo+

VS

Team Averages
Level 20
1,703 SR
1,636 Elo+
Da Ji
Da Ji
Greenart
Da Ji
Level 17
God Stats
3W - 1L
1,837 SR
Queue Stats
4W - 1L
1,713 Elo+
Party 1
Ares
Ares
Mamut335
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,552 Elo+
Solo
Ah Puch
Ah Puch
Picklou
Ah Puch
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,665 Elo+
Party 1
Bakasura
Bakasura
muredor
Bakasura
Level 27
God Stats
5W - 0L
1,962 SR
Queue Stats
102W - 60L
1,703 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
А1фарий
Ah Muzen Cab
Level 5
God Stats
2W - 0L
1,716 SR
Queue Stats
5W - 5L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Babush06
Ne Zha
17
9 / 10 / 2
11,173
508
12,018
23,618
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 11 / 11
9,258
421
9,725
22,305
13,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 8 / 7
11,741
534
22,934
20,586
8,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SpaceXMbls
Sun Wukong
12
0 / 13 / 3
7,920
360
4,379
17,769
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
16
6 / 7 / 3
10,348
470
10,159
17,578
5,119
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Greenart
Da Ji
20
16 / 5 / 3
13,783
627
21,500
19,760
8,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
16
5 / 5 / 10
11,702
532
11,398
19,985
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Picklou
Ah Puch
18
7 / 6 / 13
12,705
578
17,995
17,536
7,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
muredor
Bakasura
20
15 / 3 / 1
15,819
719
20,283
32,480
21,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
А1фарий
Ah Muzen Cab
19
6 / 5 / 4
12,621
574
9,945
12,428
4,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
22
Kills
49
49
Deaths
24
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Babush06
Ne Zha
9
10
2
1
L
0
11
11
0.5
W
Da Ji
Greenart
Da Ji
16
5
3
3.5
L
7
8
7
1.31
W
Ares
5
5
10
2
W
Ah Puch
Picklou
Ah Puch
7
6
13
2.25
L
Sun Wukong
SpaceXMbls
Sun Wukong
0
13
3
0.12
L
Anhur
6
7
3
1.07
W
Bakasura
muredor
Bakasura
15
3
1
5.17
W
Ah Muzen Cab
А1фарий
Ah Muzen Cab
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,215
Damage
81,121
101,856
Taken
102,189
42,569
Mitigated
61,670
10,079
Healing
33,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Babush06
Ne Zha
12,018
6,617
0
5,406
23,618
8,495
0
8,099
14,983
0
58,263
L
9,725
989
366
501
22,305
13,710
120
8,864
13,319
45,738
0
W
Da Ji
Greenart
Da Ji
21,500
8,171
0
8,209
19,760
8,620
0
4,466
15,216
0
100,014
L
22,934
2,280
0
2,095
20,586
8,478
0
7,382
12,485
77,840
0
W
Ares
11,398
640
0
2,067
19,985
20,104
315
5,063
14,846
38,642
0
W
Ah Puch
Picklou
Ah Puch
17,995
1,598
0
6,279
17,536
7,207
394
8,327
8,925
57,988
0
L
Sun Wukong
SpaceXMbls
Sun Wukong
4,379
1,977
0
138
17,769
6,767
400
1,869
15,570
0
23,580
L
Anhur
10,159
8,106
0
1,573
17,578
5,119
0
5,549
11,276
0
40,995
W
Bakasura
muredor
Bakasura
20,283
12,130
0
14,570
32,480
21,098
7,647
9,782
22,318
11,250
93,021
W
Ah Muzen Cab
А1фарий
Ah Muzen Cab
9,945
5,555
0
2,099
12,428
4,641
7,157
4,169
8,225
0
77,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
66,630
397
Minions Killed
657
0
Camps Cleared
0
1,721,175
Distance Traveled
1,979,526
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,173
508
97
4
0
372,188
0
L
Cthulhu
9,258
421
68
3
0
321,752
3
W
Da Ji
13,783
627
144
7
0
433,651
0
L
Kukulkan
11,741
534
130
6
0
363,062
2
W
Ares
11,702
532
33
2
0
404,113
7
W
Ah Puch
12,705
578
98
4
0
388,890
0
L
Sun Wukong
7,920
360
32
1
0
359,816
1
L
Anhur
10,348
470
70
3
0
304,357
0
W
Bakasura
15,819
719
241
11
0
415,009
3
W
Ah Muzen Cab
12,621
574
141
6
0
337,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role