Player Matchup

Scylla
Scylla
BegottenFiend54
Scylla
Level 160
God Stats
6W - 8L
1,563 SR
Queue Stats
704W - 272L
1,846 Elo+
Party 1
Ullr
Ullr
iProzZ DreaM
Ullr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,370 Elo+
Party 1
Chaac
Chaac
supjoss
Chaac
Level 29
God Stats
7W - 2L
1,589 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 1
Team Averages
Level 86
1,551 SR
1,544 Elo+

VS

Team Averages
Level 66
1,644 SR
1,377 Elo+
Medusa
Medusa
HildegardeIV
Medusa
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 109L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Viimmonen
Cthulhu
Level 4
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
rap_solo04
Hera
Level 86
God Stats
1W - 3L
1,711 SR
Queue Stats
43W - 75L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 9
10,782
829
14,006
6,503
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 8
9,442
726
5,473
8,046
2,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
supjoss
Chaac
14
6 / 0 / 13
10,307
793
9,629
11,442
9,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 1
8,070
621
5,246
10,477
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Viimmonen
Cthulhu
9
1 / 6 / 1
7,719
594
4,757
14,705
11,704
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 10 / 2
7,907
608
5,493
9,737
3,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
21
Kills
3
3
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
Medusa
1
5
1
0.3
L
Cthulhu
Viimmonen
Cthulhu
1
6
1
0.25
W
5
2
8
4.5
L
1
10
2
0.2
W
Chaac
supjoss
Chaac
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
15,496
25,991
Taken
34,919
14,579
Mitigated
18,525
7,273
Healing
724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,006
877
0
1,925
6,503
2,182
743
2,561
3,766
59,560
0
L
Medusa
5,246
1,586
0
384
10,477
3,432
0
4,132
6,185
0
25,780
L
Cthulhu
Viimmonen
Cthulhu
4,757
303
0
0
14,705
11,704
0
5,436
8,853
19,878
0
W
5,473
3,198
0
1,278
8,046
2,977
1,293
2,524
5,354
0
29,860
L
5,493
855
0
340
9,737
3,389
0
3,690
5,855
20,632
0
W
Chaac
supjoss
Chaac
9,629
1,402
0
4,070
11,442
9,420
790
4,657
6,573
0
29,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
23,696
172
Minions Killed
96
0
Camps Cleared
0
764,816
Distance Traveled
615,598
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,782
829
96
7
0
246,957
3
L
Medusa
8,070
621
51
4
0
234,301
2
L
Cthulhu
7,719
594
19
1
0
180,099
1
W
Ullr
9,442
726
43
3
0
227,876
0
L
Hera
7,907
608
26
2
0
201,198
0
W
Chaac
10,307
793
33
3
0
289,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role