Player Matchup

King Arthur
King Arthur
Don_Dan_Bel
King Arthur
Level 29
God Stats
5W - 12L
1,271 SR
Queue Stats
113W - 142L
1,333 Elo+
Solo
Janus
Janus
MouseMann7547
Janus
Level 29
God Stats
0W - 1L
1,922 SR
Queue Stats
9W - 8L
1,634 Elo+
Party 1
Ymir
Ymir
StancherColt6
Ymir
Level 18
God Stats
7W - 4L
1,811 SR
Queue Stats
8W - 7L
1,634 Elo+
Party 1
Team Averages
Level 25
1,668 SR
1,534 Elo+

VS

Team Averages
Level 56
1,475 SR
1,482 Elo+
Anubis
Anubis
AxL D4rK KILL
Anubis
Level 90
God Stats
1W - 0L
1,465 SR
Queue Stats
27W - 37L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
G1bIHM
Cthulhu
Level 28
God Stats
8W - 5L
1,642 SR
Queue Stats
11W - 9L
1,496 Elo+
Party 2
Medusa
Medusa
aTasty Arab
Medusa
Level 49
God Stats
9W - 8L
1,317 SR
Queue Stats
11W - 9L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Don_Dan_Bel
King Arthur
7
0 / 6 / 1
6,138
614
4,432
10,861
3,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
6,239
624
4,686
5,934
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 4 / 0
6,892
689
2,799
13,156
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
8,008
801
8,464
5,977
2,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
G1bIHM
Cthulhu
11
4 / 1 / 9
7,792
779
11,288
6,979
5,903
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
10
3 / 0 / 9
7,369
737
6,094
3,985
1,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
King Arthur
Don_Dan_Bel
King Arthur
0
6
1
0.08
W
Cthulhu
G1bIHM
Cthulhu
4
1
9
8.5
L
0
4
0
0
L
1
4
0
0.25
W
Medusa
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,917
Damage
25,846
29,951
Taken
16,941
10,236
Mitigated
9,579
5,203
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,464
407
0
2,649
5,977
2,422
0
1,533
4,268
30,769
0
L
King Arthur
Don_Dan_Bel
King Arthur
4,432
247
0
829
10,861
3,972
0
6,222
4,639
0
15,457
W
Cthulhu
G1bIHM
Cthulhu
11,288
324
662
1,782
6,979
5,903
0
3,389
3,420
21,931
0
L
4,686
375
0
885
5,934
1,742
0
4,202
1,732
29,734
0
L
2,799
559
158
3,331
13,156
4,522
0
9,458
3,698
10,205
0
W
Medusa
6,094
2,706
540
336
3,985
1,254
111
2,085
1,750
0
22,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,269
Gold Earned
23,169
94
Minions Killed
104
0
Camps Cleared
0
477,059
Distance Traveled
545,536
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,008
801
36
4
0
167,456
2
L
King Arthur
6,138
614
24
2
0
183,976
2
W
Cthulhu
7,792
779
31
3
0
181,336
0
L
Janus
6,239
624
59
6
0
146,792
3
L
Ymir
6,892
689
11
1
0
146,291
2
W
Medusa
7,369
737
37
4
0
196,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role