Player Matchup

Anhur
Anhur
Exequiel00
Anhur
Level 28
God Stats
8W - 12L
1,533 SR
Queue Stats
70W - 50L
1,568 Elo+
Solo
Chang'e
Chang'e
KH3DO
Chang'e
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pipico2000
Tsukuyomi
Level 13
God Stats
6W - 2L
1,518 SR
Queue Stats
40W - 45L
1,666 Elo+
Solo
Hera
Hera
lulu4190
Hera
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
82W - 53L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
nachooue
Zhong Kui
Level 21
God Stats
18W - 7L
1,877 SR
Queue Stats
523W - 519L
1,545 Elo+
Solo
Team Averages
Level 21
1,634 SR
1,555 Elo+

VS

Team Averages
Level 24
1,536 SR
1,473 Elo+
Nemesis
Nemesis
HanaSong95
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,428 Elo+
Solo
Bacchus
Bacchus
MtsPeupo
Bacchus
Level 22
God Stats
28W - 28L
1,624 SR
Queue Stats
37W - 43L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
Rafaelourenco
Heimdallr
Level 26
God Stats
34W - 48L
1,463 SR
Queue Stats
83W - 84L
1,463 Elo+
Party 1
Hercules
Hercules
cristini29
Hercules
Level 29
God Stats
15W - 8L
1,593 SR
Queue Stats
106W - 95L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
mοοn
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
16 / 3 / 12
13,104
570
21,466
17,501
7,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
KH3DO
Chang'e
17
6 / 3 / 19
11,137
484
9,154
17,961
6,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
Pipico2000
Tsukuyomi
17
14 / 6 / 7
12,754
555
12,786
17,752
11,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
19
6 / 3 / 16
13,068
568
18,329
11,453
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
nachooue
Zhong Kui
19
4 / 4 / 9
13,099
570
20,622
20,467
15,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HanaSong95
Nemesis
10
0 / 15 / 1
7,539
328
5,165
20,530
7,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
MtsPeupo
Bacchus
13
2 / 9 / 4
9,887
430
10,204
17,533
18,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Rafaelourenco
Heimdallr
17
6 / 9 / 2
11,822
514
14,257
20,112
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
cristini29
Hercules
16
3 / 7 / 2
9,954
433
6,744
25,228
20,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
mοοn
Gilgamesh
20
8 / 6 / 3
13,784
599
24,714
25,259
11,563
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
46
Kills
19
19
Deaths
46
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
16
3
12
7.33
L
Nemesis
HanaSong95
Nemesis
0
15
1
0.03
W
Chang'e
KH3DO
Chang'e
6
3
19
5.17
L
Bacchus
MtsPeupo
Bacchus
2
9
4
0.44
W
Tsukuyomi
Pipico2000
Tsukuyomi
14
6
7
2.92
L
Heimdallr
Rafaelourenco
Heimdallr
6
9
2
0.78
L
Hercules
cristini29
Hercules
3
7
2
0.57
W
Hera
6
3
16
4.67
L
Gilgamesh
mοοn
Gilgamesh
8
6
3
1.58
W
Zhong Kui
nachooue
Zhong Kui
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,357
Damage
61,084
85,134
Taken
108,662
47,190
Mitigated
65,117
35,164
Healing
23,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
21,466
11,863
0
4,130
17,501
7,055
5,349
2,755
14,746
0
79,492
L
Nemesis
HanaSong95
Nemesis
5,165
2,191
0
2,689
20,530
7,873
0
5,563
14,885
0
37,416
W
Chang'e
KH3DO
Chang'e
9,154
1,600
8,465
7,336
17,961
6,960
1,893
4,851
13,110
22,888
0
L
Bacchus
MtsPeupo
Bacchus
10,204
1,038
0
1,894
17,533
18,004
0
7,692
9,684
24,196
0
W
Tsukuyomi
Pipico2000
Tsukuyomi
12,786
3,385
0
4,261
17,752
11,751
573
795
16,953
550
53,470
L
Heimdallr
Rafaelourenco
Heimdallr
14,257
6,089
0
6,008
20,112
6,787
45
7,021
12,997
0
75,178
L
Hercules
cristini29
Hercules
6,744
463
219
7,255
25,228
20,890
1,128
12,798
12,324
0
48,222
W
Hera
18,329
4,196
0
857
11,453
5,914
1,523
1,035
10,280
88,172
0
L
Gilgamesh
mοοn
Gilgamesh
24,714
7,641
0
5,539
25,259
11,563
421
14,760
10,297
0
128,382
W
Zhong Kui
nachooue
Zhong Kui
20,622
762
0
10,115
20,467
15,510
2,507
768
19,619
94,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,162
Gold Earned
52,986
536
Minions Killed
470
0
Camps Cleared
0
2,142,973
Distance Traveled
1,921,261
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,104
570
107
5
0
429,374
4
L
Nemesis
7,539
328
51
2
0
403,828
0
W
Chang'e
11,137
484
11
0
0
451,681
2
L
Bacchus
9,887
430
22
1
0
379,701
4
W
Tsukuyomi
12,754
555
73
3
0
488,519
0
L
Heimdallr
11,822
514
122
5
0
350,108
2
L
Hercules
9,954
433
81
4
0
369,117
0
W
Hera
13,068
568
171
7
0
413,033
2
L
Gilgamesh
13,784
599
194
8
0
418,507
0
W
Zhong Kui
13,099
570
174
8
0
360,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role