Player Matchup

Sylvanus
Sylvanus
Bloodfangs007
Sylvanus
Level 11
God Stats
2W - 1L
1,861 SR
Queue Stats
8W - 5L
1,744 Elo+
Party 1
Nu Wa
Nu Wa
Foeniyx
Nu Wa
Level 21
God Stats
4W - 1L
1,938 SR
Queue Stats
24W - 17L
1,638 Elo+
Party 1
Set
Set
Kissqt
Set
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 8L
1,453 Elo+
Party 1
King Arthur
King Arthur
Miimzz
King Arthur
Level 23
God Stats
11W - 12L
1,466 SR
Queue Stats
28W - 21L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
Togii
Jing Wei
Level 26
God Stats
2W - 4L
1,398 SR
Queue Stats
48W - 41L
1,610 Elo+
Party 1
Team Averages
Level 19
1,595 SR
1,614 Elo+

VS

Team Averages
Level 25
1,558 SR
1,594 Elo+
Tiamat
Tiamat
EUFatedthesecond
Tiamat
Level 29
God Stats
5W - 5L
1,560 SR
Queue Stats
53W - 42L
1,618 Elo+
Solo
Anhur
Anhur
Krevet6561
Anhur
Level 29
God Stats
17W - 15L
1,589 SR
Queue Stats
166W - 129L
1,599 Elo+
Solo
Kali
Kali
OndraDj
Kali
Level 27
God Stats
12W - 9L
1,634 SR
Queue Stats
285W - 313L
1,572 Elo+
Solo
Susano
Susano
Spectre_Oscaar
Susano
Level 24
God Stats
28W - 16L
1,719 SR
Queue Stats
75W - 60L
1,676 Elo+
Solo
Tyr
Tyr
YerbaDeLaBuena
Tyr
Level 17
God Stats
3W - 4L
1,287 SR
Queue Stats
32W - 26L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bloodfangs007
Sylvanus
7
2 / 3 / 0
4,650
465
4,715
5,308
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
Foeniyx
Nu Wa
8
0 / 8 / 1
4,798
480
4,167
7,535
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
Kissqt
Set
7
0 / 4 / 3
4,924
492
3,094
7,774
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Miimzz
King Arthur
10
4 / 7 / 0
6,235
624
6,438
10,709
5,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Togii
Jing Wei
8
0 / 5 / 1
5,022
502
3,150
6,115
726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
7,705
771
8,569
5,647
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
12
5 / 0 / 2
6,743
674
5,400
6,181
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
OndraDj
Kali
10
2 / 2 / 3
6,023
602
4,418
7,064
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 1 / 1
7,378
738
6,295
7,927
3,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 4
5,891
589
3,248
9,082
2,697
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
27
27
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bloodfangs007
Sylvanus
2
3
0
0.67
W
8
1
3
9.5
L
Nu Wa
Foeniyx
Nu Wa
0
8
1
0.06
L
Set
Kissqt
Set
0
4
3
0.38
W
Anhur
5
0
2
6
L
King Arthur
Miimzz
King Arthur
4
7
0
0.57
W
Kali
OndraDj
Kali
2
2
3
1.75
W
8
1
1
8.5
L
Jing Wei
Togii
Jing Wei
0
5
1
0.1
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
27,930
37,441
Taken
35,901
15,021
Mitigated
14,392
6,843
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bloodfangs007
Sylvanus
4,715
2,185
483
1,555
5,308
3,582
34
1,165
4,143
14,529
3,477
W
8,569
1,638
0
3,243
5,647
2,775
186
2,771
2,679
48,646
0
L
Nu Wa
Foeniyx
Nu Wa
4,167
1,596
0
540
7,535
2,583
0
4,514
3,021
22,604
0
L
Set
Kissqt
Set
3,094
1,332
0
2,048
7,774
2,326
0
1,528
6,246
0
21,165
W
Anhur
5,400
2,353
0
4,458
6,181
1,692
756
1,470
4,705
0
40,723
L
King Arthur
Miimzz
King Arthur
6,438
1,139
0
1,325
10,709
5,804
0
1,362
9,347
0
21,163
W
Kali
OndraDj
Kali
4,418
2,498
0
1,258
7,064
3,553
0
455
6,589
0
29,156
W
6,295
1,804
0
2,585
7,927
3,675
0
593
7,308
0
36,367
L
Jing Wei
Togii
Jing Wei
3,150
2,355
0
892
6,115
726
0
0
6,115
0
20,553
W
3,248
614
0
2,648
9,082
2,697
56
2,706
6,324
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
33,740
236
Minions Killed
352
0
Camps Cleared
0
935,549
Distance Traveled
989,157
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,650
465
25
3
0
169,116
2
W
Tiamat
7,705
771
94
9
0
193,418
3
L
Nu Wa
4,798
480
61
6
0
160,712
1
L
Set
4,924
492
50
5
0
210,908
1
W
Anhur
6,743
674
84
8
0
172,727
2
L
King Arthur
6,235
624
43
4
0
209,211
1
W
Kali
6,023
602
57
6
0
207,727
1
W
Susano
7,378
738
78
8
0
204,284
2
L
Jing Wei
5,022
502
57
6
0
185,602
2
W
Tyr
5,891
589
39
4
0
211,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role