Player Matchup

Chaac
Chaac
KloakaMroku
Chaac
Level 18
God Stats
2W - 1L
1,359 SR
Queue Stats
18W - 15L
1,594 Elo+
Solo
Ra
Ra
SticksGemLittle
Ra
Level 24
God Stats
3W - 4L
1,523 SR
Queue Stats
107W - 93L
1,647 Elo+
Solo
Artemis
Artemis
Tahа
Artemis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
itWASezzz
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 76L
1,725 Elo+
Solo
Sylvanus
Sylvanus
tarbeit00
Sylvanus
Level 25
God Stats
1W - 1L
1,317 SR
Queue Stats
122W - 97L
1,596 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,612 Elo+

VS

Team Averages
Level 24
1,487 SR
1,611 Elo+
Baba Yaga
Baba Yaga
Halewijn
Baba Yaga
Level 18
God Stats
2W - 3L
1,504 SR
Queue Stats
29W - 23L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Lockkyo
Amaterasu
Level 25
God Stats
16W - 24L
1,469 SR
Queue Stats
82W - 74L
1,517 Elo+
Solo
Hachiman
Hachiman
entchen552
Hachiman
Level 27
God Stats
1W - 3L
1,238 SR
Queue Stats
197W - 171L
1,634 Elo+
Party 1
Fenrir
Fenrir
frosch298
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
497W - 439L
1,626 Elo+
Party 1
Apollo
Apollo
tulopas2
Apollo
Level 20
God Stats
4W - 3L
1,723 SR
Queue Stats
21W - 11L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
11,416
476
14,102
24,912
26,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

20
0 / 4 / 10
12,852
536
10,385
13,066
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Tahа
Artemis
20
13 / 9 / 3
14,685
612
23,029
23,713
11,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
itWASezzz
Hercules
15
2 / 6 / 5
10,212
426
8,666
27,848
21,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
tarbeit00
Sylvanus
17
3 / 3 / 10
11,289
470
11,396
22,461
26,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Halewijn
Baba Yaga
18
4 / 5 / 10
12,210
509
25,202
13,475
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Lockkyo
Amaterasu
20
2 / 3 / 3
12,799
533
20,542
26,083
21,990
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
entchen552
Hachiman
18
3 / 4 / 6
12,352
515
7,800
16,239
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
frosch298
Fenrir
17
8 / 3 / 9
12,257
511
13,485
19,210
19,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
tulopas2
Apollo
20
9 / 5 / 7
13,337
556
17,766
22,380
10,900
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
61
20
Kills
26
26
Deaths
20
34
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Halewijn
Baba Yaga
4
5
10
1.8
W
2
4
6
1.25
L
Amaterasu
Lockkyo
Amaterasu
2
3
3
1.17
W
0
4
10
1.25
W
Artemis
Tahа
Artemis
13
9
3
1.61
L
Hachiman
entchen552
Hachiman
3
4
6
1.5
L
Fenrir
frosch298
Fenrir
8
3
9
4.17
W
Hercules
itWASezzz
Hercules
2
6
5
0.75
W
Sylvanus
tarbeit00
Sylvanus
3
3
10
2.67
L
Apollo
tulopas2
Apollo
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,578
Damage
84,795
112,000
Taken
97,387
92,502
Mitigated
64,872
45,815
Healing
39,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Halewijn
Baba Yaga
25,202
332
0
2,538
13,475
6,967
59
4,273
8,941
99,443
0
W
14,102
2,927
0
10,114
24,912
26,903
2,173
5,860
19,052
0
65,752
L
Amaterasu
Lockkyo
Amaterasu
20,542
11,109
0
13,901
26,083
21,990
1,150
3,215
22,768
2,414
97,459
W
10,385
584
2,913
4,770
13,066
6,392
188
4,205
8,781
115,645
0
W
Artemis
Tahа
Artemis
23,029
15,100
0
6,624
23,713
11,617
2,408
3,688
19,945
0
81,069
L
Hachiman
entchen552
Hachiman
7,800
4,649
0
6,424
16,239
5,990
2,936
1,985
14,180
0
86,990
L
Fenrir
frosch298
Fenrir
13,485
3,996
0
6,018
19,210
19,025
227
6,567
12,319
0
30,436
W
Hercules
itWASezzz
Hercules
8,666
2,611
0
11,793
27,848
21,279
155
5,687
22,161
0
48,448
W
Sylvanus
tarbeit00
Sylvanus
11,396
3,489
3,804
5,797
22,461
26,311
957
6,487
15,974
35,707
7,655
L
Apollo
tulopas2
Apollo
17,766
11,648
0
10,846
22,380
10,900
655
4,200
18,018
0
106,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,454
Gold Earned
62,955
584
Minions Killed
626
0
Camps Cleared
0
2,175,723
Distance Traveled
2,318,110
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,210
509
138
6
0
487,188
11
W
Chaac
11,416
476
112
5
0
414,024
2
L
Amaterasu
12,799
533
160
7
0
454,871
0
W
Ra
12,852
536
203
8
0
498,061
1
W
Artemis
14,685
612
117
5
0
358,463
4
L
Hachiman
12,352
515
120
5
0
420,433
5
L
Fenrir
12,257
511
38
2
0
480,936
6
W
Hercules
10,212
426
75
3
0
490,108
0
W
Sylvanus
11,289
470
77
3
0
415,067
7
L
Apollo
13,337
556
170
7
0
474,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role