Player Matchup

Athena
Athena
AkariSun
Athena
Level 17
God Stats
31W - 28L
1,606 SR
Queue Stats
35W - 33L
1,559 Elo+
Party 3
Mercury
Mercury
CadenRialga
Mercury
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 7L
1,372 Elo+
Solo
Anubis
Anubis
Dosenobstler
Anubis
Level 15
God Stats
1W - 2L
1,503 SR
Queue Stats
4W - 6L
1,441 Elo+
Solo
Bellona
Bellona
Jaje18
Bellona
Level 4
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 6L
1,501 Elo+
Solo
Apollo
Apollo
MonMoransie
Apollo
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 16
1,519 SR
1,475 Elo+

VS

Team Averages
Level 24
1,568 SR
1,529 Elo+
Danzaburou
Danzaburou
LeeZe-95-x
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,426 Elo+
Party 2
Nox
Nox
MarcBionicle
Nox
Level 16
God Stats
3W - 2L
1,351 SR
Queue Stats
6W - 3L
1,603 Elo+
Party 1
Anubis
Anubis
OODrSnugglesOO
Anubis
Level 29
God Stats
97W - 102L
1,553 SR
Queue Stats
120W - 165L
1,436 Elo+
Solo
Terra
Terra
Sosban
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,499 Elo+
Party 2
Tyr
Tyr
xSarco
Tyr
Level 20
God Stats
18W - 5L
1,936 SR
Queue Stats
55W - 32L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkariSun
Athena
8
0 / 2 / 2
6,532
408
3,336
8,380
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
CadenRialga
Mercury
9
1 / 5 / 0
6,576
411
2,033
11,353
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
14
3 / 4 / 1
8,559
535
6,893
10,221
5,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Jaje18
Bellona
10
1 / 9 / 1
6,826
427
4,077
13,562
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
11
2 / 5 / 1
7,418
464
10,213
12,343
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeeZe-95-x
Danzaburou
16
3 / 1 / 1
9,370
586
5,419
9,922
3,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 2 / 2
8,336
521
9,373
7,012
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 5
9,751
609
6,319
6,021
3,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Sosban
Terra
11
0 / 0 / 9
7,771
486
3,651
12,093
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
xSarco
Tyr
15
9 / 3 / 6
9,660
604
17,238
12,600
10,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
25
25
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
AkariSun
Athena
0
2
2
0.5
L
Mercury
CadenRialga
Mercury
1
5
0
0.2
L
Anubis
3
4
1
0.88
L
Bellona
Jaje18
Bellona
1
9
1
0.17
W
Danzaburou
LeeZe-95-x
Danzaburou
3
1
1
3.5
W
6
2
2
3.5
L
Apollo
2
5
1
0.5
W
7
1
5
9.5
W
Terra
Sosban
Terra
0
0
9
4.5
W
Tyr
xSarco
Tyr
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
42,000
55,859
Taken
47,648
27,705
Mitigated
32,740
11,742
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AkariSun
Athena
3,336
831
0
2,147
8,380
3,863
0
2,342
5,994
10,364
0
L
Mercury
CadenRialga
Mercury
2,033
1,188
0
2,623
11,353
3,515
0
4,826
6,425
0
24,670
L
Anubis
6,893
851
0
4,001
10,221
5,808
0
4,430
5,530
43,836
0
L
Bellona
Jaje18
Bellona
4,077
1,103
0
150
13,562
10,359
0
3,947
9,571
0
23,326
W
Danzaburou
LeeZe-95-x
Danzaburou
5,419
3,467
0
5,327
9,922
3,691
3,222
955
8,967
0
64,921
W
9,373
626
0
1,151
7,012
2,559
575
3,254
3,758
32,135
0
L
Apollo
10,213
6,509
0
2,821
12,343
4,160
0
3,243
8,927
0
38,803
W
6,319
425
0
3,959
6,021
3,128
708
421
5,600
68,001
0
W
Terra
Sosban
Terra
3,651
860
1,937
3,904
12,093
12,547
174
3,375
8,718
13,705
0
W
Tyr
xSarco
Tyr
17,238
2,043
0
3,830
12,600
10,815
349
2,224
10,376
0
56,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
44,888
282
Minions Killed
410
0
Camps Cleared
0
1,419,385
Distance Traveled
1,475,032
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,532
408
15
1
0
271,474
4
L
Mercury
6,576
411
47
3
0
347,042
3
L
Anubis
8,559
535
96
6
0
262,262
2
L
Bellona
6,826
427
50
3
0
256,879
0
W
Danzaburou
9,370
586
111
7
0
266,651
2
W
Nox
8,336
521
51
3
0
305,055
0
L
Apollo
7,418
464
74
5
0
281,728
0
W
Anubis
9,751
609
132
8
0
264,373
5
W
Terra
7,771
486
25
2
0
318,818
7
W
Tyr
9,660
604
91
6
0
320,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role