Player Matchup

Ne Zha
Ne Zha
Joupette
Ne Zha
Level 7
God Stats
15W - 6L
1,896 SR
Queue Stats
39W - 9L
2,003 Elo+
Party 1
Ra
Ra
Saussette59
Ra
Level 7
God Stats
3W - 1L
1,736 SR
Queue Stats
39W - 9L
2,003 Elo+
Party 1
Vamana
Vamana
sKAllllpeL
Vamana
Level 66
God Stats
14W - 10L
1,443 SR
Queue Stats
132W - 135L
1,519 Elo+
Solo
Team Averages
Level 27
1,692 SR
1,841 Elo+

VS

Team Averages
Level 62
1,666 SR
1,562 Elo+
Janus
Janus
DekkaMAN
Janus
Level 29
God Stats
11W - 6L
1,755 SR
Queue Stats
74W - 52L
1,607 Elo+
Solo
Jormungandr
Jormungandr
xXMootezXx
Jormungandr
Level 146
God Stats
4W - 2L
1,745 SR
Queue Stats
479W - 409L
1,577 Elo+
Party 2
Neith
Neith
xXRamiabdesXx
Neith
Level 10
God Stats
7W - 13L
1,497 SR
Queue Stats
9W - 17L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Joupette
Ne Zha
14
5 / 1 / 14
10,517
751
14,855
13,905
5,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 3 / 14
10,787
771
11,987
10,212
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
sKAllllpeL
Vamana
14
11 / 2 / 8
11,102
793
12,311
21,719
23,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DekkaMAN
Janus
10
4 / 10 / 0
9,323
666
10,360
12,053
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xXMootezXx
Jormungandr
11
0 / 4 / 3
8,139
581
12,991
21,642
18,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 2
8,541
610
3,239
11,252
4,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
5
6
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
DekkaMAN
Janus
4
10
0
0.4
W
Ne Zha
Joupette
Ne Zha
5
1
14
12
W
5
3
14
4
W
Vamana
sKAllllpeL
Vamana
11
2
8
7.5
L
Jormungandr
xXMootezXx
Jormungandr
0
4
3
0.38
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,153
Damage
26,590
45,836
Taken
44,947
33,489
Mitigated
26,743
23,725
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DekkaMAN
Janus
10,360
529
0
700
12,053
3,838
0
2,607
9,106
35,626
0
W
Ne Zha
Joupette
Ne Zha
14,855
4,963
0
3,363
13,905
5,448
813
6,721
7,056
0
55,834
W
11,987
728
4,225
4,083
10,212
4,125
719
6,207
3,850
47,775
0
W
Vamana
sKAllllpeL
Vamana
12,311
4,980
1,235
10,819
21,719
23,916
1,437
9,825
11,428
0
35,219
L
Jormungandr
xXMootezXx
Jormungandr
12,991
2,265
0
1,652
21,642
18,361
0
6,559
14,256
42,391
0
L
3,239
1,238
0
698
11,252
4,544
0
1,986
8,932
0
23,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
26,003
178
Minions Killed
128
0
Camps Cleared
0
848,614
Distance Traveled
641,707
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,323
666
43
3
0
198,720
2
W
Ne Zha
10,517
751
58
4
0
277,325
0
W
Ra
10,787
771
78
6
0
278,953
1
W
Vamana
11,102
793
42
3
0
292,336
1
L
Jormungandr
8,139
581
38
3
0
255,030
0
L
Neith
8,541
610
47
3
0
187,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role