Player Matchup

Sylvanus
Sylvanus
Gomofobius
Sylvanus
Level 45
God Stats
0W - 1L
1,689 SR
Queue Stats
7W - 8L
1,429 Elo+
Party 3
Anubis
Anubis
Khatunaa
Anubis
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 3
Hou Yi
Hou Yi
Rostvin5
Hou Yi
Level 27
God Stats
22W - 32L
1,403 SR
Queue Stats
87W - 91L
1,410 Elo+
Party 1
Da Ji
Da Ji
TheSilverVase
Da Ji
Level 29
God Stats
4W - 7L
1,460 SR
Queue Stats
39W - 71L
1,270 Elo+
Party 1
Bellona
Bellona
ИграюСгомиком
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 25
1,466 SR
1,408 Elo+

VS

Team Averages
Level 18
1,472 SR
1,490 Elo+
Bellona
Bellona
Ayaaaaaaaaaaaaa
Bellona
Level 18
God Stats
1W - 0L
1,506 SR
Queue Stats
12W - 6L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
DaddyYaatoo
Kukulkan
Level 16
God Stats
5W - 6L
1,481 SR
Queue Stats
10W - 8L
1,494 Elo+
Party 2
Ymir
Ymir
Feallth
Ymir
Level 13
God Stats
4W - 6L
1,291 SR
Queue Stats
7W - 6L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Vorobey20
Danzaburou
Level 26
God Stats
17W - 20L
1,500 SR
Queue Stats
112W - 142L
1,337 Elo+
Solo
Susano
Susano
Yvixk
Susano
Level 17
God Stats
17W - 11L
1,583 SR
Queue Stats
52W - 50L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gomofobius
Sylvanus
14
2 / 10 / 10
9,631
459
7,446
19,061
13,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Khatunaa
Anubis
16
6 / 8 / 9
10,728
511
11,720
16,616
8,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Rostvin5
Hou Yi
18
15 / 4 / 6
12,000
571
18,411
19,082
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 11 / 4
9,694
462
6,208
18,943
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 10 / 10
10,281
490
13,008
23,416
14,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
10,698
509
7,634
15,996
13,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
DaddyYaatoo
Kukulkan
20
12 / 6 / 11
13,731
654
32,744
13,818
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Feallth
Ymir
15
2 / 8 / 12
10,046
478
7,694
17,742
17,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Vorobey20
Danzaburou
18
5 / 7 / 10
12,090
576
12,358
15,951
5,818
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Yvixk
Susano
18
19 / 5 / 6
12,821
611
20,184
16,775
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
89
31
Kills
42
43
Deaths
32
39
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
W
Kukulkan
DaddyYaatoo
Kukulkan
12
6
11
2.92
W
Ymir
Feallth
Ymir
2
8
12
1
L
Sylvanus
Gomofobius
Sylvanus
2
10
10
0.7
L
Anubis
Khatunaa
Anubis
6
8
9
1.31
L
Hou Yi
Rostvin5
Hou Yi
15
4
6
4.5
L
4
11
4
0.55
W
Danzaburou
Vorobey20
Danzaburou
5
7
10
1.43
W
Susano
Yvixk
Susano
19
5
6
4.4
L
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,793
Damage
80,614
97,118
Taken
80,282
52,120
Mitigated
48,777
22,580
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,634
2,493
0
993
15,996
13,128
3,210
3,442
12,554
0
43,203
W
Kukulkan
DaddyYaatoo
Kukulkan
32,744
2,248
0
2,757
13,818
6,364
4,486
2,566
11,252
91,968
0
W
Ymir
Feallth
Ymir
7,694
1,411
0
1,361
17,742
17,185
240
4,735
13,007
30,978
0
L
Sylvanus
Gomofobius
Sylvanus
7,446
2,088
1,384
4,128
19,061
13,423
836
8,231
10,670
22,436
2,615
L
Anubis
Khatunaa
Anubis
11,720
0
0
4,428
16,616
8,011
270
7,078
9,232
48,346
0
L
Hou Yi
Rostvin5
Hou Yi
18,411
9,917
0
5,830
19,082
7,444
290
6,134
12,888
0
55,774
L
6,208
757
0
4,221
18,943
8,687
0
5,996
12,741
0
54,197
W
Danzaburou
Vorobey20
Danzaburou
12,358
6,533
0
4,603
15,951
5,818
4,157
3,128
12,823
0
72,498
W
Susano
Yvixk
Susano
20,184
4,616
0
2,149
16,775
6,282
853
4,887
11,888
0
72,523
L
13,008
4,242
573
2,016
23,416
14,555
350
11,983
11,149
0
29,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,334
Gold Earned
59,386
332
Minions Killed
503
0
Camps Cleared
0
1,687,993
Distance Traveled
1,862,943
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,698
509
83
4
0
351,153
1
W
Kukulkan
13,731
654
151
7
0
353,650
2
W
Ymir
10,046
478
52
2
0
363,586
0
L
Sylvanus
9,631
459
37
2
0
285,766
0
L
Anubis
10,728
511
88
4
0
310,513
1
L
Hou Yi
12,000
571
82
4
0
351,468
6
L
Da Ji
9,694
462
82
4
0
388,077
1
W
Danzaburou
12,090
576
116
6
0
374,753
2
W
Susano
12,821
611
101
5
0
419,801
6
L
Bellona
10,281
490
43
2
0
352,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role