Player Matchup

Gilgamesh
Gilgamesh
HerOnlyCarry
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
HisOnlySupport
Athena
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 31L
1,666 Elo+
Party 1
Kukulkan
Kukulkan
Maxavel
Kukulkan
Level 18
God Stats
4W - 2L
1,701 SR
Queue Stats
44W - 24L
1,715 Elo+
Solo
Artemis
Artemis
SAPOMAS
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
487W - 565L
1,391 Elo+
Solo
Arachne
Arachne
dirtiestprince
Arachne
Level 24
God Stats
42W - 25L
1,639 SR
Queue Stats
99W - 102L
1,471 Elo+
Solo
Team Averages
Level 21
1,568 SR
1,549 Elo+

VS

Team Averages
Level 28
1,640 SR
1,607 Elo+
Bellona
Bellona
ButteryToasty
Bellona
Level 28
God Stats
23W - 20L
1,536 SR
Queue Stats
99W - 102L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Ruthv1n
Sylvanus
Level 28
God Stats
24W - 8L
1,789 SR
Queue Stats
232W - 194L
1,660 Elo+
Solo
Anhur
Anhur
TEAMDIFFGAP
Anhur
Level 30
God Stats
11W - 11L
1,609 SR
Queue Stats
52W - 38L
1,694 Elo+
Solo
Tiamat
Tiamat
Uranco
Tiamat
Level 23
God Stats
21W - 13L
1,662 SR
Queue Stats
39W - 26L
1,556 Elo+
Solo
Ratatoskr
Ratatoskr
Zachv09
Ratatoskr
Level 29
God Stats
94W - 89L
1,604 SR
Queue Stats
415W - 385L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HerOnlyCarry
Gilgamesh
16
9 / 8 / 6
10,602
558
16,420
23,361
13,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 4 / 8
10,557
556
10,133
26,152
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Maxavel
Kukulkan
5
0 / 3 / 2
5,998
316
324
2,714
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SAPOMAS
Artemis
14
1 / 12 / 3
8,370
441
5,998
18,461
5,380
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 11 / 5
9,543
502
10,167
20,186
9,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
5 / 6 / 9
9,907
521
9,847
13,179
9,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Ruthv1n
Sylvanus
16
8 / 3 / 19
11,099
584
14,969
21,069
24,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 2 / 13
12,354
650
21,196
14,746
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Uranco
Tiamat
16
8 / 5 / 8
10,858
571
11,781
10,972
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Zachv09
Ratatoskr
16
8 / 5 / 12
11,217
590
12,476
14,734
5,852
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
20
Kills
38
38
Deaths
21
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
6
9
1.58
L
Gilgamesh
HerOnlyCarry
Gilgamesh
9
8
6
1.5
L
5
4
8
2.25
L
Kukulkan
Maxavel
Kukulkan
0
3
2
0.33
W
Sylvanus
Ruthv1n
Sylvanus
8
3
19
5.83
L
Artemis
SAPOMAS
Artemis
1
12
3
0.21
W
9
2
13
7.75
W
Tiamat
Uranco
Tiamat
8
5
8
2.4
W
Ratatoskr
Zachv09
Ratatoskr
8
5
12
2.8
L
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
70,269
90,874
Taken
74,700
41,841
Mitigated
53,010
19,751
Healing
32,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,847
4,384
0
2,080
13,179
9,895
2,693
1,778
11,401
0
40,963
L
Gilgamesh
HerOnlyCarry
Gilgamesh
16,420
5,386
0
4,371
23,361
13,030
167
8,782
14,579
121
66,687
L
10,133
2,719
0
6,549
26,152
13,090
0
8,009
18,143
39,758
0
L
Kukulkan
Maxavel
Kukulkan
324
0
0
250
2,714
362
0
1,070
1,644
3,972
0
W
Sylvanus
Ruthv1n
Sylvanus
14,969
3,915
4,675
11,172
21,069
24,701
1,458
3,851
17,218
53,470
0
L
Artemis
SAPOMAS
Artemis
5,998
2,508
0
4,412
18,461
5,380
882
4,189
14,272
0
45,218
W
21,196
12,308
0
7,476
14,746
6,056
3,286
1,898
12,077
0
92,990
W
Tiamat
Uranco
Tiamat
11,781
1,410
0
3,317
10,972
6,506
4,171
1,163
9,759
59,945
0
W
Ratatoskr
Zachv09
Ratatoskr
12,476
5,234
0
3,754
14,734
5,852
623
1,729
13,005
0
61,081
L
10,167
5,910
0
4,169
20,186
9,979
625
4,700
15,486
0
50,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
55,435
351
Minions Killed
480
0
Camps Cleared
0
1,342,470
Distance Traveled
1,757,101
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,907
521
61
3
0
368,554
1
L
Gilgamesh
10,602
558
104
5
0
334,593
3
L
Athena
10,557
556
57
3
0
369,279
2
L
Kukulkan
5,998
316
7
0
0
31,829
0
W
Sylvanus
11,099
584
88
5
0
319,219
2
L
Artemis
8,370
441
81
4
0
286,680
1
W
Anhur
12,354
650
133
7
0
312,224
5
W
Tiamat
10,858
571
116
6
0
340,303
5
W
Ratatoskr
11,217
590
82
4
0
416,801
2
L
Arachne
9,543
502
102
5
0
320,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role