Player Matchup

Da Ji
Da Ji
AceBalthazar707
Da Ji
Level 125
God Stats
3W - 1L
1,651 SR
Queue Stats
116W - 93L
1,570 Elo+
Party 1
Ra
Ra
Hhaw
Ra
Level 26
God Stats
7W - 2L
1,787 SR
Queue Stats
30W - 24L
1,513 Elo+
Solo
Bellona
Bellona
cupcake07
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,244 Elo+
Party 1
Neith
Neith
lllN0BLElll
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,614 Elo+
Solo
Geb
Geb
xByAetherHunter
Geb
Level 29
God Stats
14W - 10L
1,628 SR
Queue Stats
82W - 92L
1,583 Elo+
Solo
Team Averages
Level 39
1,613 SR
1,505 Elo+

VS

Team Averages
Level 18
1,660 SR
1,549 Elo+
Bellona
Bellona
Teachmeh4492
Bellona
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,662 Elo+
Solo
Anhur
Anhur
Zøinks
Anhur
Level 28
God Stats
7W - 1L
2,052 SR
Queue Stats
70W - 13L
1,956 Elo+
Solo
Loki
Loki
fryc00kjr
Loki
Level 23
God Stats
12W - 9L
1,915 SR
Queue Stats
33W - 27L
1,528 Elo+
Solo
Kukulkan
Kukulkan
mrcrashfish
Kukulkan
Level 8
God Stats
1W - 3L
1,375 SR
Queue Stats
1W - 3L
1,182 Elo+
Solo
Medusa
Medusa
xXGHOTHICGHOSTXx
Medusa
Level 18
God Stats
12W - 12L
1,458 SR
Queue Stats
75W - 59L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 2
12,984
499
13,203
22,093
12,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
Hhaw
Ra
20
11 / 5 / 4
14,829
570
22,831
21,592
9,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
cupcake07
Bellona
15
0 / 5 / 5
10,128
390
267
11,345
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 8 / 9
14,353
552
14,400
22,709
9,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 4 / 14
12,793
492
11,422
24,069
35,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Teachmeh4492
Bellona
20
5 / 5 / 6
13,928
536
17,266
20,015
18,297
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Zøinks
Anhur
20
16 / 2 / 2
16,538
636
30,034
20,843
9,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
13
1 / 3 / 2
9,602
369
3,558
8,000
2,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
mrcrashfish
Kukulkan
16
0 / 10 / 8
10,780
415
6,853
19,415
8,589
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 8 / 4
12,876
495
16,105
19,695
7,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
28
Kills
29
29
Deaths
28
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
7
2
1.29
W
Ra
Hhaw
Ra
11
5
4
2.6
L
Bellona
Teachmeh4492
Bellona
5
5
6
1.6
L
Anhur
Zøinks
Anhur
16
2
2
8.5
W
Bellona
cupcake07
Bellona
0
5
5
0.5
L
Loki
1
3
2
0.67
W
6
8
9
1.31
L
Kukulkan
mrcrashfish
Kukulkan
0
10
8
0.4
W
3
4
14
2.5
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,123
Damage
73,816
101,808
Taken
87,968
74,754
Mitigated
46,961
31,854
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,203
6,002
0
5,466
22,093
12,991
0
2,628
19,465
0
73,276
W
Ra
Hhaw
Ra
22,831
1,512
4,519
7,910
21,592
9,286
1,516
818
20,774
117,381
0
L
Bellona
Teachmeh4492
Bellona
17,266
5,865
0
1,815
20,015
18,297
2,136
7,080
12,763
0
104,758
L
Anhur
Zøinks
Anhur
30,034
15,349
0
7,136
20,843
9,746
600
9,707
10,932
0
153,429
W
Bellona
cupcake07
Bellona
267
148
0
290
11,345
7,806
254
571
10,774
0
12,073
L
Loki
3,558
1,181
0
1,209
8,000
2,718
250
3,485
4,413
0
33,959
W
14,400
6,320
0
6,951
22,709
9,498
4,377
805
21,904
0
100,084
L
Kukulkan
mrcrashfish
Kukulkan
6,853
1,430
0
0
19,415
8,589
191
8,277
11,004
46,723
0
W
11,422
851
1,425
5,293
24,069
35,173
66
2,031
22,038
46,958
0
L
16,105
6,615
0
3,548
19,695
7,611
2,666
4,982
14,603
0
84,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,087
Gold Earned
63,724
524
Minions Killed
641
0
Camps Cleared
0
2,203,411
Distance Traveled
2,097,794
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,984
499
110
4
0
413,596
0
W
Ra
14,829
570
188
7
0
487,220
6
L
Bellona
13,928
536
168
6
0
457,160
3
L
Anhur
16,538
636
213
8
0
465,486
4
W
Bellona
10,128
390
17
1
0
311,236
0
L
Loki
9,602
369
67
3
0
312,828
0
W
Neith
14,353
552
157
6
0
400,335
1
L
Kukulkan
10,780
415
83
3
0
453,618
0
W
Geb
12,793
492
52
2
0
591,024
6
L
Medusa
12,876
495
110
4
0
408,702
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role