Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CoolMathsGames
Artemis
Level 159
God Stats
5W - 4L
1,740 SR
Queue Stats
477W - 373L
1,644 Elo+
Party 3
Cthulhu
Cthulhu
FatMankie
Cthulhu
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 65L
1,161 Elo+
Party 2
Erlang Shen
Erlang Shen
Tëżżż
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,676 Elo+
Party 2
Janus
Janus
ZenjiY
Janus
Level 29
God Stats
3W - 1L
1,344 SR
Queue Stats
14W - 2L
1,748 Elo+
Party 3
Team Averages
Level 78
1,517 SR
1,546 Elo+

VS

Team Averages
Level 55
1,425 SR
1,375 Elo+
Amaterasu
Amaterasu
IchTrinkeKetchup
Amaterasu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 361L
1,345 Elo+
Solo
Ullr
Ullr
Lozzo__
Ullr
Level 86
God Stats
30W - 44L
1,450 SR
Queue Stats
397W - 483L
1,387 Elo+
Party 1
He Bo
He Bo
MasniCvarak69
He Bo
Level 24
God Stats
5W - 6L
1,424 SR
Queue Stats
36W - 46L
1,359 Elo+
Party 1
Bacchus
Bacchus
TTVm0h4
Bacchus
Level 59
God Stats
0W - 2L
1,235 SR
Queue Stats
219W - 255L
1,387 Elo+
Party 1
Apollo
Apollo
suhi_dry
Apollo
Level 69
God Stats
5W - 11L
1,516 SR
Queue Stats
136W - 150L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
5 / 0 / 4
6,303
630
3,700
3,632
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
7 / 1 / 7
7,052
705
6,675
6,549
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
FatMankie
Cthulhu
10
2 / 1 / 2
5,743
574
3,003
4,265
2,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Tëżżż
Erlang Shen
10
5 / 1 / 5
6,415
642
6,107
5,954
2,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
ZenjiY
Janus
12
8 / 0 / 4
7,164
716
7,008
4,825
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
8
0 / 4 / 0
4,480
448
1,353
5,764
2,453
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
Lozzo__
Ullr
8
0 / 5 / 1
4,752
475
1,798
8,242
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 6 / 0
5,095
510
3,461
6,155
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
TTVm0h4
Bacchus
7
1 / 6 / 2
4,872
487
3,636
7,322
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
suhi_dry
Apollo
7
0 / 6 / 1
4,543
454
2,073
7,635
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
27
Kills
3
3
Deaths
27
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
4
7
W
7
1
7
10.5
W
Cthulhu
FatMankie
Cthulhu
2
1
2
3
L
Amaterasu
0
4
0
0
L
Ullr
Lozzo__
Ullr
0
5
1
0.1
L
2
6
0
0.33
L
Bacchus
TTVm0h4
Bacchus
1
6
2
0.33
W
Erlang Shen
Tëżżż
Erlang Shen
5
1
5
7.5
W
Janus
ZenjiY
Janus
8
0
4
10
L
Apollo
suhi_dry
Apollo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,493
Damage
12,321
25,225
Taken
35,118
10,446
Mitigated
11,753
11,701
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,700
794
0
2,236
3,632
1,159
0
0
3,632
0
22,201
W
6,675
3,599
0
3,319
6,549
1,997
900
1,653
4,882
0
31,470
W
Cthulhu
FatMankie
Cthulhu
3,003
545
0
1,173
4,265
2,996
12
757
3,468
19,540
0
L
Amaterasu
1,353
786
0
621
5,764
2,453
0
2,372
3,366
0
12,138
L
Ullr
Lozzo__
Ullr
1,798
738
0
1,668
8,242
2,510
0
1,999
6,167
0
21,358
L
3,461
272
376
644
6,155
1,926
0
3,425
2,464
14,561
0
L
Bacchus
TTVm0h4
Bacchus
3,636
1,227
0
1,347
7,322
3,333
0
780
6,528
14,789
0
W
Erlang Shen
Tëżżż
Erlang Shen
6,107
3,762
67
2,901
5,954
2,967
0
2,261
3,565
0
28,233
W
Janus
ZenjiY
Janus
7,008
382
0
2,005
4,825
1,327
0
2,054
2,581
41,170
0
L
Apollo
suhi_dry
Apollo
2,073
1,479
0
743
7,635
1,531
0
1,051
6,582
0
18,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
23,742
284
Minions Killed
174
0
Camps Cleared
0
981,271
Distance Traveled
865,077
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,303
630
57
6
0
238,750
0
W
Artemis
7,052
705
49
5
0
151,699
3
W
Cthulhu
5,743
574
46
5
0
189,243
2
L
Amaterasu
4,480
448
29
3
0
159,122
0
L
Ullr
4,752
475
55
6
0
176,881
0
L
He Bo
5,095
510
31
3
0
176,884
0
L
Bacchus
4,872
487
21
2
0
188,219
2
W
Erlang Shen
6,415
642
52
5
0
205,447
1
W
Janus
7,164
716
80
8
0
196,132
4
L
Apollo
4,543
454
38
4
0
163,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role