Player Matchup

Danzaburou
Danzaburou
HalbSteif93
Danzaburou
Level 24
God Stats
3W - 5L
1,799 SR
Queue Stats
58W - 72L
1,238 Elo+
Party 1
Mulan
Mulan
JayDTM-
Mulan
Level 24
God Stats
15W - 17L
1,535 SR
Queue Stats
47W - 62L
1,378 Elo+
Solo
Bellona
Bellona
Knowah09
Bellona
Level 16
God Stats
2W - 6L
1,236 SR
Queue Stats
44W - 53L
1,242 Elo+
Solo
Cthulhu
Cthulhu
SubzudemZer0_
Cthulhu
Level 26
God Stats
6W - 3L
1,719 SR
Queue Stats
65W - 93L
1,243 Elo+
Party 1
Zeus
Zeus
vladimirvelenyer
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,558 SR
1,320 Elo+

VS

Team Averages
Level 26
1,376 SR
1,284 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChronicKid
Kukulkan
Level 12
God Stats
5W - 7L
1,172 SR
Queue Stats
6W - 10L
1,170 Elo+
Solo
Anubis
Anubis
ORSOMBRA
Anubis
Level 30
God Stats
31W - 34L
1,459 SR
Queue Stats
117W - 139L
1,300 Elo+
Solo
Cupid
Cupid
Truu Yoshii
Cupid
Level 29
God Stats
2W - 2L
1,594 SR
Queue Stats
3W - 10L
1,159 Elo+
Solo
Bellona
Bellona
ZoidianKings
Bellona
Level 28
God Stats
14W - 8L
1,155 SR
Queue Stats
234W - 231L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HalbSteif93
Danzaburou
7
0 / 2 / 1
4,648
516
2,522
4,162
1,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
JayDTM-
Mulan
10
4 / 2 / 2
6,118
680
2,806
6,269
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Knowah09
Bellona
5
1 / 1 / 0
4,116
457
771
2,180
1,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
7
1 / 4 / 0
4,993
555
2,364
5,803
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 2 / 0
3,390
377
0
1,139
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
4 / 1 / 2
5,248
583
5,197
5,616
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
ChronicKid
Kukulkan
4
0 / 5 / 0
3,801
422
0
2,996
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
ORSOMBRA
Anubis
10
2 / 2 / 0
6,195
688
2,107
2,354
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
4,936
548
810
4,812
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ZoidianKings
Bellona
10
3 / 1 / 1
5,473
608
2,427
4,499
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
9
11
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
2
5
W
Kukulkan
ChronicKid
Kukulkan
0
5
0
0
L
Danzaburou
HalbSteif93
Danzaburou
0
2
1
0.25
L
Mulan
JayDTM-
Mulan
4
2
2
2.5
L
Bellona
Knowah09
Bellona
1
1
0
1
W
Anubis
ORSOMBRA
Anubis
2
2
0
1
L
Cthulhu
1
4
0
0.25
W
0
0
1
0.5
W
Bellona
ZoidianKings
Bellona
3
1
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,463
Damage
10,541
19,553
Taken
20,277
7,064
Mitigated
7,609
4,355
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,197
3,826
0
1,886
5,616
1,770
0
1,146
4,470
0
13,457
W
Kukulkan
ChronicKid
Kukulkan
0
0
0
80
2,996
585
150
0
2,996
1,948
0
L
Danzaburou
HalbSteif93
Danzaburou
2,522
1,220
0
761
4,162
1,094
750
0
4,162
0
22,842
L
Mulan
JayDTM-
Mulan
2,806
1,107
0
1,672
6,269
2,394
0
2,107
3,777
0
27,332
L
Bellona
Knowah09
Bellona
771
428
0
418
2,180
1,151
470
0
2,022
0
7,990
W
Anubis
ORSOMBRA
Anubis
2,107
136
0
698
2,354
908
492
0
2,354
24,452
0
L
Cthulhu
2,364
213
591
913
5,803
2,286
286
0
5,438
14,253
0
W
810
393
41
1,177
4,812
1,179
299
780
4,032
0
20,626
W
Bellona
ZoidianKings
Bellona
2,427
749
0
1,434
4,499
3,167
690
438
4,061
0
19,872
L
0
0
0
0
1,139
139
22
0
1,139
909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
25,653
166
Minions Killed
177
0
Camps Cleared
0
675,681
Distance Traveled
827,625
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,248
583
37
4
0
206,032
0
W
Kukulkan
3,801
422
10
1
0
169,361
0
L
Danzaburou
4,648
516
45
5
0
153,773
1
L
Mulan
6,118
680
71
8
0
183,016
1
L
Bellona
4,116
457
24
3
0
106,021
1
W
Anubis
6,195
688
51
6
0
138,529
2
L
Cthulhu
4,993
555
24
3
0
182,333
0
W
Cupid
4,936
548
40
4
0
152,884
0
W
Bellona
5,473
608
39
4
0
160,819
0
L
Zeus
3,390
377
2
0
0
50,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role