Player Matchup

Bakasura
Bakasura
ColdZhang
Bakasura
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DabsOnly
Freya
Level 29
God Stats
6W - 3L
1,716 SR
Queue Stats
187W - 125L
1,666 Elo+
Solo
Janus
Janus
El Locochon3000
Janus
Level 26
God Stats
4W - 12L
1,371 SR
Queue Stats
95W - 134L
1,489 Elo+
Solo
Arachne
Arachne
Q-hoops-
Arachne
Level 27
God Stats
10W - 8L
1,740 SR
Queue Stats
283W - 304L
1,439 Elo+
Solo
Bellona
Bellona
jipu666
Bellona
Level 17
God Stats
10W - 17L
1,603 SR
Queue Stats
27W - 36L
1,450 Elo+
Solo
Team Averages
Level 26
1,586 SR
1,509 Elo+

VS

Team Averages
Level 17
1,657 SR
1,495 Elo+
Ra
Ra
Allanlauw
Ra
Level 29
God Stats
3W - 0L
1,817 SR
Queue Stats
83W - 67L
1,687 Elo+
Solo
Pele
Pele
Intentz9443
Pele
Level 8
God Stats
9W - 12L
1,351 SR
Queue Stats
20W - 24L
1,430 Elo+
Solo
Sylvanus
Sylvanus
LeeNotFound_
Sylvanus
Level 18
God Stats
27W - 18L
1,799 SR
Queue Stats
55W - 44L
1,637 Elo+
Solo
Yemoja
Yemoja
LiLTwistedArms
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,273 Elo+
Solo
Cupid
Cupid
zAcronoz
Cupid
Level 29
God Stats
3W - 1L
1,816 SR
Queue Stats
83W - 80L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ColdZhang
Bakasura
20
9 / 5 / 0
13,496
540
15,542
24,187
12,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
DabsOnly
Freya
9
3 / 2 / 2
8,363
335
5,029
7,394
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
2 / 12 / 3
11,002
440
12,119
20,702
7,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Q-hoops-
Arachne
19
4 / 7 / 5
12,343
494
10,067
25,954
11,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
jipu666
Bellona
18
7 / 5 / 3
12,177
487
15,757
23,896
16,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 8
16,299
652
33,893
18,430
17,903
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 3 / 13
12,835
513
13,975
14,082
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
LeeNotFound_
Sylvanus
17
2 / 3 / 15
12,165
487
8,743
23,882
30,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 9 / 3
8,142
326
833
8,784
2,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
zAcronoz
Cupid
18
5 / 9 / 7
12,258
490
13,583
22,935
9,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
25
Kills
31
31
Deaths
26
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
19
2
8
11.5
L
Bakasura
ColdZhang
Bakasura
9
5
0
1.8
L
Freya
DabsOnly
Freya
3
2
2
2
L
2
12
3
0.29
W
5
3
13
3.83
W
Sylvanus
LeeNotFound_
Sylvanus
2
3
15
3.17
W
0
9
3
0.17
L
Arachne
Q-hoops-
Arachne
4
7
5
0.93
L
Bellona
jipu666
Bellona
7
5
3
1.7
W
Cupid
zAcronoz
Cupid
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,514
Damage
71,027
102,133
Taken
88,113
50,121
Mitigated
68,570
31,508
Healing
38,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,893
5,650
5,764
8,883
18,430
17,903
2,512
3,416
13,899
154,175
0
L
Bakasura
ColdZhang
Bakasura
15,542
9,815
0
7,308
24,187
12,502
876
11,245
12,638
0
69,796
L
Freya
DabsOnly
Freya
5,029
1,836
0
2,837
7,394
2,096
0
2,247
5,117
18,994
0
L
12,119
1,265
0
4,975
20,702
7,197
141
12,691
7,643
76,473
0
W
13,975
2,463
0
2,124
14,082
7,909
3,865
1,750
12,198
0
61,445
W
Sylvanus
LeeNotFound_
Sylvanus
8,743
2,326
5,407
8,459
23,882
30,496
1,678
4,345
18,194
42,268
0
W
833
543
305
22
8,784
2,837
119
1,071
7,353
10,201
0
L
Arachne
Q-hoops-
Arachne
10,067
6,634
0
12,402
25,954
11,928
306
9,597
16,035
0
93,643
L
Bellona
jipu666
Bellona
15,757
4,512
0
3,986
23,896
16,398
1,006
6,523
17,231
0
67,899
W
Cupid
zAcronoz
Cupid
13,583
8,770
522
6,953
22,935
9,425
2,232
5,959
16,287
0
61,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,381
Gold Earned
61,699
540
Minions Killed
472
0
Camps Cleared
0
1,966,839
Distance Traveled
2,168,813
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,299
652
217
9
0
512,800
2
L
Bakasura
13,496
540
162
6
0
481,963
2
L
Freya
8,363
335
32
1
0
181,807
3
L
Janus
11,002
440
118
5
0
378,100
0
W
Pele
12,835
513
93
4
0
524,111
0
W
Sylvanus
12,165
487
51
2
0
444,227
5
W
Yemoja
8,142
326
20
1
0
229,836
0
L
Arachne
12,343
494
125
5
0
465,812
3
L
Bellona
12,177
487
103
4
0
459,157
5
W
Cupid
12,258
490
91
4
0
457,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role