Player Matchup

Set
Set
Platinum V
AnzoniGamer
Set
Platinum V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Izanami
Izanami
Gold I
Kahchoom
Izanami
Gold I
Level 157
God Stats
8W - 4L
1,840 SR
Queue Stats
32W - 26L
1,768 MMR
Party 1
Sol
Sol
Platinum IV
LovariusZ
Sol
Platinum IV
Level 106
God Stats
34W - 17L
1,673 SR
Queue Stats
260W - 249L
1,725 MMR
Solo
Ganesha
Ganesha
Gold I
Prismaknopf613
Ganesha
Gold I
Level 149
God Stats
5W - 4L
1,819 SR
Queue Stats
154W - 147L
1,679 MMR
Party 1
Tyr
Tyr
Platinum II
b27x
Tyr
Platinum II
Level 146
God Stats
28W - 27L
1,511 SR
Queue Stats
387W - 370L
1,782 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,669 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,585 SR
1,618 MMR
Sylvanus
Sylvanus
Platinum IV
AzαzeΙ
Sylvanus
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Gold V
CleopatraOpium
Merlin
Gold V
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,600 MMR
Party 3
Xbalanque
Xbalanque
Platinum V
Isma612
Xbalanque
Platinum V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum III
NoboDao
Mercury
Platinum III
Level 154
God Stats
14W - 10L
1,674 SR
Queue Stats
244W - 222L
1,791 MMR
Party 2
Athena
Athena
Platinum V
NonXternal
Athena
Platinum V
Level 142
God Stats
19W - 13L
1,751 SR
Queue Stats
235W - 219L
1,700 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 5
11,620
646
9,843
14,762
12,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Kahchoom
Izanami
17
2 / 4 / 1
10,365
576
10,111
14,298
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
14 / 2 / 8
12,030
668
21,284
14,599
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 4 / 16
9,979
554
9,317
15,651
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tyr
b27x
Tyr
17
2 / 2 / 5
11,054
614
8,657
14,477
9,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AphroditeTiamatApolloDanzaburouScylla

VS

Bans
NemesisCthulhuAnhurAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AzαzeΙ
Sylvanus
15
7 / 7 / 3
9,428
524
9,731
18,005
17,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 8 / 3
8,012
445
5,103
13,046
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Isma612
Xbalanque
16
3 / 4 / 3
9,562
531
9,608
14,688
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
NoboDao
Mercury
15
3 / 5 / 3
9,359
520
9,718
15,132
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
NonXternal
Athena
15
1 / 4 / 6
8,947
497
10,465
15,108
12,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
28
Kills
15
15
Deaths
28
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
Sylvanus
AzαzeΙ
Sylvanus
7
7
3
1.21
L
1
8
3
0.31
L
Xbalanque
Isma612
Xbalanque
3
4
3
1.13
W
Izanami
Kahchoom
Izanami
2
4
1
0.63
W
14
2
8
9
L
Mercury
NoboDao
Mercury
3
5
3
0.9
L
Athena
NonXternal
Athena
1
4
6
1
W
1
4
16
2.25
W
Tyr
b27x
Tyr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,212
Damage
44,625
73,787
Taken
75,979
45,790
Mitigated
45,738
28,262
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,843
4,827
0
5,758
14,762
12,133
1,028
5,510
9,162
0
85,974
L
Sylvanus
AzαzeΙ
Sylvanus
9,731
2,304
1,562
4,460
18,005
17,585
0
9,415
8,341
25,239
0
L
5,103
302
0
2,002
13,046
4,825
0
7,005
6,041
45,523
0
L
Xbalanque
Isma612
Xbalanque
9,608
5,067
0
3,119
14,688
5,271
1,408
3,139
11,549
0
66,213
W
Izanami
Kahchoom
Izanami
10,111
7,767
0
5,647
14,298
4,988
2,343
3,194
11,060
0
88,085
W
21,284
6,292
0
7,083
14,599
5,413
4,318
4,793
9,242
88,005
0
L
Mercury
NoboDao
Mercury
9,718
7,026
0
616
15,132
6,050
0
7,379
7,753
0
57,533
L
Athena
NonXternal
Athena
10,465
2,622
0
5,473
15,108
12,007
0
3,663
11,282
51,308
0
W
9,317
974
0
2,975
15,651
13,269
108
6,918
8,571
24,408
0
W
Tyr
b27x
Tyr
8,657
736
0
6,799
14,477
9,987
549
4,400
10,069
0
70,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,048
Gold Earned
45,308
644
Minions Killed
442
0
Camps Cleared
0
1,728,114
Distance Traveled
1,604,577
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,620
646
145
8
0
374,684
3
L
Sylvanus
9,428
524
28
2
0
287,964
2
L
Merlin
8,012
445
94
5
0
279,239
4
L
Xbalanque
9,562
531
125
7
0
294,291
8
W
Izanami
10,365
576
174
10
0
305,307
0
W
Sol
12,030
668
170
9
0
334,886
6
L
Mercury
9,359
520
103
6
0
360,644
0
L
Athena
8,947
497
92
5
0
382,439
2
W
Ganesha
9,979
554
8
0
0
344,727
7
W
Tyr
11,054
614
147
8
0
368,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role