Player Matchup

Chang'e
Chang'e
BIGTIME_JOKER
Chang'e
Level 107
God Stats
0W - 1L
1,586 SR
Queue Stats
10W - 18L
1,247 Elo+
Solo
Nu Wa
Nu Wa
Elentàri
Nu Wa
Level 149
God Stats
171W - 193L
1,527 SR
Queue Stats
205W - 242L
1,423 Elo+
Party 3
Cernunnos
Cernunnos
Swaiad1
Cernunnos
Level 71
God Stats
1W - 2L
1,527 SR
Queue Stats
11W - 13L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
Toothless0
Amaterasu
Level 89
God Stats
4W - 2L
1,791 SR
Queue Stats
11W - 13L
1,425 Elo+
Party 1
Bacchus
Bacchus
Tribunator
Bacchus
Level 160
God Stats
8W - 19L
1,406 SR
Queue Stats
84W - 122L
1,359 Elo+
Party 3
Team Averages
Level 115
1,568 SR
1,376 Elo+

VS

Team Averages
Level 76
1,417 SR
1,333 Elo+
Izanami
Izanami
Linali
Izanami
Level 125
God Stats
7W - 2L
1,532 SR
Queue Stats
9W - 12L
1,303 Elo+
Party 2
Khepri
Khepri
SinLust
Khepri
Level 21
God Stats
1W - 0L
1,714 SR
Queue Stats
5W - 10L
1,254 Elo+
Party 2
Thor
Thor
UltimatePlayer6
Thor
Level 68
God Stats
1W - 0L
1,326 SR
Queue Stats
11W - 8L
1,160 Elo+
Solo
Merlin
Merlin
danzu115
Merlin
Level 147
God Stats
11W - 13L
1,131 SR
Queue Stats
309W - 330L
1,446 Elo+
Solo
Vulcan
Vulcan
mindegyik
Vulcan
Level 20
God Stats
1W - 0L
1,381 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
1 / 8 / 6
9,615
601
4,326
17,073
6,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Elentàri
Nu Wa
16
0 / 4 / 6
9,806
613
13,158
9,531
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Swaiad1
Cernunnos
19
5 / 4 / 3
11,458
716
11,726
18,076
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Toothless0
Amaterasu
17
4 / 5 / 4
11,031
689
9,635
24,232
17,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tribunator
Bacchus
15
0 / 7 / 7
9,324
583
5,600
21,965
27,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Linali
Izanami
20
9 / 2 / 10
13,938
871
22,315
14,107
6,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
SinLust
Khepri
16
0 / 5 / 18
10,928
683
4,989
15,646
14,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 2 / 8
11,534
721
9,045
13,811
6,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
danzu115
Merlin
19
6 / 1 / 11
12,322
770
13,623
8,600
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
mindegyik
Vulcan
20
10 / 0 / 13
14,497
906
28,355
9,741
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
10
Kills
28
28
Deaths
10
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
8
6
0.5
L
Nu Wa
Elentàri
Nu Wa
0
4
6
0.75
W
Izanami
Linali
Izanami
9
2
10
7
W
Khepri
SinLust
Khepri
0
5
18
1.8
L
Cernunnos
Swaiad1
Cernunnos
5
4
3
1.63
L
Amaterasu
Toothless0
Amaterasu
4
5
4
1.2
L
Bacchus
Tribunator
Bacchus
0
7
7
0.5
W
3
2
8
3.5
W
Merlin
danzu115
Merlin
6
1
11
11.5
W
Vulcan
mindegyik
Vulcan
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,445
Damage
78,327
90,877
Taken
61,905
61,629
Mitigated
36,688
23,329
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,326
121
3,042
3,565
17,073
6,112
0
9,285
7,582
25,085
0
L
Nu Wa
Elentàri
Nu Wa
13,158
4,901
1,281
836
9,531
3,162
1,144
6,528
2,911
50,203
0
W
Izanami
Linali
Izanami
22,315
18,390
0
880
14,107
6,924
4,559
3,821
10,286
0
66,700
W
Khepri
SinLust
Khepri
4,989
178
0
560
15,646
14,734
0
4,327
11,319
13,629
0
L
Cernunnos
Swaiad1
Cernunnos
11,726
6,917
0
5,885
18,076
7,006
0
8,986
8,904
0
55,964
L
Amaterasu
Toothless0
Amaterasu
9,635
3,556
883
4,919
24,232
17,834
0
11,083
12,933
0
27,655
L
Bacchus
Tribunator
Bacchus
5,600
440
954
1,964
21,965
27,515
0
10,051
11,580
19,010
0
W
9,045
1,315
0
655
13,811
6,650
446
5,460
8,351
0
43,881
W
Merlin
danzu115
Merlin
13,623
353
0
1,436
8,600
3,911
1,553
4,360
4,240
51,978
0
W
Vulcan
mindegyik
Vulcan
28,355
8,672
530
2,618
9,741
4,469
1,371
5,444
4,297
79,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,234
Gold Earned
63,219
321
Minions Killed
433
4
Camps Cleared
9
1,377,022
Distance Traveled
1,652,470
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,615
601
47
3
0
259,524
0
L
Nu Wa
9,806
613
80
5
3
253,979
0
W
Izanami
13,938
871
108
7
2
323,935
0
W
Khepri
10,928
683
20
1
0
321,236
3
L
Cernunnos
11,458
716
114
7
0
279,052
0
L
Amaterasu
11,031
689
37
2
1
324,308
3
L
Bacchus
9,324
583
43
3
0
260,159
1
W
Thor
11,534
721
76
5
0
325,639
1
W
Merlin
12,322
770
104
7
0
317,349
1
W
Vulcan
14,497
906
125
8
7
364,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role