Player Matchup

Cerberus
Cerberus
SewuhaS
Cerberus
Level 132
God Stats
148W - 77L
1,701 SR
Queue Stats
1,342W - 934L
1,649 Elo+
Party 1
Agni
Agni
theGODoWAR
Agni
Level 129
God Stats
8W - 2L
1,769 SR
Queue Stats
1,128W - 733L
1,656 Elo+
Party 1
Rama
Rama
Аpollyon
Rama
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 261L
1,648 Elo+
Party 1
Team Averages
Level 131
1,657 SR
1,651 Elo+

VS

Team Averages
Level 91
1,554 SR
1,426 Elo+
Gilgamesh
Gilgamesh
ErieDevil
Gilgamesh
Level 124
God Stats
33W - 39L
1,566 SR
Queue Stats
548W - 837L
1,354 Elo+
Solo
Danzaburou
Danzaburou
SOOOLEEEK
Danzaburou
Level 67
God Stats
5W - 7L
1,596 SR
Queue Stats
14W - 23L
1,448 Elo+
Solo
Sol
Sol
Schlenderman
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SewuhaS
Cerberus
15
1 / 2 / 11
12,582
699
13,516
20,119
24,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 5
12,546
697
17,682
9,433
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
16
6 / 2 / 4
12,223
679
15,364
16,341
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErieDevil
Gilgamesh
14
3 / 5 / 2
11,158
620
8,463
23,203
20,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
SOOOLEEEK
Danzaburou
14
2 / 3 / 4
11,375
632
12,867
17,007
5,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 5
10,647
592
13,589
12,546
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
6
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ErieDevil
Gilgamesh
3
5
2
0.8
L
Danzaburou
SOOOLEEEK
Danzaburou
2
3
4
1.33
L
1
5
5
0.7
W
Cerberus
SewuhaS
Cerberus
1
2
11
3.25
W
6
2
5
4.25
W
Rama
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,562
Damage
34,919
45,893
Taken
52,756
35,646
Mitigated
28,818
18,921
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ErieDevil
Gilgamesh
8,463
1,405
1,353
5,355
23,203
20,229
0
10,930
12,273
0
43,622
L
Danzaburou
SOOOLEEEK
Danzaburou
12,867
6,121
0
4,577
17,007
5,110
434
11,914
5,093
0
45,061
L
13,589
2,583
0
2,843
12,546
3,479
81
8,485
4,061
57,592
0
W
Cerberus
SewuhaS
Cerberus
13,516
277
0
7,747
20,119
24,598
182
4,923
15,196
39,551
0
W
17,682
331
0
2,881
9,433
3,796
429
3,602
5,831
74,585
0
W
Rama
15,364
12,204
0
8,293
16,341
7,252
2,225
5,172
11,169
0
78,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
33,180
272
Minions Killed
207
0
Camps Cleared
0
974,738
Distance Traveled
963,741
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,158
620
51
3
0
329,387
6
L
Danzaburou
11,375
632
75
4
0
323,130
4
L
Sol
10,647
592
81
5
0
311,224
4
W
Cerberus
12,582
699
42
2
0
332,639
3
W
Agni
12,546
697
118
7
0
340,451
1
W
Rama
12,223
679
112
6
0
301,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role