Player Matchup

Fenrir
Fenrir
JoypadBad
Fenrir
Level 65
God Stats
29W - 28L
1,478 SR
Queue Stats
170W - 211L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
Ungwaz
Sun Wukong
Level 21
God Stats
1W - 3L
1,380 SR
Queue Stats
13W - 35L
1,306 Elo+
Solo
Nu Wa
Nu Wa
dapperde
Nu Wa
Level 65
God Stats
25W - 25L
1,500 SR
Queue Stats
307W - 344L
1,368 Elo+
Party 1
Team Averages
Level 50
1,453 SR
1,362 Elo+

VS

Team Averages
Level 18
1,426 SR
1,439 Elo+
Scylla
Scylla
Gearsmatics
Scylla
Level 16
God Stats
55W - 65L
1,424 SR
Queue Stats
371W - 298L
1,297 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IIIscarfaceV
Ah Muzen Cab
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,745 Elo+
Solo
Danzaburou
Danzaburou
SoloDeicide
Danzaburou
Level 28
God Stats
18W - 34L
1,354 SR
Queue Stats
62W - 119L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoypadBad
Fenrir
17
8 / 0 / 5
13,739
687
18,203
18,831
10,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Ungwaz
Sun Wukong
14
1 / 3 / 3
11,320
566
3,832
19,436
10,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
dapperde
Nu Wa
18
6 / 0 / 9
13,490
675
11,396
11,551
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 2 / 0
11,920
596
14,580
8,412
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
IIIscarfaceV
Ah Muzen Cab
13
0 / 9 / 2
10,495
525
11,668
15,740
5,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Danzaburou
SoloDeicide
Danzaburou
13
0 / 4 / 2
11,230
562
9,872
13,811
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
2
0
1.5
L
Ah Muzen Cab
IIIscarfaceV
Ah Muzen Cab
0
9
2
0.11
W
Fenrir
JoypadBad
Fenrir
8
0
5
10.5
L
Danzaburou
SoloDeicide
Danzaburou
0
4
2
0.25
W
Sun Wukong
Ungwaz
Sun Wukong
1
3
3
0.83
W
Nu Wa
dapperde
Nu Wa
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
36,120
49,818
Taken
37,963
24,471
Mitigated
12,628
22,536
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
14,580
837
0
764
8,412
2,831
318
1,888
6,524
80,499
0
L
Ah Muzen Cab
IIIscarfaceV
Ah Muzen Cab
11,668
4,714
0
1,905
15,740
5,418
0
4,204
11,536
0
47,719
W
Fenrir
JoypadBad
Fenrir
18,203
5,173
1,136
12,605
18,831
10,253
1,468
5,483
13,046
0
73,332
L
Danzaburou
SoloDeicide
Danzaburou
9,872
2,889
0
964
13,811
4,379
28
5,344
8,467
0
52,445
W
Sun Wukong
Ungwaz
Sun Wukong
3,832
635
0
2,815
19,436
10,586
125
6,229
12,833
0
35,580
W
Nu Wa
dapperde
Nu Wa
11,396
2,008
941
5,039
11,551
3,632
1,382
2,500
8,927
61,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,549
Gold Earned
33,645
238
Minions Killed
258
0
Camps Cleared
0
1,141,928
Distance Traveled
1,003,798
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,920
596
127
6
0
347,205
7
L
Ah Muzen Cab
10,495
525
61
3
0
305,472
0
W
Fenrir
13,739
687
69
3
0
392,993
2
L
Danzaburou
11,230
562
70
4
0
351,121
2
W
Sun Wukong
11,320
566
70
4
0
386,681
0
W
Nu Wa
13,490
675
99
5
0
362,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role