Player Matchup

Jing Wei
Jing Wei
Silver I
BlackLuster89
Jing Wei
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
JASG05
Cerberus
Silver II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 106L
1,113 MMR
Solo
Ravana
Ravana
Silver IV
ReportOrSupport
Ravana
Silver IV
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 61L
1,145 MMR
Solo
Hercules
Hercules
Silver II
rarararaxd
Hercules
Silver II
Level 107
God Stats
29W - 20L
1,594 SR
Queue Stats
406W - 420L
1,102 MMR
Solo
Hades
Hades
Gold III
richthekid05
Hades
Gold III
Level 121
God Stats
6W - 6L
1,313 SR
Queue Stats
139W - 128L
1,250 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,481 SR
1,222 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,600 SR
1,145 MMR
Ares
Ares
Silver I
Ferezah
Ares
Silver I
Level 127
God Stats
5W - 2L
1,917 SR
Queue Stats
63W - 73L
1,090 MMR
Solo
Skadi
Skadi
Silver I
GOATat420
Skadi
Silver I
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
120W - 134L
1,184 MMR
Solo
Guan Yu
Guan Yu
Silver II
Lyekin
Guan Yu
Silver II
Level 112
God Stats
7W - 7L
1,500 SR
Queue Stats
241W - 247L
1,121 MMR
Solo
Thanatos
Thanatos
Silver I
SATCHM03
Thanatos
Silver I
Level 153
God Stats
40W - 36L
1,498 SR
Queue Stats
279W - 267L
1,221 MMR
Solo
Chronos
Chronos
Silver I
xxxPowerPoint
Chronos
Silver I
Level 80
God Stats
44W - 37L
1,588 SR
Queue Stats
117W - 141L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackLuster89
Jing Wei
20
3 / 8 / 4
13,500
500
12,989
26,217
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
JASG05
Cerberus
17
2 / 7 / 2
11,816
438
11,500
22,865
20,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 6 / 4
12,200
452
12,147
15,291
9,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
rarararaxd
Hercules
15
3 / 8 / 5
10,573
392
8,119
25,853
25,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 5 / 4
14,260
528
25,733
21,067
15,599
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetApolloScyllaTiamatAthena

VS

Bans
TsukuyomiGaneshaGebKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ferezah
Ares
20
4 / 3 / 18
14,251
528
14,161
23,009
26,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
GOATat420
Skadi
20
10 / 6 / 4
15,870
588
31,351
22,586
10,355
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Lyekin
Guan Yu
20
5 / 3 / 7
13,915
515
9,988
20,115
17,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
SATCHM03
Thanatos
20
11 / 4 / 9
15,343
568
16,052
25,974
11,129
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
20
4 / 4 / 12
14,235
527
16,831
24,061
9,356
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
20
Kills
34
34
Deaths
20
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlackLuster89
Jing Wei
3
8
4
0.63
W
Ares
Ferezah
Ares
4
3
18
4.33
W
Skadi
GOATat420
Skadi
10
6
4
2
L
Cerberus
JASG05
Cerberus
2
7
2
0.43
W
Guan Yu
Lyekin
Guan Yu
5
3
7
2.83
L
4
6
4
1
W
Thanatos
SATCHM03
Thanatos
11
4
9
3.88
L
Hercules
rarararaxd
Hercules
3
8
5
0.69
L
8
5
4
2
W
Chronos
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,488
Damage
88,383
111,293
Taken
115,745
80,993
Mitigated
75,274
31,674
Healing
42,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlackLuster89
Jing Wei
12,989
11,356
0
8,111
26,217
9,779
185
2,270
23,947
0
106,293
W
Ares
Ferezah
Ares
14,161
1,241
0
2,031
23,009
26,631
693
5,488
17,446
46,893
0
W
Skadi
GOATat420
Skadi
31,351
17,670
0
5,317
22,586
10,355
5,682
2,545
19,967
0
136,192
L
Cerberus
JASG05
Cerberus
11,500
717
0
4,912
22,865
20,612
746
6,365
16,500
74,459
0
W
Guan Yu
Lyekin
Guan Yu
9,988
924
3,158
3,848
20,115
17,803
971
7,972
12,093
1,091
83,301
L
12,147
4,360
0
1,242
15,291
9,137
0
6,059
9,232
0
93,313
W
Thanatos
SATCHM03
Thanatos
16,052
4,552
0
22,463
25,974
11,129
764
9,570
16,204
0
110,160
L
Hercules
rarararaxd
Hercules
8,119
1,965
0
8,068
25,853
25,866
0
9,454
16,399
0
38,798
L
25,733
1,609
1,242
8,099
21,067
15,599
258
7,516
13,551
112,763
0
W
Chronos
16,831
4,437
0
5,880
24,061
9,356
2,290
11,055
12,706
106,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,349
Gold Earned
73,614
733
Minions Killed
680
0
Camps Cleared
0
2,395,687
Distance Traveled
2,576,430
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,500
500
177
7
0
455,171
3
W
Ares
14,251
528
58
2
0
525,066
8
W
Skadi
15,870
588
170
6
0
457,134
3
L
Cerberus
11,816
438
161
6
0
448,273
6
W
Guan Yu
13,915
515
155
6
0
535,200
5
L
Ravana
12,200
452
157
6
0
508,128
8
W
Thanatos
15,343
568
132
5
0
554,207
1
L
Hercules
10,573
392
53
2
0
505,235
6
L
Hades
14,260
528
185
7
0
478,880
3
W
Chronos
14,235
527
165
6
0
504,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role