Player Matchup

Ymir
Ymir
Chelsealondon94
Ymir
Level 33
God Stats
1W - 0L
1,207 SR
Queue Stats
80W - 78L
1,487 Elo+
Solo
Artio
Artio
DanaShadow
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 139L
1,394 Elo+
Party 1
Skadi
Skadi
PrimaruInocan
Skadi
Level 18
God Stats
24W - 10L
1,781 SR
Queue Stats
85W - 76L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
RubZulDC
Gilgamesh
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 17L
1,405 Elo+
Party 3
Scylla
Scylla
Shield1414
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 52
1,498 SR
1,450 Elo+

VS

Team Averages
Level 36
1,536 SR
1,561 Elo+
Ymir
Ymir
BlackiLacki
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,717 Elo+
Party 2
Neith
Neith
Itz_Kxrma_TF
Neith
Level 22
God Stats
1W - 2L
1,289 SR
Queue Stats
157W - 222L
1,441 Elo+
Party 4
Sun Wukong
Sun Wukong
Itz_Rapha_TF
Sun Wukong
Level 43
God Stats
9W - 7L
1,577 SR
Queue Stats
260W - 279L
1,432 Elo+
Party 4
Nemesis
Nemesis
Shizuiiii
Nemesis
Level 63
God Stats
16W - 11L
1,619 SR
Queue Stats
339W - 306L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
XEWE
Kukulkan
Level 26
God Stats
31W - 14L
1,696 SR
Queue Stats
48W - 34L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
11,238
562
6,176
14,850
7,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
14
3 / 6 / 10
8,851
443
6,558
15,699
12,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 6 / 4
10,641
532
16,934
13,079
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
RubZulDC
Gilgamesh
17
5 / 1 / 3
10,756
538
14,222
15,748
9,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Shield1414
Scylla
18
6 / 2 / 3
11,193
560
11,789
8,315
2,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
10,661
533
10,489
17,026
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 8 / 6
7,975
399
7,463
14,568
4,358
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Itz_Rapha_TF
Sun Wukong
16
4 / 3 / 1
9,894
495
9,826
16,851
10,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Shizuiiii
Nemesis
13
0 / 6 / 4
8,219
411
6,911
14,925
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
XEWE
Kukulkan
18
6 / 6 / 3
10,995
550
10,575
10,543
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
27
Kills
18
18
Deaths
27
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
4
9
2.38
W
3
3
6
2
W
Artio
3
6
10
1.33
L
3
8
6
0.75
L
Sun Wukong
Itz_Rapha_TF
Sun Wukong
4
3
1
1.5
W
10
6
4
2
W
Gilgamesh
RubZulDC
Gilgamesh
5
1
3
6.5
W
Scylla
Shield1414
Scylla
6
2
3
3.75
L
Nemesis
Shizuiiii
Nemesis
0
6
4
0.33
L
Kukulkan
XEWE
Kukulkan
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,679
Damage
45,264
67,691
Taken
73,913
36,779
Mitigated
39,480
16,153
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,489
1,938
0
5,952
17,026
14,173
0
6,291
10,661
45,169
0
W
6,176
1,011
0
4,097
14,850
7,723
0
2,856
11,931
81,165
0
W
Artio
6,558
777
859
4,155
15,699
12,000
306
6,097
9,584
22,105
0
L
7,463
2,818
0
2,630
14,568
4,358
0
5,901
8,553
0
27,947
L
Sun Wukong
Itz_Rapha_TF
Sun Wukong
9,826
2,281
0
4,398
16,851
10,696
0
2,087
14,736
0
62,280
W
16,934
8,021
0
750
13,079
4,749
1,442
4,465
8,604
0
52,776
W
Gilgamesh
RubZulDC
Gilgamesh
14,222
3,304
0
4,719
15,748
9,435
854
4,191
11,525
141
65,916
W
Scylla
Shield1414
Scylla
11,789
701
0
1,573
8,315
2,872
1,227
3,166
4,983
75,638
0
L
Nemesis
Shizuiiii
Nemesis
6,911
2,832
0
1,128
14,925
5,975
0
4,385
10,422
0
54,266
L
Kukulkan
XEWE
Kukulkan
10,575
800
0
440
10,543
4,278
0
5,419
4,881
73,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,679
Gold Earned
47,744
577
Minions Killed
471
0
Camps Cleared
0
1,863,358
Distance Traveled
1,796,340
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,661
533
70
4
0
375,995
3
W
Ymir
11,238
562
155
8
0
391,600
1
W
Artio
8,851
443
32
2
0
393,726
3
L
Neith
7,975
399
53
3
0
320,600
1
L
Sun Wukong
9,894
495
108
5
0
374,802
3
W
Skadi
10,641
532
93
5
0
328,251
1
W
Gilgamesh
10,756
538
151
8
0
370,010
1
W
Scylla
11,193
560
146
7
0
379,771
10
L
Nemesis
8,219
411
88
4
0
383,715
0
L
Kukulkan
10,995
550
152
8
0
341,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role