Player Matchup

Skadi
Skadi
FoReVeR555x2
Skadi
Level 118
God Stats
2W - 1L
1,713 SR
Queue Stats
135W - 119L
1,524 Elo+
Party 2
Discordia
Discordia
itsChinny
Discordia
Level 62
God Stats
17W - 19L
1,385 SR
Queue Stats
71W - 82L
1,481 Elo+
Solo
Horus
Horus
tetraedr2811
Horus
Level 47
God Stats
24W - 19L
1,522 SR
Queue Stats
142W - 119L
1,513 Elo+
Party 2
Team Averages
Level 76
1,540 SR
1,506 Elo+

VS

Team Averages
Level 95
1,718 SR
1,887 Elo+
Janus
Janus
IstuvMais
Janus
Level 28
God Stats
12W - 3L
1,939 SR
Queue Stats
203W - 61L
1,856 Elo+
Party 1
Awilix
Awilix
Marcuza
Awilix
Level 130
God Stats
1W - 0L
1,269 SR
Queue Stats
221W - 58L
1,956 Elo+
Party 1
Anhur
Anhur
Zim0
Anhur
Level 126
God Stats
43W - 8L
1,946 SR
Queue Stats
276W - 100L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
11,115
618
12,058
17,468
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
itsChinny
Discordia
14
1 / 8 / 2
10,251
570
9,176
15,511
4,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
4 / 9 / 1
11,096
616
13,461
19,227
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IstuvMais
Janus
15
4 / 5 / 13
12,159
676
10,938
11,851
3,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Awilix
Marcuza
Awilix
17
10 / 0 / 12
13,687
760
19,187
18,195
16,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Zim0
Anhur
18
10 / 2 / 11
13,395
744
16,575
13,798
3,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
24
25
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Janus
IstuvMais
Janus
4
5
13
2.1
W
Awilix
Marcuza
Awilix
10
0
12
16
W
Anhur
Zim0
Anhur
10
2
11
7.75
L
Discordia
itsChinny
Discordia
1
8
2
0.25
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
46,700
52,206
Taken
43,844
21,843
Mitigated
23,575
6,661
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,058
4,520
0
301
17,468
6,499
0
3,803
13,665
0
47,890
W
Janus
IstuvMais
Janus
10,938
749
0
2,343
11,851
3,313
1,014
2,868
8,833
58,162
0
W
Awilix
Marcuza
Awilix
19,187
8,779
1,521
4,771
18,195
16,552
1,329
3,861
14,109
0
82,669
W
Anhur
Zim0
Anhur
16,575
7,571
1,205
6,287
13,798
3,710
780
2,654
10,969
0
64,737
L
Discordia
itsChinny
Discordia
9,176
542
279
3,366
15,511
4,959
114
2,644
12,867
53,644
0
L
13,461
5,473
742
1,973
19,227
10,385
0
5,086
14,141
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
39,241
160
Minions Killed
239
0
Camps Cleared
0
853,780
Distance Traveled
1,045,940
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,115
618
79
4
0
282,214
2
W
Janus
12,159
676
81
5
0
321,031
2
W
Awilix
13,687
760
64
4
0
409,845
4
W
Anhur
13,395
744
94
5
0
315,064
2
L
Discordia
10,251
570
67
4
0
271,218
5
L
Horus
11,096
616
14
1
0
300,348
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role