Player Matchup

Sun Wukong
Sun Wukong
Ado770
Sun Wukong
Level 18
God Stats
6W - 2L
1,712 SR
Queue Stats
182W - 136L
1,564 Elo+
Solo
Ares
Ares
SzeregowyIdiota
Ares
Level 8
God Stats
1W - 1L
1,242 SR
Queue Stats
6W - 9L
1,403 Elo+
Party 1
Ymir
Ymir
kapraldebil
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,320 Elo+
Party 1
Loki
Loki
porcutz
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
sloopsXXcoach
Merlin
Level 8
God Stats
4W - 0L
1,816 SR
Queue Stats
78W - 47L
1,532 Elo+
Solo
Team Averages
Level 15
1,554 SR
1,464 Elo+

VS

Team Averages
Level 19
1,603 SR
1,444 Elo+
King Arthur
King Arthur
Coparnicus
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,483 Elo+
Solo
Nu Wa
Nu Wa
GHeadHunterzG
Nu Wa
Level 24
God Stats
2W - 4L
1,514 SR
Queue Stats
23W - 28L
1,446 Elo+
Solo
Chiron
Chiron
HippieInvade
Chiron
Level 17
God Stats
5W - 4L
1,549 SR
Queue Stats
32W - 39L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
Table820
Sylvanus
Level 18
God Stats
17W - 15L
1,757 SR
Queue Stats
330W - 356L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
TheJewFro4Life
Ratatoskr
Level 18
God Stats
12W - 8L
1,694 SR
Queue Stats
83W - 82L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ado770
Sun Wukong
19
6 / 2 / 7
12,159
608
15,117
17,883
16,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 6 / 3
8,559
428
6,798
12,628
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 3
9,367
468
5,574
18,333
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
porcutz
Loki
18
4 / 4 / 6
10,804
540
6,870
15,402
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 2 / 2
12,531
627
15,403
9,816
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coparnicus
King Arthur
16
2 / 5 / 5
9,695
485
13,144
21,390
15,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 1
9,587
479
7,272
8,451
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
6 / 4 / 5
9,421
471
9,788
12,536
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Table820
Sylvanus
13
3 / 5 / 6
9,004
450
7,888
13,592
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
TheJewFro4Life
Ratatoskr
16
5 / 6 / 7
9,912
496
9,983
15,866
5,719
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
23
Kills
18
20
Deaths
23
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ado770
Sun Wukong
6
2
7
4.75
L
King Arthur
Coparnicus
King Arthur
2
5
5
0.9
L
2
3
1
0.83
L
Chiron
6
4
5
2.13
W
1
6
3
0.42
L
Sylvanus
Table820
Sylvanus
3
5
6
1.2
L
Ratatoskr
TheJewFro4Life
Ratatoskr
5
6
7
1.42
W
2
6
3
0.58
W
Loki
porcutz
Loki
4
4
6
1.75
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
48,075
74,062
Taken
71,835
50,580
Mitigated
35,612
15,408
Healing
16,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ado770
Sun Wukong
15,117
4,459
0
3,925
17,883
16,320
721
2,829
14,860
0
79,961
L
King Arthur
Coparnicus
King Arthur
13,144
1,742
0
2,244
21,390
15,836
0
5,995
15,263
1,032
62,168
L
7,272
1,190
246
2,346
8,451
2,727
567
4,565
3,680
47,727
0
L
Chiron
9,788
5,743
220
3,671
12,536
4,073
1,260
7,742
4,708
0
38,030
W
6,798
1,483
0
932
12,628
10,438
1,177
1,357
11,121
18,921
0
L
Sylvanus
Table820
Sylvanus
7,888
3,374
956
3,239
13,592
7,257
165
4,707
8,793
42,099
6,763
L
Ratatoskr
TheJewFro4Life
Ratatoskr
9,983
3,459
0
3,305
15,866
5,719
1,432
4,150
11,616
0
66,623
W
5,574
1,412
0
2,071
18,333
14,631
934
2,021
16,162
47,238
0
W
Loki
porcutz
Loki
6,870
2,232
0
4,828
15,402
5,026
956
4,381
10,837
0
74,060
W
15,403
839
172
3,480
9,816
4,165
881
3,311
6,269
100,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,420
Gold Earned
47,619
568
Minions Killed
479
0
Camps Cleared
0
1,883,733
Distance Traveled
1,774,474
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,159
608
158
8
0
378,353
0
L
King Arthur
9,695
485
116
6
0
369,714
1
L
Nu Wa
9,587
479
97
5
0
362,728
3
L
Chiron
9,421
471
70
4
0
327,927
5
W
Ares
8,559
428
15
1
0
364,662
1
L
Sylvanus
9,004
450
86
4
0
334,743
5
L
Ratatoskr
9,912
496
110
6
0
379,362
1
W
Ymir
9,367
468
73
4
0
332,402
1
W
Loki
10,804
540
140
7
0
426,947
0
W
Merlin
12,531
627
182
9
0
381,369
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role