Player Matchup

Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Nev Git
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,312 Elo+
Solo
Apollo
Apollo
TNTWOLF16
Apollo
Level 149
God Stats
6W - 4L
1,771 SR
Queue Stats
240W - 240L
1,531 Elo+
Solo
Chaac
Chaac
aypmar
Chaac
Level 118
God Stats
1W - 4L
1,445 SR
Queue Stats
517W - 471L
1,550 Elo+
Solo
Ra
Ra
krisbalsamo
Ra
Level 106
God Stats
29W - 42L
1,486 SR
Queue Stats
788W - 734L
1,611 Elo+
Solo
Team Averages
Level 125
1,540 SR
1,501 Elo+

VS

Team Averages
Level 114
1,513 SR
1,578 Elo+
Sun Wukong
Sun Wukong
Double-Penalty
Sun Wukong
Level 121
God Stats
4W - 2L
1,120 SR
Queue Stats
115W - 107L
1,571 Elo+
Solo
King Arthur
King Arthur
MajorWeabGaming
King Arthur
Level 143
God Stats
373W - 329L
1,619 SR
Queue Stats
845W - 763L
1,552 Elo+
Party 1
Sol
Sol
Sharkbait30
Sol
Level 82
God Stats
30W - 24L
1,616 SR
Queue Stats
186W - 192L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
WeaverFever64
Danzaburou
Level 120
God Stats
3W - 5L
1,443 SR
Queue Stats
463W - 402L
1,613 Elo+
Party 1
Geb
Geb
ticotheelf
Geb
Level 104
God Stats
14W - 9L
1,767 SR
Queue Stats
286W - 295L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 2 / 0
4,418
491
1,917
4,742
2,862
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
Nev Git
Susano
9
2 / 0 / 0
5,272
586
4,098
6,355
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
TNTWOLF16
Apollo
10
2 / 0 / 1
5,657
629
2,361
3,318
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
aypmar
Chaac
9
1 / 0 / 1
5,218
580
3,545
5,479
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 1
5,336
593
3,056
2,934
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Double-Penalty
Sun Wukong
9
0 / 1 / 0
5,013
557
1,394
5,037
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
MajorWeabGaming
King Arthur
11
2 / 0 / 0
5,752
639
4,715
6,627
2,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,744
527
3,450
6,317
1,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
WeaverFever64
Danzaburou
9
0 / 1 / 0
5,218
580
2,370
4,951
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,657
517
1,234
5,668
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
W
Sun Wukong
Double-Penalty
Sun Wukong
0
1
0
0
W
King Arthur
MajorWeabGaming
King Arthur
2
0
0
2
L
Susano
Nev Git
Susano
2
0
0
2
W
0
1
0
0
L
Apollo
TNTWOLF16
Apollo
2
0
1
2.5
W
Danzaburou
WeaverFever64
Danzaburou
0
1
0
0
L
Chaac
aypmar
Chaac
1
0
1
1.5
L
0
0
1
0.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,977
Damage
13,163
22,828
Taken
28,600
9,894
Mitigated
11,078
10,669
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,917
524
0
2,020
4,742
2,862
0
0
4,742
19,290
0
W
Sun Wukong
Double-Penalty
Sun Wukong
1,394
409
0
2,414
5,037
1,903
0
354
4,667
0
27,516
W
King Arthur
MajorWeabGaming
King Arthur
4,715
258
0
1,942
6,627
2,737
428
1,917
4,710
0
33,987
L
Susano
Nev Git
Susano
4,098
1,509
0
2,173
6,355
2,042
0
2,183
4,172
0
27,334
W
3,450
797
0
2,867
6,317
1,735
448
1,636
4,565
35,566
0
L
Apollo
TNTWOLF16
Apollo
2,361
1,521
0
1,654
3,318
1,161
0
308
3,010
0
31,541
W
Danzaburou
WeaverFever64
Danzaburou
2,370
996
0
2,468
4,951
1,403
0
0
4,951
0
31,777
L
Chaac
aypmar
Chaac
3,545
967
0
2,904
5,479
2,898
0
975
4,504
0
19,381
L
3,056
379
162
1,756
2,934
931
55
1,218
1,716
36,061
0
W
1,234
196
0
1,207
5,668
3,300
0
820
4,734
7,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,901
Gold Earned
25,384
291
Minions Killed
283
0
Camps Cleared
0
816,339
Distance Traveled
877,925
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,418
491
44
5
0
92,422
0
W
Sun Wukong
5,013
557
66
7
0
202,111
1
W
King Arthur
5,752
639
65
7
0
188,014
1
L
Susano
5,272
586
67
7
0
214,139
1
W
Sol
4,744
527
75
8
0
161,165
3
L
Apollo
5,657
629
60
7
0
152,673
3
W
Danzaburou
5,218
580
66
7
0
146,401
0
L
Chaac
5,218
580
50
6
0
177,352
2
L
Ra
5,336
593
70
8
0
179,753
3
W
Geb
4,657
517
11
1
0
180,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role