Player Matchup

Medusa
Medusa
BigShme
Medusa
Level 18
God Stats
2W - 4L
1,271 SR
Queue Stats
52W - 68L
1,299 Elo+
Party 1
Fenrir
Fenrir
Cobz94
Fenrir
Level 26
God Stats
3W - 10L
1,461 SR
Queue Stats
80W - 103L
1,299 Elo+
Party 1
Bellona
Bellona
peelyo
Bellona
Level 12
God Stats
1W - 1L
1,637 SR
Queue Stats
18W - 21L
1,299 Elo+
Party 1
Chaac
Chaac
prawnyybabyy
Chaac
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 23L
1,139 Elo+
Party 1
Gilgamesh
Gilgamesh
supersumo22
Gilgamesh
Level 16
God Stats
0W - 1L
1,272 SR
Queue Stats
51W - 77L
1,601 Elo+
Party 1
Team Averages
Level 18
1,428 SR
1,327 Elo+

VS

Team Averages
Level 17
1,527 SR
1,349 Elo+
Ymir
Ymir
BootyGuard
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,407 Elo+
Solo
Neith
Neith
Chluckybot
Neith
Level 16
God Stats
8W - 6L
1,589 SR
Queue Stats
82W - 66L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
Liigeiia
Sun Wukong
Level 24
God Stats
13W - 9L
1,547 SR
Queue Stats
124W - 156L
1,332 Elo+
Solo
Bakasura
Bakasura
andreicm123_
Bakasura
Level 28
God Stats
35W - 29L
1,501 SR
Queue Stats
66W - 73L
1,364 Elo+
Solo
Nemesis
Nemesis
vhskasete
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigShme
Medusa
20
10 / 12 / 4
14,692
490
24,848
24,502
8,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Cobz94
Fenrir
19
4 / 8 / 7
13,294
443
14,251
28,243
13,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
peelyo
Bellona
17
3 / 8 / 9
12,396
413
12,100
25,712
16,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 5 / 11
13,745
458
21,439
28,198
23,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
supersumo22
Gilgamesh
18
2 / 10 / 6
11,643
388
14,520
20,940
16,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 26
13,647
455
15,563
24,099
28,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
20
8 / 6 / 17
14,744
491
18,086
18,442
8,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Liigeiia
Sun Wukong
20
7 / 6 / 12
14,728
491
11,083
24,720
25,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
andreicm123_
Bakasura
20
19 / 7 / 6
17,810
594
40,850
29,298
20,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
vhskasete
Nemesis
20
5 / 4 / 13
15,199
507
16,236
19,947
11,447
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
117
28
Kills
43
43
Deaths
28
37
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigShme
Medusa
10
12
4
1
W
4
5
26
3.4
W
Neith
8
6
17
2.75
L
Fenrir
Cobz94
Fenrir
4
8
7
0.94
W
Sun Wukong
Liigeiia
Sun Wukong
7
6
12
2.17
W
Bakasura
andreicm123_
Bakasura
19
7
6
3.14
L
Bellona
peelyo
Bellona
3
8
9
0.94
L
9
5
11
2.9
L
Gilgamesh
supersumo22
Gilgamesh
2
10
6
0.5
W
Nemesis
vhskasete
Nemesis
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,158
Damage
101,818
127,595
Taken
116,506
78,549
Mitigated
93,936
17,948
Healing
25,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigShme
Medusa
24,848
13,279
354
1,618
24,502
8,734
1,613
2,016
21,856
0
97,164
W
15,563
3,056
0
1,221
24,099
28,298
53
1,220
22,879
55,579
0
W
Neith
18,086
8,120
0
4,291
18,442
8,380
4,422
318
18,124
0
75,179
L
Fenrir
Cobz94
Fenrir
14,251
2,978
1,125
7,180
28,243
13,000
0
3,059
24,779
0
92,135
W
Sun Wukong
Liigeiia
Sun Wukong
11,083
3,170
0
3,722
24,720
25,627
2,209
1,069
23,651
0
79,389
W
Bakasura
andreicm123_
Bakasura
40,850
27,273
0
12,439
29,298
20,184
2,448
1,517
27,781
0
120,309
L
Bellona
peelyo
Bellona
12,100
2,139
0
539
25,712
16,013
716
3,117
21,185
0
55,695
L
21,439
3,939
609
5,438
28,198
23,992
24
3,849
21,538
15,454
52,898
L
Gilgamesh
supersumo22
Gilgamesh
14,520
3,057
0
1,085
20,940
16,810
0
4,789
14,143
0
49,842
W
Nemesis
vhskasete
Nemesis
16,236
7,991
0
4,094
19,947
11,447
2,978
538
19,409
0
107,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,770
Gold Earned
76,128
538
Minions Killed
642
0
Camps Cleared
0
2,579,118
Distance Traveled
2,689,981
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,692
490
131
4
0
473,395
0
W
Ymir
13,647
455
55
2
0
498,209
4
W
Neith
14,744
491
97
3
0
482,636
3
L
Fenrir
13,294
443
108
4
0
566,227
0
W
Sun Wukong
14,728
491
123
4
0
588,475
1
W
Bakasura
17,810
594
193
6
0
486,853
0
L
Bellona
12,396
413
110
4
0
531,485
0
L
Chaac
13,745
458
98
3
0
504,400
5
L
Gilgamesh
11,643
388
91
3
0
503,611
4
W
Nemesis
15,199
507
174
6
0
633,808
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role