Player Matchup

Ares
Ares
BlackStardustGO
Ares
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 99L
1,508 Elo+
Party 1
Merlin
Merlin
Kuromaki1
Merlin
Level 28
God Stats
25W - 23L
1,567 SR
Queue Stats
332W - 310L
1,525 Elo+
Party 1
Cabrakan
Cabrakan
N4mBearPig
Cabrakan
Level 11
God Stats
5W - 2L
1,684 SR
Queue Stats
10W - 7L
1,649 Elo+
Solo
Neith
Neith
NoSeaSencillo
Neith
Level 18
God Stats
5W - 3L
1,304 SR
Queue Stats
116W - 82L
1,608 Elo+
Solo
Loki
Loki
Skeox2807
Loki
Level 17
God Stats
10W - 9L
1,456 SR
Queue Stats
149W - 134L
1,504 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,559 Elo+

VS

Team Averages
Level 16
1,631 SR
1,588 Elo+
Thor
Thor
N3WBREED6969
Thor
Level 26
God Stats
13W - 12L
1,437 SR
Queue Stats
112W - 106L
1,454 Elo+
Solo
Artemis
Artemis
PardonHarden
Artemis
Level 5
God Stats
1W - 1L
1,831 SR
Queue Stats
10W - 11L
1,402 Elo+
Solo
Anhur
Anhur
Teammangu
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,569 Elo+
Solo
Artio
Artio
YodasStepPadawan
Artio
Level 15
God Stats
32W - 14L
1,500 SR
Queue Stats
201W - 101L
1,824 Elo+
Party 2
Tiamat
Tiamat
coomie_boi27
Tiamat
Level 28
God Stats
18W - 12L
1,888 SR
Queue Stats
255W - 154L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 4
5,589
466
2,789
8,743
4,616
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Kuromaki1
Merlin
12
4 / 1 / 2
6,782
565
4,233
3,783
1,181
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
N4mBearPig
Cabrakan
13
3 / 1 / 5
7,367
614
6,635
7,412
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 1 / 2
7,755
646
7,249
7,134
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
12
6 / 1 / 3
7,649
637
6,909
7,316
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
7,650
638
3,641
7,200
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
PardonHarden
Artemis
7
1 / 9 / 1
5,144
429
2,487
8,191
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Teammangu
Anhur
9
0 / 4 / 4
5,523
460
3,527
7,899
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 2
6,003
500
5,923
11,583
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
10
0 / 3 / 4
6,329
527
4,222
5,955
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
21
Kills
8
8
Deaths
21
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
Merlin
Kuromaki1
Merlin
4
1
2
5
L
5
3
0
1.67
W
Cabrakan
N4mBearPig
Cabrakan
3
1
5
5.5
W
7
1
2
8
L
Artemis
PardonHarden
Artemis
1
9
1
0.17
W
Loki
6
1
3
7.5
L
Anhur
Teammangu
Anhur
0
4
4
0.5
L
2
2
2
1.5
L
Tiamat
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
19,800
34,388
Taken
40,828
14,241
Mitigated
18,526
9,235
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,789
651
140
1,283
8,743
4,616
293
3,169
5,540
11,630
0
W
Merlin
Kuromaki1
Merlin
4,233
66
0
382
3,783
1,181
417
1,891
1,639
26,687
0
L
3,641
1,306
0
2,340
7,200
2,373
598
2,515
4,685
0
37,156
W
Cabrakan
N4mBearPig
Cabrakan
6,635
1,238
0
1,041
7,412
4,113
0
738
6,504
38,496
0
W
7,249
3,870
306
3,363
7,134
2,392
1,999
2,813
4,248
0
43,923
L
Artemis
PardonHarden
Artemis
2,487
1,134
0
165
8,191
2,455
249
2,749
5,442
0
16,910
W
Loki
6,909
2,074
0
2,720
7,316
1,939
970
1,109
6,048
0
42,357
L
Anhur
Teammangu
Anhur
3,527
1,493
330
1,311
7,899
5,760
192
1,847
6,052
0
16,408
L
5,923
941
95
5,492
11,583
4,990
0
2,802
8,781
22,461
0
L
Tiamat
4,222
113
0
1,824
5,955
2,948
0
3,744
2,211
25,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
30,649
322
Minions Killed
225
0
Camps Cleared
0
1,118,777
Distance Traveled
1,082,867
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,589
466
26
2
0
241,700
2
W
Merlin
6,782
565
52
4
0
207,992
1
L
Thor
7,650
638
71
6
0
203,827
0
W
Cabrakan
7,367
614
74
6
0
237,862
3
W
Neith
7,755
646
80
7
0
187,642
1
L
Artemis
5,144
429
36
3
0
212,939
2
W
Loki
7,649
637
90
8
0
243,581
5
L
Anhur
5,523
460
26
2
0
193,971
2
L
Artio
6,003
500
20
2
0
239,673
3
L
Tiamat
6,329
527
72
6
0
232,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role