Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
Berserk199
Ah Muzen Cab
Gold III
Level 55
God Stats
2W - 1L
1,640 SR
Queue Stats
89W - 94L
1,377 MMR
Party 1
Chronos
Chronos
Silver III
Omεn
Chronos
Silver III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,399 MMR
Solo
Artio
Artio
Gold IV
SforSimple
Artio
Gold IV
Level 106
God Stats
1W - 3L
1,727 SR
Queue Stats
381W - 379L
1,387 MMR
Solo
Guan Yu
Guan Yu
Gold I
SuchZz
Guan Yu
Gold I
Level 68
God Stats
50W - 63L
1,637 SR
Queue Stats
450W - 459L
1,625 MMR
Party 1
Scylla
Scylla
Gold III
TheyCallMeLokii
Scylla
Gold III
Level 85
God Stats
10W - 9L
1,597 SR
Queue Stats
141W - 135L
1,502 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 72
1,620 SR
1,458 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,510 SR
1,465 MMR
Thanatos
Thanatos
Gold III
AugustoMC
Thanatos
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
KingLuis
Cernunnos
Gold IV
Level 86
God Stats
9W - 8L
1,599 SR
Queue Stats
119W - 127L
1,373 MMR
Solo
Bastet
Bastet
Gold IV
Philostratus
Bastet
Gold IV
Level 136
God Stats
212W - 183L
1,573 SR
Queue Stats
436W - 448L
1,473 MMR
Solo
Hercules
Hercules
Gold V
darkknightx23x
Hercules
Gold V
Level 122
God Stats
4W - 3L
1,440 SR
Queue Stats
76W - 73L
1,353 MMR
Party 2
Sylvanus
Sylvanus
Gold I
zuhse
Sylvanus
Gold I
Level 123
God Stats
3W - 2L
1,440 SR
Queue Stats
125W - 112L
1,627 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Berserk199
Ah Muzen Cab
12
1 / 3 / 2
7,185
513
5,720
6,534
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Omεn
Chronos
13
3 / 6 / 3
7,570
541
8,804
13,060
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
10
1 / 7 / 2
6,161
440
4,997
13,716
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
SuchZz
Guan Yu
11
1 / 4 / 0
6,929
495
6,017
9,528
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 2
6,796
485
3,777
6,391
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatTsukuyomiSetAthenaNemesis

VS

Bans
ApolloFenrirDanzaburouAnhurEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AugustoMC
Thanatos
14
7 / 3 / 4
8,328
595
7,259
11,026
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
KingLuis
Cernunnos
12
3 / 3 / 5
7,291
521
7,324
10,779
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
5 / 1 / 4
8,298
593
7,783
8,252
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
15
4 / 0 / 3
8,461
604
6,790
13,273
8,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
zuhse
Sylvanus
12
3 / 0 / 11
7,891
564
5,920
10,100
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
22
22
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AugustoMC
Thanatos
7
3
4
3
L
Ah Muzen Cab
Berserk199
Ah Muzen Cab
1
3
2
0.67
W
Cernunnos
KingLuis
Cernunnos
3
3
5
1.83
L
Chronos
Omεn
Chronos
3
6
3
0.75
W
Bastet
5
1
4
7
L
Artio
1
7
2
0.29
L
Guan Yu
SuchZz
Guan Yu
1
4
0
0.25
L
1
2
2
1
W
Hercules
4
0
3
5.5
W
Sylvanus
zuhse
Sylvanus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
35,076
49,229
Taken
53,430
17,621
Mitigated
26,067
14,249
Healing
31,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AugustoMC
Thanatos
7,259
1,823
0
10,230
11,026
3,807
597
5,535
5,341
0
49,285
L
Ah Muzen Cab
Berserk199
Ah Muzen Cab
5,720
2,115
0
2,296
6,534
1,564
52
1,225
5,309
0
46,709
W
Cernunnos
KingLuis
Cernunnos
7,324
3,754
0
3,213
10,779
4,349
834
3,542
7,219
0
47,649
L
Chronos
Omεn
Chronos
8,804
2,704
0
2,172
13,060
3,701
894
1,343
11,717
42,477
0
W
Bastet
7,783
1,950
0
4,351
8,252
2,802
74
1,966
6,162
0
53,190
L
Artio
4,997
284
211
4,458
13,716
5,744
0
2,387
11,329
16,342
0
L
Guan Yu
SuchZz
Guan Yu
6,017
1,564
35
3,289
9,528
5,018
0
0
9,528
0
39,616
L
3,777
629
0
1,788
6,391
1,594
0
965
5,426
34,301
0
W
Hercules
6,790
3,301
0
6,101
13,273
8,831
896
2,481
10,752
0
55,254
W
Sylvanus
zuhse
Sylvanus
5,920
1,782
2,156
5,501
10,100
6,278
312
3,714
6,378
20,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
40,269
387
Minions Killed
458
0
Camps Cleared
0
1,243,584
Distance Traveled
1,356,465
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,328
595
103
7
0
285,994
0
L
Ah Muzen Cab
7,185
513
100
7
0
242,399
2
W
Cernunnos
7,291
521
84
6
0
216,200
1
L
Chronos
7,570
541
78
6
0
259,677
1
W
Bastet
8,298
593
118
8
0
329,256
4
L
Artio
6,161
440
23
2
0
271,151
2
L
Guan Yu
6,929
495
97
7
0
211,981
4
L
Scylla
6,796
485
89
6
0
258,376
6
W
Hercules
8,461
604
117
8
0
278,921
3
W
Sylvanus
7,891
564
36
3
0
246,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role